升级武器模块类的日志输出

This commit is contained in:
liwei 2022-08-01 12:10:13 +08:00
parent c50ccf05b8
commit 50069fe7c2

View File

@ -16,7 +16,7 @@ import (
func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.EquipmentUpgradeReq) (code pb.ErrorCode) { func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.EquipmentUpgradeReq) (code pb.ErrorCode) {
if req.EquipmentId == "" { if req.EquipmentId == "" {
log.Errorf("Upgrade 请求参数错误 req:%v", req) this.module.Errorf("Upgrade 请求参数错误 req:%v", req)
code = pb.ErrorCode_ReqParameterError code = pb.ErrorCode_ReqParameterError
return return
} }
@ -39,18 +39,18 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
return return
} }
if equipment, err = this.module.modelEquipment.QueryUserEquipmentsById(session.GetUserId(), req.EquipmentId); err != nil { if equipment, err = this.module.modelEquipment.QueryUserEquipmentsById(session.GetUserId(), req.EquipmentId); err != nil {
log.Errorf("Equip_Check err:%v", err) this.module.Errorf("Equip_Check err:%v", err)
code = pb.ErrorCode_EquipmentOnFoundEquipment code = pb.ErrorCode_EquipmentOnFoundEquipment
return return
} }
if conf, err = this.module.configure.GetEquipmentConfigureById(equipment.CId); err != nil { if conf, err = this.module.configure.GetEquipmentConfigureById(equipment.CId); err != nil {
log.Errorf("Equip_Check err:%v", err) this.module.Errorf("Equip_Check err:%v", err)
code = pb.ErrorCode_EquipmentOnFoundEquipment code = pb.ErrorCode_EquipmentOnFoundEquipment
return return
} }
//找到下一个等级的相关配置 //找到下一个等级的相关配置
if intensify, err = this.module.configure.GetEquipmentIntensifyConfigureById(equipment.Lv); err != nil { if intensify, err = this.module.configure.GetEquipmentIntensifyConfigureById(equipment.Lv); err != nil {
log.Errorf("Equip_Check err:%v", err) this.module.Errorf("Equip_Check err:%v", err)
code = pb.ErrorCode_EquipmentLvlimitReached code = pb.ErrorCode_EquipmentLvlimitReached
return return
} }
@ -77,7 +77,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
"overlayNum": equipment.OverlayNum, "overlayNum": equipment.OverlayNum,
"heroId": "", "heroId": "",
}); err != nil { }); err != nil {
log.Errorf("Upgrade err:%v", err) this.module.Errorf("Upgrade err:%v", err)
code = pb.ErrorCode_SystemError code = pb.ErrorCode_SystemError
return return
} }
@ -89,11 +89,11 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
modifyequipments = append(modifyequipments, equipment) modifyequipments = append(modifyequipments, equipment)
if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil { if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil {
code = pb.ErrorCode_SystemError code = pb.ErrorCode_SystemError
log.Errorf("Upgrade err:%v", err) this.module.Errorf("Upgrade err:%v", err)
return return
} }
if err = this.module.modelEquipment.AddList(session.GetUserId(), equipment.Id, equipment); err != nil { if err = this.module.modelEquipment.AddList(session.GetUserId(), equipment.Id, equipment); err != nil {
log.Errorf("Upgrade err:%v", err) this.module.Errorf("Upgrade err:%v", err)
code = pb.ErrorCode_SystemError code = pb.ErrorCode_SystemError
return return
} }
@ -102,7 +102,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
modifyequipments = append(modifyequipments, equipment) modifyequipments = append(modifyequipments, equipment)
if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil { if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil {
code = pb.ErrorCode_SystemError code = pb.ErrorCode_SystemError
log.Errorf("Upgrade err:%v", err) this.module.Errorf("Upgrade err:%v", err)
return return
} }
if err = this.module.modelEquipment.ChangeList(session.GetUserId(), equipment.Id, map[string]interface{}{ if err = this.module.modelEquipment.ChangeList(session.GetUserId(), equipment.Id, map[string]interface{}{
@ -120,7 +120,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
//已装备 重新计算属性 //已装备 重新计算属性
if equipment.HeroId != "" { if equipment.HeroId != "" {
if hero, code = this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), equipment.HeroId); code != pb.ErrorCode_Success { if hero, code = this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), equipment.HeroId); code != pb.ErrorCode_Success {
log.Errorf("Upgrade code:%d", code) this.module.Errorf("Upgrade code:%d", code)
return return
} }
hero.EquipID[conf.Pos] = equipment.Id //拆分后的装备是一个新的 hero.EquipID[conf.Pos] = equipment.Id //拆分后的装备是一个新的