远征战斗相关
This commit is contained in:
parent
29a9f788e1
commit
7f31dceaf4
@ -320,7 +320,7 @@ func (this *ModelHero) setEquipment(hero *pb.DBHero) (newHero *pb.DBHero, err er
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hero.EquipID = make([]string, 6)
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hero.SuiteExtId = 0
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newHero = this.CloneNewHero(hero)
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hero.EquipID = make([]string, 6)
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hero.SameCount = 1
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hero.IsOverlying = false
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update["isoverlying"] = false
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@ -9,7 +9,7 @@ import (
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//参数校验
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func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.MainlineChallengeReq) (code pb.ErrorCode) {
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if req.MainlineId == 0 || req.ChapterObj == "" || req.Leadpos >= 5 || len(req.Teamids) > 5 || req.Leadpos < 0 {
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if req.MainlineId == 0 || req.ChapterObj == "" || req.Leadpos >= 5 || len(req.Teamids) == 5 || req.Leadpos < 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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@ -29,7 +29,7 @@ func (this *apiComp) GetReward(session comm.IUserSession, req *pb.MainlineGetRew
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code = pb.ErrorCode_DBError
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return
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}
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if _obj.AwaredID > 0 {
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if _obj.AwaredID != 0 {
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code = pb.ErrorCode_MainlineRepeatReward // 重复领奖
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return
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}
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@ -43,7 +43,7 @@ func (this *apiComp) GetReward(session comm.IUserSession, req *pb.MainlineGetRew
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code = pb.ErrorCode_MainlineCompleteReward // 通关才能领奖
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return
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}
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_obj.AwaredID = 1
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_obj.AwaredID = 1 // 设置领奖标记
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update := map[string]interface{}{
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"awaredID": _obj.AwaredID,
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}
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@ -7,12 +7,13 @@ import (
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)
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const (
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VikingGetListResp = "getlist"
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VikingChallengeResp = "challenge"
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VikingSkillLvResp = "skilllv"
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VikingGetRewardResp = "getreward"
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VikingBuyResp = "buy"
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VikingRankListResp = "ranklist"
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VikingGetListResp = "getlist"
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VikingChallengeResp = "challenge"
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VikingChallengeOverResp = "challengeover"
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VikingSkillLvResp = "skilllv"
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VikingGetRewardResp = "getreward"
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VikingBuyResp = "buy"
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VikingRankListResp = "ranklist"
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)
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type apiComp struct {
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@ -3,14 +3,13 @@ package viking
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.VikingChallengeReq) (code pb.ErrorCode) {
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if req.BossType <= 0 && req.Difficulty > 0 {
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if req.BossType <= 0 && req.Difficulty > 0 || req.Leadpos >= 5 || len(req.Teamids) == 5 || req.Leadpos < 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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@ -19,13 +18,6 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.VikingCha
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///挑战主线关卡
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func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChallengeReq) (code pb.ErrorCode, data proto.Message) {
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var (
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mapData map[string]interface{}
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newChallenge bool // 新的关卡
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reward []*cfg.Gameatn
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)
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mapData = make(map[string]interface{}, 0)
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reward = make([]*cfg.Gameatn, 0)
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code = this.ChallengeCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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@ -41,8 +33,8 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
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code = pb.ErrorCode_VikingMaxChallengeCount
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return
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}
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cfg := this.module.configure.GetVikingBossConfigData(req.BossType, req.Difficulty)
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if cfg == nil {
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cfgData := this.module.configure.GetVikingBossConfigData(req.BossType, req.Difficulty)
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if cfgData == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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@ -56,29 +48,25 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
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code = pb.ErrorCode_VikingLvErr
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return
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}
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newChallenge = true
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}
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if newChallenge { // 新关卡挑战通过 发放首通奖励
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if code = this.module.DispenseRes(session, cfg.Firstprize, true); code != pb.ErrorCode_Success {
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return
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}
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viking.Boss[req.BossType] += 1
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mapData["Boss"] = viking.Boss
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// viking.ChallengeTime[req.BossType<<16+req.Difficulty] = 0 // todo 耗时
