diff --git a/modules/equipment/api_upgrade.go b/modules/equipment/api_upgrade.go index 7d7a1cbe7..e4159ea4f 100644 --- a/modules/equipment/api_upgrade.go +++ b/modules/equipment/api_upgrade.go @@ -16,7 +16,7 @@ import ( func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.EquipmentUpgradeReq) (code pb.ErrorCode) { if req.EquipmentId == "" { - log.Errorf("Upgrade 请求参数错误 req:%v", req) + this.module.Errorf("Upgrade 请求参数错误 req:%v", req) code = pb.ErrorCode_ReqParameterError return } @@ -39,18 +39,18 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade return } if equipment, err = this.module.modelEquipment.QueryUserEquipmentsById(session.GetUserId(), req.EquipmentId); err != nil { - log.Errorf("Equip_Check err:%v", err) + this.module.Errorf("Equip_Check err:%v", err) code = pb.ErrorCode_EquipmentOnFoundEquipment return } if conf, err = this.module.configure.GetEquipmentConfigureById(equipment.CId); err != nil { - log.Errorf("Equip_Check err:%v", err) + this.module.Errorf("Equip_Check err:%v", err) code = pb.ErrorCode_EquipmentOnFoundEquipment return } //找到下一个等级的相关配置 if intensify, err = this.module.configure.GetEquipmentIntensifyConfigureById(equipment.Lv); err != nil { - log.Errorf("Equip_Check err:%v", err) + this.module.Errorf("Equip_Check err:%v", err) code = pb.ErrorCode_EquipmentLvlimitReached return } @@ -77,7 +77,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade "overlayNum": equipment.OverlayNum, "heroId": "", }); err != nil { - log.Errorf("Upgrade err:%v", err) + this.module.Errorf("Upgrade err:%v", err) code = pb.ErrorCode_SystemError return } @@ -89,11 +89,11 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade modifyequipments = append(modifyequipments, equipment) if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil { code = pb.ErrorCode_SystemError - log.Errorf("Upgrade err:%v", err) + this.module.Errorf("Upgrade err:%v", err) return } if err = this.module.modelEquipment.AddList(session.GetUserId(), equipment.Id, equipment); err != nil { - log.Errorf("Upgrade err:%v", err) + this.module.Errorf("Upgrade err:%v", err) code = pb.ErrorCode_SystemError return } @@ -102,7 +102,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade modifyequipments = append(modifyequipments, equipment) if err = this.module.modelEquipment.upgradeEquipment(equipment, conf, intensify); err != nil { code = pb.ErrorCode_SystemError - log.Errorf("Upgrade err:%v", err) + this.module.Errorf("Upgrade err:%v", err) return } if err = this.module.modelEquipment.ChangeList(session.GetUserId(), equipment.Id, map[string]interface{}{ @@ -120,7 +120,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade //已装备 重新计算属性 if equipment.HeroId != "" { if hero, code = this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), equipment.HeroId); code != pb.ErrorCode_Success { - log.Errorf("Upgrade code:%d", code) + this.module.Errorf("Upgrade code:%d", code) return } hero.EquipID[conf.Pos] = equipment.Id //拆分后的装备是一个新的