This commit is contained in:
liwei1dao 2022-06-30 18:41:47 +08:00
commit 45478668fd
23 changed files with 1278 additions and 223 deletions

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@ -0,0 +1,586 @@
[
{
"key": 1,
"hid": 15001,
"phase": 1,
"phasebonus": [
"hp",
"950"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 10000
},
{
"a": "item",
"t": "10001",
"n": 10
}
]
},
{
"key": 2,
"hid": 15001,
"phase": 2,
"phasebonus": [
"def",
"70"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 20000
},
{
"a": "item",
"t": "10001",
"n": 20
}
]
},
{
"key": 3,
"hid": 15001,
"phase": 3,
"phasebonus": [
"121500100",
"3"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 30000
},
{
"a": "item",
"t": "10002",
"n": 10
},
{
"a": "item",
"t": "10001",
"n": 10
}
]
},
{
"key": 4,
"hid": 15001,
"phase": 4,
"phasebonus": [
"defpro",
"100"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 40000
},
{
"a": "item",
"t": "10002",
"n": 20
},
{
"a": "item",
"t": "10001",
"n": 20
}
]
},
{
"key": 5,
"hid": 15001,
"phase": 5,
"phasebonus": [
"speed",
"10"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 50000
},
{
"a": "item",
"t": "10003",
"n": 10
},
{
"a": "item",
"t": "10002",
"n": 10
}
]
},
{
"key": 6,
"hid": 15001,
"phase": 6,
"phasebonus": [
"hppro",
"200"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 60000
},
{
"a": "item",
"t": "10003",
"n": 20
},
{
"a": "item",
"t": "10002",
"n": 20
}
]
},
{
"key": 7,
"hid": 25001,
"phase": 1,
"phasebonus": [
"hp",
"950"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 10000
},
{
"a": "item",
"t": "10011",
"n": 10
}
]
},
{
"key": 8,
"hid": 25001,
"phase": 2,
"phasebonus": [
"def",
"70"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 20000
},
{
"a": "item",
"t": "10011",
"n": 20
}
]
},
{
"key": 9,
"hid": 25001,
"phase": 3,
"phasebonus": [
"122500100",
"3"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 30000
},
{
"a": "item",
"t": "10012",
"n": 10
},
{
"a": "item",
"t": "10011",
"n": 10
}
]
},
{
"key": 10,
"hid": 25001,
"phase": 4,
"phasebonus": [
"defpro",
"100"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 40000
},
{
"a": "item",
"t": "10012",
"n": 20
},
{
"a": "item",
"t": "10011",
"n": 20
}
]
},
{
"key": 11,
"hid": 25001,
"phase": 5,
"phasebonus": [
"speed",
"10"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 50000
},
{
"a": "item",
"t": "10013",
"n": 10
},
{
"a": "item",
"t": "10012",
"n": 10
}
]
},
{
"key": 12,
"hid": 25001,
"phase": 6,
"phasebonus": [
"hppro",
"200"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 60000
},
{
"a": "item",
"t": "10013",
"n": 20
},
{
"a": "item",
"t": "10012",
"n": 20
}
]
},
{
"key": 13,
"hid": 35001,
"phase": 1,
"phasebonus": [
"hp",
"950"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 10000
},
{
"a": "item",
"t": "10021",
"n": 10
}
]
},
{
"key": 14,
"hid": 35001,
"phase": 2,
"phasebonus": [
"def",
"70"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 20000
},
{
"a": "item",
"t": "10021",
"n": 20
}
]
},
{
"key": 15,
"hid": 35001,
"phase": 3,
"phasebonus": [
"123500100",
"3"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 30000
},
{
"a": "item",
"t": "10022",
"n": 10
},
{
"a": "item",
"t": "10021",
"n": 10
}
]
},
{
"key": 16,
"hid": 35001,
"phase": 4,
"phasebonus": [
"defpro",
"100"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 40000
},
{
"a": "item",
"t": "10022",
"n": 20
},
{
"a": "item",
"t": "10021",
"n": 20
}
]
},
{
"key": 17,
"hid": 35001,
"phase": 5,
"phasebonus": [
"speed",
"10"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 50000
},
{
"a": "item",
"t": "10023",
"n": 10
},
{
"a": "item",
"t": "10022",
"n": 10
}
]
},
{
"key": 18,
"hid": 35001,
"phase": 6,
"phasebonus": [
"hppro",
"200"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 60000
},
{
"a": "item",
"t": "10023",
"n": 20
},
{
"a": "item",
"t": "10022",
"n": 20
}
]
},
{
"key": 19,
"hid": 44001,
"phase": 1,
"phasebonus": [
"hp",
"950"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 10000
},
{
"a": "item",
"t": "10031",
"n": 10
}
]
},
{
"key": 20,
"hid": 44001,
"phase": 2,
"phasebonus": [
"def",
"70"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 20000
},
{
"a": "item",
"t": "10031",
"n": 20
}
]
},
{
"key": 21,
"hid": 44001,
"phase": 3,
"phasebonus": [
"124400100",
"3"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 30000
},
{
"a": "item",
"t": "10032",
"n": 10
},
{
"a": "item",
"t": "10031",
"n": 10
}
]
},
{
"key": 22,
"hid": 44001,
"phase": 4,
"phasebonus": [
"defpro",
"100"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 40000
},
{
"a": "item",
"t": "10032",
"n": 20
},
{
"a": "item",
"t": "10031",
"n": 20
}
]
},
{
"key": 23,
"hid": 44001,
"phase": 5,
"phasebonus": [
"speed",
"10"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 50000
},
{
"a": "item",
"t": "10033",
"n": 10
},
{
"a": "item",
"t": "10032",
"n": 10
}
]
},
{
"key": 24,
"hid": 44001,
"phase": 6,
"phasebonus": [
"hppro",
"200"
],
"phaseneed": [
{
"a": "attr",
"t": "gold",
"n": 60000
},
{
"a": "item",
"t": "10033",
"n": 20
},
{
"a": "item",
"t": "10032",
"n": 20
}
]
}
]