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// mapData["challengeTime"] = viking.ChallengeTime
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this.module.modulerank.updateVikingRankList(session, req.Difficulty, req.BossType, 100)
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}
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// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
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viking.ChallengeCount++
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mapData["challengeCount"] = viking.ChallengeCount
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code = this.module.ModifyVikingData(session.GetUserId(), mapData)
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// 发放通关随机奖励
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this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
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if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
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code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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Ptype: pb.PlayType_moonfantasy,
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Leadpos: req.Leadpos,
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Teamids: req.Teamids,
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//Mformat: cfgData.,
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})
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if code != pb.ErrorCode_Success {
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return
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}
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session.SendMsg(string(this.module.GetType()), VikingChallengeResp, &pb.VikingChallengeResp{Data: viking})
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session.SendMsg(string(this.module.GetType()), VikingChallengeResp, &pb.VikingChallengeResp{Info: &pb.BattleInfo{
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Id: record.Id,
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Btype: record.Btype,
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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}})
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return
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}
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84
modules/viking/api_challengeover.go
Normal file
84
modules/viking/api_challengeover.go
Normal file
@ -0,0 +1,84 @@
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package viking
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.VikingChallengeOverReq) (code pb.ErrorCode) {
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if req.BossType <= 0 && req.Difficulty > 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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return
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}
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///挑战完成
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func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChallengeOverReq) (code pb.ErrorCode, data proto.Message) {
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var (
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mapData map[string]interface{}
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newChallenge bool // 新的关卡
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reward []*cfg.Gameatn
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)
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mapData = make(map[string]interface{}, 0)
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reward = make([]*cfg.Gameatn, 0)
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code = this.ChallengeOverCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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viking, err := this.module.modelViking.getVikingList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_VikingBoosType
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return
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}
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if viking.ChallengeCount > this.module.configure.GetGlobalConf().VikingNum+viking.BuyCount {
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code = pb.ErrorCode_VikingMaxChallengeCount
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return
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}
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cfg := this.module.configure.GetVikingBossConfigData(req.BossType, req.Difficulty)
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if cfg == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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value, ok := viking.Boss[req.BossType]
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if !ok { // 类型校验
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viking.Boss[req.BossType] = 0
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}
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if value < req.Difficulty {
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if value+1 != req.Difficulty {
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code = pb.ErrorCode_VikingLvErr
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return
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}
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newChallenge = true
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}
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if newChallenge { // 新关卡挑战通过 发放首通奖励
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if code = this.module.DispenseRes(session, cfg.Firstprize, true); code != pb.ErrorCode_Success {
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return
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}
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viking.Boss[req.BossType] += 1
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mapData["Boss"] = viking.Boss
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// viking.ChallengeTime[req.BossType<<16+req.Difficulty] = 0 // todo 耗时
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// mapData["challengeTime"] = viking.ChallengeTime
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this.module.modulerank.updateVikingRankList(session, req.Difficulty, req.BossType, 100)
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}
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// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
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viking.ChallengeCount++
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mapData["challengeCount"] = viking.ChallengeCount
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code = this.module.ModifyVikingData(session.GetUserId(), mapData)
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// 发放通关随机奖励
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this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
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if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
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return
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}
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session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{Data: viking})
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return
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}
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@ -7,6 +7,7 @@ package viking
