diff --git a/modules/stonehenge/api_challengeover.go b/modules/stonehenge/api_challengeover.go index bb8212f68..9474b432b 100644 --- a/modules/stonehenge/api_challengeover.go +++ b/modules/stonehenge/api_challengeover.go @@ -115,6 +115,7 @@ func (this *apiComp) BattleOver(session comm.IUserSession, req *pb.StonehengeBat NewEvent: newEvent, Room: stone.Rooms, Reward: reward, + Hero: stone.Hero, }) // 数据推送 return diff --git a/pb/battle_db.pb.go b/pb/battle_db.pb.go index 762c0f69d..f8953cc6a 100644 --- a/pb/battle_db.pb.go +++ b/pb/battle_db.pb.go @@ -103,6 +103,7 @@ const ( PlayType_race PlayType = 15 // 阵营 塔 PlayType_cycle PlayType = 16 // 循环塔 PlayType_guildgve PlayType = 17 //工会gve + PlayType_stone PlayType = 18 // 石阵秘境 ) // Enum value maps for PlayType. @@ -126,6 +127,7 @@ var ( 15: "race", 16: "cycle", 17: "guildgve", + 18: "stone", } PlayType_value = map[string]int32{ "null": 0, @@ -146,6 +148,7 @@ var ( "race": 15, "cycle": 16, "guildgve": 17, + "stone": 18, } ) @@ -273,33 +276,98 @@ func (DBBattleComp) EnumDescriptor() ([]byte, []int) { return file_battle_battle_db_proto_rawDescGZIP(), []int{3} } +//动态技能 +type DySkillData struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SkillID int32 `protobuf:"varint,1,opt,name=skillID,proto3" json:"skillID"` + SkillLv int32 `protobuf:"varint,2,opt,name=skillLv,proto3" json:"skillLv"` + Param int32 `protobuf:"varint,3,opt,name=param,proto3" json:"param"` +} + +func (x *DySkillData) Reset() { + *x = DySkillData{} + if protoimpl.UnsafeEnabled { + mi := &file_battle_battle_db_proto_msgTypes[0] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *DySkillData) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*DySkillData) ProtoMessage() {} + +func (x *DySkillData) ProtoReflect() protoreflect.Message { + mi := &file_battle_battle_db_proto_msgTypes[0] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use DySkillData.ProtoReflect.Descriptor instead. +func (*DySkillData) Descriptor() ([]byte, []int) { + return file_battle_battle_db_proto_rawDescGZIP(), []int{0} +} + +func (x *DySkillData) GetSkillID() int32 { + if x != nil { + return x.SkillID + } + return 0 +} + +func (x *DySkillData) GetSkillLv() int32 { + if x != nil { + return x.SkillLv + } + return 0 +} + +func (x *DySkillData) GetParam() int32 { + if x != nil { + return x.Param + } + return 0 +} + type BattleRole struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id - Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id - Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标 - HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID - Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级 - Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级 - CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能 - MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能 - SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能 - NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能 - EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //普通技能 - Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性 - Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄 - Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos - Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id - Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量 + Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id + Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id + Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标 + HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID + Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级 + Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级 + CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能 + MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能 + SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能 + NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能 + EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能 + BattleBeforeSkill []*DySkillData `protobuf:"bytes,12,rep,name=battleBeforeSkill,proto3" json:"battleBeforeSkill" bson:"battleBeforeSkill"` //战前技能 + Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性 + Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄 + Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos + Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id + Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量 } func (x *BattleRole) Reset() { *x = BattleRole{} if protoimpl.UnsafeEnabled { - mi := &file_battle_battle_db_proto_msgTypes[0] + mi := &file_battle_battle_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -312,7 +380,7 @@ func (x *BattleRole) String() string { func (*BattleRole) ProtoMessage() {} func (x *BattleRole) ProtoReflect() protoreflect.Message { - mi := &file_battle_battle_db_proto_msgTypes[0] + mi := &file_battle_battle_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -325,7 +393,7 @@ func (x *BattleRole) ProtoReflect() protoreflect.Message { // Deprecated: Use BattleRole.ProtoReflect.Descriptor instead. func (*BattleRole) Descriptor() ([]byte, []int) { - return file_battle_battle_db_proto_rawDescGZIP(), []int{0} + return file_battle_battle_db_proto_rawDescGZIP(), []int{1} } func (x *BattleRole) GetTid() int32 { @@ -405,6 +473,13 @@ func (x *BattleRole) GetEquipSkill() []*SkillData { return nil } +func (x *BattleRole) GetBattleBeforeSkill() []*DySkillData { + if x != nil { + return x.BattleBeforeSkill + } + return nil +} + func (x *BattleRole) GetProperty() map[int32]int32 { if x != nil { return x.Property @@ -455,7 +530,7 @@ type DBBattleFormt struct { func (x *DBBattleFormt) Reset() { *x = DBBattleFormt{} if protoimpl.UnsafeEnabled { - mi := &file_battle_battle_db_proto_msgTypes[1] + mi := &file_battle_battle_db_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -468,7 +543,7 @@ func (x *DBBattleFormt) String() string { func (*DBBattleFormt) ProtoMessage() {} func (x *DBBattleFormt) ProtoReflect() protoreflect.Message { - mi := &file_battle_battle_db_proto_msgTypes[1] + mi := &file_battle_battle_db_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -481,7 +556,7 @@ func (x *DBBattleFormt) ProtoReflect() protoreflect.Message { // Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead. func (*DBBattleFormt) Descriptor() ([]byte, []int) { - return file_battle_battle_db_proto_rawDescGZIP(), []int{1} + return file_battle_battle_db_proto_rawDescGZIP(), []int{2} } func (x *DBBattleFormt) GetLeadpos() int32 { @@ -536,7 +611,7 @@ type DBBattleRecord struct { func (x *DBBattleRecord) Reset() { *x = DBBattleRecord{} if protoimpl.UnsafeEnabled { - mi := &file_battle_battle_db_proto_msgTypes[2] + mi := &file_battle_battle_db_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -549,7 +624,7 @@ func (x *DBBattleRecord) String() string { func (*DBBattleRecord) ProtoMessage() {} func (x *DBBattleRecord) ProtoReflect() protoreflect.Message { - mi := &file_battle_battle_db_proto_msgTypes[2] + mi := &file_battle_battle_db_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -562,7 +637,7 @@ func (x *DBBattleRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead. func (*DBBattleRecord) Descriptor() ([]byte, []int) { - return file_battle_battle_db_proto_rawDescGZIP(), []int{2} + return file_battle_battle_db_proto_rawDescGZIP(), []int{3} } func (x *DBBattleRecord) GetId() string { @@ -661,100 +736,110 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor var file_battle_battle_db_proto_rawDesc = []byte{ 0x0a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x0a, 0x63, 0x6f, 0x6d, 0x6d, 0x2e, 0x70, - 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xa0, 0x04, 0x0a, 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file_battle_battle_db_proto_goTypes = []interface{}{ (BattleType)(0), // 0: BattleType (PlayType)(0), // 1: PlayType (BBattleState)(0), // 2: BBattleState (DBBattleComp)(0), // 3: DBBattleComp - (*BattleRole)(nil), // 4: BattleRole - (*DBBattleFormt)(nil), // 5: DBBattleFormt - (*DBBattleRecord)(nil), // 6: DBBattleRecord - nil, // 7: BattleRole.PropertyEntry - (*SkillData)(nil), // 8: SkillData + (*DySkillData)(nil), // 4: DySkillData + (*BattleRole)(nil), // 5: BattleRole + (*DBBattleFormt)(nil), // 6: DBBattleFormt + (*DBBattleRecord)(nil), // 7: DBBattleRecord + nil, // 8: BattleRole.PropertyEntry + (*SkillData)(nil), // 9: SkillData } var file_battle_battle_db_proto_depIdxs = []int32{ - 8, // 0: BattleRole.normalSkill:type_name -> SkillData - 8, // 1: BattleRole.equipSkill:type_name -> SkillData - 7, // 2: BattleRole.property:type_name -> BattleRole.PropertyEntry - 4, // 3: DBBattleFormt.team:type_name -> BattleRole - 4, // 4: DBBattleFormt.systeam:type_name -> BattleRole - 4, // 5: DBBattleFormt.backupteam:type_name -> BattleRole - 0, // 6: DBBattleRecord.btype:type_name -> BattleType - 1, // 7: DBBattleRecord.ptype:type_name -> PlayType - 2, // 8: DBBattleRecord.state:type_name -> BBattleState - 5, // 9: DBBattleRecord.redflist:type_name -> DBBattleFormt - 5, // 10: DBBattleRecord.buleflist:type_name -> DBBattleFormt - 3, // 11: DBBattleRecord.roundresult:type_name -> DBBattleComp - 3, // 12: DBBattleRecord.result:type_name -> DBBattleComp - 13, // [13:13] is the sub-list for method output_type - 13, // [13:13] is the sub-list for method input_type - 13, // [13:13] is the sub-list for extension type_name - 13, // [13:13] is the sub-list for extension extendee - 0, // [0:13] is the sub-list for field type_name + 9, // 0: BattleRole.normalSkill:type_name -> SkillData + 9, // 1: BattleRole.equipSkill:type_name -> SkillData + 4, // 2: BattleRole.battleBeforeSkill:type_name -> DySkillData + 8, // 3: BattleRole.property:type_name -> BattleRole.PropertyEntry + 5, // 4: DBBattleFormt.team:type_name -> BattleRole + 5, // 5: DBBattleFormt.systeam:type_name -> BattleRole + 5, // 6: DBBattleFormt.backupteam:type_name -> BattleRole + 0, // 7: DBBattleRecord.btype:type_name -> BattleType + 1, // 8: DBBattleRecord.ptype:type_name -> PlayType + 2, // 9: DBBattleRecord.state:type_name -> BBattleState + 6, // 10: DBBattleRecord.redflist:type_name -> DBBattleFormt + 6, // 11: DBBattleRecord.buleflist:type_name -> DBBattleFormt + 3, // 12: DBBattleRecord.roundresult:type_name -> DBBattleComp + 3, // 13: DBBattleRecord.result:type_name -> DBBattleComp + 14, // [14:14] is the sub-list for method output_type + 14, // [14:14] is the sub-list for method input_type + 14, // [14:14] is the sub-list for extension type_name + 14, // [14:14] is the sub-list for extension extendee + 0, // [0:14] is the sub-list for field type_name } func init() { file_battle_battle_db_proto_init() } @@ -817,7 +904,7 @@ func file_battle_battle_db_proto_init() { file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*BattleRole); i { + switch v := v.(*DySkillData); i { case 0: return &v.state case 1: @@ -829,7 +916,7 @@ func file_battle_battle_db_proto_init() { } } file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*DBBattleFormt); i { + switch v := v.(*BattleRole); i { case 0: return &v.state case 1: @@ -841,6 +928,18 @@ func file_battle_battle_db_proto_init() { } } file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*DBBattleFormt); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_battle_battle_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBBattleRecord); i { case 0: return &v.state @@ -859,7 +958,7 @@ func file_battle_battle_db_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_battle_battle_db_proto_rawDesc, NumEnums: 4, - NumMessages: 4, + NumMessages: 5, NumExtensions: 0, NumServices: 0, }, diff --git a/pb/stonehenge_msg.pb.go b/pb/stonehenge_msg.pb.go index 9c246d4d4..e171898ca 100644 --- a/pb/stonehenge_msg.pb.go +++ b/pb/stonehenge_msg.pb.go @@ -823,10 +823,11 @@ type StonehengeBattleOverResp struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id - NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id - Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` - Reward []*UserAtno `protobuf:"bytes,4,rep,name=reward,proto3" json:"reward"` // 完成事件获得的奖励 + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id + Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` + Reward []*UserAtno `protobuf:"bytes,4,rep,name=reward,proto3" json:"reward"` // 完成事件获得的奖励 + Hero map[string]*BattleRole `protobuf:"bytes,5,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息 } func (x *StonehengeBattleOverResp) Reset() { @@ -889,6 +890,13 @@ func (x *StonehengeBattleOverResp) GetReward() []*UserAtno { return nil } +func (x *StonehengeBattleOverResp) GetHero() map[string]*BattleRole { + if x != nil { + return x.Hero + } + return nil +} + var File_stonehenge_stonehenge_msg_proto protoreflect.FileDescriptor var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ @@ -977,7 +985,7 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ 0x52, 0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x12, 0x25, 0x0a, 0x06, 0x72, 0x65, 0x70, 0x6f, 0x72, 0x74, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 