View File

@ -24,7 +24,7 @@ var (
fmt.Printf("%d- %v\n", (i + 1), v)
}
},
enabled: true,
// enabled: true,
}, {
mainType: string(comm.ModuleHero),
subType: hero.HeroSubTypeInfo,

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@ -18,6 +18,16 @@ var user_builders = []*builder{
},
rsp: &pb.UserCreateRsp{},
enabled: true,
}, {
desc: "添加资源",
mainType: string(comm.ModuleUser),
subType: user.UserSubTypeAddRes,
req: &pb.UserAddResReq{ //设置请求参数
ResType: comm.ResGold,
Count: 100,
},
rsp: &pb.UserAddResResp{},
enabled: true,
},
}

View File

@ -1,6 +1,7 @@
package modules
import (
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/core/cbase"
"go_dreamfactory/lego/sys/log"
@ -19,7 +20,9 @@ type MCompConfigure struct {
//组件初始化接口
func (this *MCompConfigure) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
err = this.ModuleCompBase.Init(service, module, comp, options)
this.S = service.(base.IRPCXService)
this.M = module.(IModule)
err = this.LoadConfigure(game_global, cfg.NewGame_global)
return
}

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@ -114,11 +114,12 @@ func (this *DB_Comp) Model_UpdateDBByLog(uid string) (err error) {
continue
}
_key := data.D[0].(string)
_objKey := make([]string, 0)
_obj := bson.M{}
for _, v := range data.D[1].(bson.D) {
_objKey = append(_objKey, v.Value.(string))
_obj[v.Key] = v.Value
}
_, err = this.DB.DeleteMany(core.SqlTable(_key), bson.M{"_id": bson.M{"$in": _objKey}}, options.Delete())
_, err = this.DB.DeleteMany(core.SqlTable(_key), _obj, options.Delete())
if err != nil {
log.Errorf("delete %s db err:%v", core.SqlTable(_key), err)
ErrorLogCount[data.ID]++

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@ -23,6 +23,7 @@ const ( //消息回复的头名称
ResonanceReset = "resonancereset" // 共鸣重置
StrengthenUpSkill = "strengthenupskill" // 技能强化
StrengthenUpStar = "strengthensupstar" // 英雄升星
Awaken = "awaken" // 英雄觉醒
)
//组件初始化接口