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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@ -18,6 +19,8 @@ type Viking struct {
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api *apiComp
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configure *configureComp
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modulerank *ModelRank
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battle comm.IBattle
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service base.IRPCXService
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}
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func NewModule() core.IModule {
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@ -30,7 +33,7 @@ func (this *Viking) GetType() core.M_Modules {
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func (this *Viking) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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return
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}
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@ -50,3 +53,13 @@ func (this *Viking) ModifyVikingData(uid string, data map[string]interface{}) (c
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}
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return
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}
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func (this *Viking) Start() (err error) {
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err = this.ModuleBase.Start()
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var module core.IModule
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if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
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return
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}
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this.battle = module.(comm.IBattle)
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return
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}
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@ -224,15 +224,17 @@ type BattleRole struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID"` // 英雄的配置表ID
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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NormalSkill []*SkillData `protobuf:"bytes,8,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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Property map[string]int32 `protobuf:"bytes,9,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
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SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
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NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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Property map[string]int32 `protobuf:"bytes,11,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
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}
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func (x *BattleRole) Reset() {
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@ -316,6 +318,20 @@ func (x *BattleRole) GetCaptainSkill() int32 {
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return 0
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}
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func (x *BattleRole) GetMainSuitSkill() int32 {
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if x != nil {
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return x.MainSuitSkill
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}
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return 0
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}
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func (x *BattleRole) GetSubSuitSkill() int32 {
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if x != nil {
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return x.SubSuitSkill
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}
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return 0
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}
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func (x *BattleRole) GetNormalSkill() []*SkillData {
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if x != nil {
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return x.NormalSkill
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@ -519,7 +535,7 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
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var file_battle_battle_db_proto_rawDesc = []byte{
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@ -530,59 +546,64 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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}
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|
||||
var (
|
||||
|
@ -30,7 +30,7 @@ type DBMainline struct {
|
||||
ChapterId int32 `protobuf:"varint,3,opt,name=chapterId,proto3" json:"chapterId" bson:"chapterId"` //章节ID
|
||||
MainlineId int32 `protobuf:"varint,4,opt,name=mainlineId,proto3" json:"mainlineId" bson:"mainlineId"` //主线关卡ID
|
||||
AwaredID int32 `protobuf:"varint,5,opt,name=awaredID,proto3" json:"awaredID" bson:"awaredID"` //是否领奖(设置int是考虑后续扩展有多个宝箱情况)
|
||||
BranchID []int32 `protobuf:"varint,6,rep,packed,name=branchID,proto3" json:"branchID" bson:"branchID"` //
|
||||
BranchID []int32 `protobuf:"varint,6,rep,packed,name=branchID,proto3" json:"branchID" bson:"branchID"` // 记录所有通关的关卡数据
|
||||
Intensity int32 `protobuf:"varint,7,opt,name=intensity,proto3" json:"intensity"` // 难度
|
||||
}
|
||||
|
||||
|
@ -111,8 +111,10 @@ type VikingChallengeReq struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
BossType int32 `protobuf:"varint,1,opt,name=bossType,proto3" json:"bossType"` // boos 类型
|
||||
Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
|
||||
BossType int32 `protobuf:"varint,1,opt,name=bossType,proto3" json:"bossType"` // boos 类型
|
||||
Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
|
||||
Leadpos int32 `protobuf:"varint,3,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
|
||||
Teamids []string `protobuf:"bytes,4,rep,name=teamids,proto3" json:"teamids"` //阵容信息
|
||||
}
|
||||
|
||||
func (x *VikingChallengeReq) Reset() {
|
||||
@ -161,12 +163,26 @@ func (x *VikingChallengeReq) GetDifficulty() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *VikingChallengeReq) GetLeadpos() int32 {
|
||||
if x != nil {
|
||||
return x.Leadpos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *VikingChallengeReq) GetTeamids() []string {
|
||||
if x != nil {
|
||||
return x.Teamids
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type VikingChallengeResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DBViking `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
|
||||
}
|
||||
|
||||
func (x *VikingChallengeResp) Reset() {
|
||||
@ -201,7 +217,118 @@ func (*VikingChallengeResp) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *VikingChallengeResp) GetData() *DBViking {
|
||||
func (x *VikingChallengeResp) GetInfo() *BattleInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type VikingChallengeOverReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
BossType int32 `protobuf:"varint,1,opt,name=bossType,proto3" json:"bossType"` // boos 类型
|
||||
Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
|
||||
Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverReq) Reset() {
|
||||
*x = VikingChallengeOverReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*VikingChallengeOverReq) ProtoMessage() {}
|
||||
|
||||
func (x *VikingChallengeOverReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use VikingChallengeOverReq.ProtoReflect.Descriptor instead.