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0x6f, 0x74, 0x6f, 0x33, } var ( @@ -1002,7 +1018,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte { return file_stonehenge_stonehenge_msg_proto_rawDescData } -var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 17) +var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 18) var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{ (*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq (*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp @@ -1021,36 +1037,39 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{ (*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq (*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp nil, // 16: StonehengeEnterLevelResp.HeroEntry - (*DBStonehenge)(nil), // 17: DBStonehenge - (*DBStoneBoss)(nil), // 18: DBStoneBoss - (*RoomData)(nil), // 19: RoomData - (*UserAtno)(nil), // 20: UserAtno - (*BattleFormation)(nil), // 21: BattleFormation - (*BattleInfo)(nil), // 22: BattleInfo - (*BattleReport)(nil), // 23: BattleReport - (*BattleRole)(nil), // 24: BattleRole + nil, // 17: StonehengeBattleOverResp.HeroEntry + (*DBStonehenge)(nil), // 18: DBStonehenge + (*DBStoneBoss)(nil), // 19: DBStoneBoss + (*RoomData)(nil), // 20: RoomData + (*UserAtno)(nil), // 21: UserAtno + (*BattleFormation)(nil), // 22: BattleFormation + (*BattleInfo)(nil), // 23: BattleInfo + (*BattleReport)(nil), // 24: BattleReport + (*BattleRole)(nil), // 25: BattleRole } var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{ - 17, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge - 18, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss + 18, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge + 19, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss 16, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry - 19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData - 19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData - 19, // 5: StonehengeEventResp.room:type_name -> RoomData - 20, // 6: StonehengeEventResp.reward:type_name -> UserAtno - 19, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData - 17, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge - 21, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation - 22, // 10: StonehengeBattleResp.info:type_name -> BattleInfo - 23, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport - 19, // 12: StonehengeBattleOverResp.room:type_name -> RoomData - 20, // 13: StonehengeBattleOverResp.reward:type_name -> UserAtno - 24, // 14: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole - 15, // [15:15] is the sub-list for method output_type - 15, // [15:15] is the sub-list for method input_type - 15, // [15:15] is the sub-list for extension type_name - 15, // [15:15] is the sub-list for extension extendee - 0, // [0:15] is the sub-list for field type_name + 20, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData + 20, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData + 20, // 5: StonehengeEventResp.room:type_name -> RoomData + 21, // 6: StonehengeEventResp.reward:type_name -> UserAtno + 20, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData + 18, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge + 22, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation + 23, // 10: StonehengeBattleResp.info:type_name -> BattleInfo + 24, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport + 20, // 12: StonehengeBattleOverResp.room:type_name -> RoomData + 21, // 13: StonehengeBattleOverResp.reward:type_name -> UserAtno + 17, // 14: StonehengeBattleOverResp.hero:type_name -> StonehengeBattleOverResp.HeroEntry + 25, // 15: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole + 25, // 16: StonehengeBattleOverResp.HeroEntry.value:type_name -> BattleRole + 17, // [17:17] is the sub-list for method output_type + 17, // [17:17] is the sub-list for method input_type + 17, // [17:17] is the sub-list for extension type_name + 17, // [17:17] is the sub-list for extension extendee + 0, // [0:17] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_msg_proto_init() } @@ -1262,7 +1281,7 @@ func file_stonehenge_stonehenge_msg_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc, NumEnums: 0, - NumMessages: 17, + NumMessages: 18, NumExtensions: 0, NumServices: 0, },