|
||||
func (*VikingChallengeOverReq) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverReq) GetBossType() int32 {
|
||||
if x != nil {
|
||||
return x.BossType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverReq) GetDifficulty() int32 {
|
||||
if x != nil {
|
||||
return x.Difficulty
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverReq) GetReport() *BattleReport {
|
||||
if x != nil {
|
||||
return x.Report
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 客户端通知服务器打赢了
|
||||
type VikingChallengeOverResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DBViking `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverResp) Reset() {
|
||||
*x = VikingChallengeOverResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*VikingChallengeOverResp) ProtoMessage() {}
|
||||
|
||||
func (x *VikingChallengeOverResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use VikingChallengeOverResp.ProtoReflect.Descriptor instead.
|
||||
func (*VikingChallengeOverResp) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *VikingChallengeOverResp) GetData() *DBViking {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
@ -220,7 +347,7 @@ type VikingBuyReq struct {
|
||||
func (x *VikingBuyReq) Reset() {
|
||||
*x = VikingBuyReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[4]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@ -233,7 +360,7 @@ func (x *VikingBuyReq) String() string {
|
||||
func (*VikingBuyReq) ProtoMessage() {}
|
||||
|
||||
func (x *VikingBuyReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[4]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[6]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@ -246,7 +373,7 @@ func (x *VikingBuyReq) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use VikingBuyReq.ProtoReflect.Descriptor instead.
|
||||
func (*VikingBuyReq) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{4}
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *VikingBuyReq) GetCount() int32 {
|
||||
@ -267,7 +394,7 @@ type VikingBuyResp struct {
|
||||
func (x *VikingBuyResp) Reset() {
|
||||
*x = VikingBuyResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[5]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@ -280,7 +407,7 @@ func (x *VikingBuyResp) String() string {
|
||||
func (*VikingBuyResp) ProtoMessage() {}
|
||||
|
||||
func (x *VikingBuyResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[5]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[7]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@ -293,7 +420,7 @@ func (x *VikingBuyResp) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use VikingBuyResp.ProtoReflect.Descriptor instead.
|
||||
func (*VikingBuyResp) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{5}
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *VikingBuyResp) GetData() *DBViking {
|
||||
@ -316,7 +443,7 @@ type VikingRankListReq struct {
|
||||
func (x *VikingRankListReq) Reset() {
|
||||
*x = VikingRankListReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[6]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@ -329,7 +456,7 @@ func (x *VikingRankListReq) String() string {
|
||||
func (*VikingRankListReq) ProtoMessage() {}
|
||||
|
||||
func (x *VikingRankListReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[6]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@ -342,7 +469,7 @@ func (x *VikingRankListReq) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use VikingRankListReq.ProtoReflect.Descriptor instead.
|
||||
func (*VikingRankListReq) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{6}
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *VikingRankListReq) GetBoosType() int32 {
|
||||
@ -370,7 +497,7 @@ type VikingRankListResp struct {
|
||||
func (x *VikingRankListResp) Reset() {
|
||||
*x = VikingRankListResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[7]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@ -383,7 +510,7 @@ func (x *VikingRankListResp) String() string {
|
||||
func (*VikingRankListResp) ProtoMessage() {}
|
||||
|
||||
func (x *VikingRankListResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[7]
|
||||
mi := &file_viking_viking_msg_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@ -396,7 +523,7 @@ func (x *VikingRankListResp) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use VikingRankListResp.ProtoReflect.Descriptor instead.
|
||||
func (*VikingRankListResp) Descriptor() ([]byte, []int) {
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{7}
|
||||
return file_viking_viking_msg_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *VikingRankListResp) GetRanks() []*DBVikingRank {
|
||||
@ -412,34 +539,51 @@ var file_viking_viking_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -454,29 +598,35 @@ func file_viking_viking_msg_proto_rawDescGZIP() []byte {
|
||||
return file_viking_viking_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_viking_viking_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
||||
var file_viking_viking_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_viking_viking_msg_proto_goTypes = []interface{}{
|
||||
(*VikingGetListReq)(nil), // 0: VikingGetListReq
|
||||
(*VikingGetListResp)(nil), // 1: VikingGetListResp
|
||||
(*VikingChallengeReq)(nil), // 2: VikingChallengeReq
|
||||
(*VikingChallengeResp)(nil), // 3: VikingChallengeResp
|
||||
(*VikingBuyReq)(nil), // 4: VikingBuyReq
|
||||
(*VikingBuyResp)(nil), // 5: VikingBuyResp
|
||||
(*VikingRankListReq)(nil), // 6: VikingRankListReq
|
||||
(*VikingRankListResp)(nil), // 7: VikingRankListResp
|
||||
(*DBViking)(nil), // 8: DBViking
|
||||
(*DBVikingRank)(nil), // 9: DBVikingRank
|
||||
(*VikingGetListReq)(nil), // 0: VikingGetListReq
|
||||
(*VikingGetListResp)(nil), // 1: VikingGetListResp
|
||||
(*VikingChallengeReq)(nil), // 2: VikingChallengeReq
|
||||
(*VikingChallengeResp)(nil), // 3: VikingChallengeResp
|
||||
(*VikingChallengeOverReq)(nil), // 4: VikingChallengeOverReq
|
||||
(*VikingChallengeOverResp)(nil), // 5: VikingChallengeOverResp
|
||||
(*VikingBuyReq)(nil), // 6: VikingBuyReq
|
||||
(*VikingBuyResp)(nil), // 7: VikingBuyResp
|
||||
(*VikingRankListReq)(nil), // 8: VikingRankListReq
|
||||
(*VikingRankListResp)(nil), // 9: VikingRankListResp
|
||||
(*DBViking)(nil), // 10: DBViking
|
||||
(*BattleInfo)(nil), // 11: BattleInfo
|
||||
(*BattleReport)(nil), // 12: BattleReport
|
||||
(*DBVikingRank)(nil), // 13: DBVikingRank
|
||||
}
|
||||
var file_viking_viking_msg_proto_depIdxs = []int32{
|
||||
8, // 0: VikingGetListResp.data:type_name -> DBViking
|
||||
8, // 1: VikingChallengeResp.data:type_name -> DBViking
|
||||
8, // 2: VikingBuyResp.data:type_name -> DBViking
|
||||
9, // 3: VikingRankListResp.ranks:type_name -> DBVikingRank
|
||||
4, // [4:4] is the sub-list for method output_type
|
||||
4, // [4:4] is the sub-list for method input_type
|
||||
4, // [4:4] is the sub-list for extension type_name
|
||||
4, // [4:4] is the sub-list for extension extendee
|
||||
0, // [0:4] is the sub-list for field type_name
|
||||
10, // 0: VikingGetListResp.data:type_name -> DBViking
|
||||
11, // 1: VikingChallengeResp.info:type_name -> BattleInfo
|
||||
12, // 2: VikingChallengeOverReq.report:type_name -> BattleReport
|
||||
10, // 3: VikingChallengeOverResp.data:type_name -> DBViking
|
||||
10, // 4: VikingBuyResp.data:type_name -> DBViking
|
||||
13, // 5: VikingRankListResp.ranks:type_name -> DBVikingRank
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_viking_viking_msg_proto_init() }
|
||||
@ -485,6 +635,7 @@ func file_viking_viking_msg_proto_init() {
|
||||
return
|
||||
}
|
||||
file_viking_viking_db_proto_init()
|
||||
file_battle_battle_msg_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_viking_viking_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingGetListReq); i {
|
||||
@ -535,7 +686,7 @@ func file_viking_viking_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingBuyReq); i {
|
||||
switch v := v.(*VikingChallengeOverReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -547,7 +698,7 @@ func file_viking_viking_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingBuyResp); i {
|
||||
switch v := v.(*VikingChallengeOverResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -559,7 +710,7 @@ func file_viking_viking_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingRankListReq); i {
|
||||
switch v := v.(*VikingBuyReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -571,6 +722,30 @@ func file_viking_viking_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingBuyResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingRankListReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_viking_viking_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*VikingRankListResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@ -589,7 +764,7 @@ func file_viking_viking_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_viking_viking_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 8,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user