121
modules/hero/api_awaken.go Normal file
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@ -0,0 +1,121 @@
package hero
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"strconv"
)
//参数校验
func (this *apiComp) AwakenCheck(session comm.IUserSession, req *pb.HeroAwakenReq) (result map[string]interface{}, code comm.ErrorCode) {
var (
costRes map[string]int32
)
costRes = make(map[string]int32, 0)
if req.HeroObjID == "" {
code.Code = pb.ErrorCode_ReqParameterError
return
}
var (
awakenData *cfg.Game_heroAwakenData
bCheckOk bool
)
bCheckOk = true
_hero, err := this.moduleHero.GetHero(session.GetUserId(), req.HeroObjID)
if err != pb.ErrorCode_Success {
code.Code = pb.ErrorCode_HeroNoExist
return
}
AwakenConfig, err1 := this.moduleHero.configure.GetHeroAwakenConfig()
if err1 != nil {
code.Code = pb.ErrorCode_ConfigNoFound
return
}
for _, v := range AwakenConfig.GetDataMap() {
if v.Hid == _hero.HeroID && v.Phase == _hero.JuexingLv+1 {
awakenData = v
break
}
}
if awakenData == nil {
code.Code = pb.ErrorCode_ConfigNoFound
return
}
// 参数校验
for _, v := range awakenData.Phaseneed {
if v.A == "attr" { // 消耗玩家身上资源
curGold := this.user.QueryAttributeValue(session.GetUserId(), v.T)
if curGold < v.N {
bCheckOk = false
break
}
costRes[v.T] = v.N
} else if v.A == "item" { //消耗道具
itemid, err := strconv.Atoi(v.T)
if err != nil {
curCount := this.moduleHero.items.QueryItemAmount(nil, session.GetUserId(), int32(itemid))
if curCount < uint32(v.N) {
bCheckOk = false
break
}
}
}
}
if !bCheckOk {
code.Code = pb.ErrorCode_GoldNoEnough
return
}
result = map[string]interface{}{
"awakenData": awakenData,
"heroObj": _hero,
"costRes": costRes,
}
return
}
/// 英雄觉醒
func (this *apiComp) Awaken(session comm.IUserSession, agrs map[string]interface{}, req *pb.HeroAwakenReq) (code pb.ErrorCode) {
awakenData := agrs["awakenData"].(*cfg.Game_heroAwakenData)
_hero := agrs["heroObj"].(*pb.DBHero)
costRes := agrs["costRes"].(map[string]int32)
if _hero == nil || awakenData == nil {
code = pb.ErrorCode_HeroNoExist
return
}
defer func() {
if code == pb.ErrorCode_Success {
session.SendMsg(string(this.moduleHero.GetType()), StrengthenUplv, &pb.HeroAwakenResp{Hero: _hero})
}
}()
for _, v := range awakenData.Phaseneed {
if v.A == "attr" { // 消耗玩家身上资源
if data, ok := costRes[v.T]; ok {
code = this.user.AddAttributeValue(session.GetUserId(), v.T, data)
if code != pb.ErrorCode_Success {
return
}
}
} else if v.A == "item" { //消耗道具
itemid, err := strconv.Atoi(v.T)
if err != nil {
code = this.moduleHero.items.AddItem(nil, session.GetUserId(), int32(itemid), -v.N)
if code != pb.ErrorCode_Success {
return
}
}
}
}
err := this.moduleHero.modelHero.PushHeroProperty(session, _hero.Id) // 推送属性变化
if err != nil {
log.Errorf("PushHeroProperty err!")
}
return
}

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@ -107,7 +107,7 @@ func (this *apiComp) Resonance(session comm.IUserSession, agrs map[string]interf
if v.A == "attr" { // 查询玩家身上资源是否满足
value := this.moduleHero.api.user.QueryAttributeValue(session.GetUserId(), v.T)
if value >= v.N { // 直接删除财富
code = this.user.AddAttributeValue(session.GetUserId(), v.T, -v.N) // 扣除资源
code = this.user.AddAttributeValue(session.GetUserId(), v.T, value-v.N) // 扣除资源
break
} else {
code = pb.ErrorCode_ResNoEnough

View File

@ -97,6 +97,7 @@ func (this *apiComp) StrengthenUpStarCheck(session comm.IUserSession, req *pb.He
result = map[string]interface{}{
"costGold": target.Gold,
"heroObj": tagHero,
"curGold": curGold,
}
return
}
@ -106,6 +107,7 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, agrs map[string
costGold := agrs["costGold"].(int32)
_hero := agrs["heroObj"].(*pb.DBHero)
curGold := agrs["curGold"].(int32)
if _hero == nil {
code = pb.ErrorCode_HeroNoExist
return
@ -117,7 +119,7 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, agrs map[string
}()
// 消耗道具
code = this.user.AddAttributeValue(session.GetUserId(), "gold", -costGold) // 减少金币
code = this.user.AddAttributeValue(session.GetUserId(), "gold", curGold-costGold) // 减少金币
if code != pb.ErrorCode_Success {
log.Errorf("cost gold failed ,count = %d", costGold)
code = pb.ErrorCode_GoldNoEnough

View File

@ -13,23 +13,24 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
return
}
var (
curLv int32
curExp int32 // 当前英雄的经验
costGold int32 // 当前需要消耗金币的数量
addExp int32 // 需要增加的经验
curGold int32
//atn = map[string]interface{}{}
curLv int32
curExp int32 // 当前英雄的经验
costRes int32 // 当前需要消资源的数量
addExp int32 // 需要增加的经验
curGold int32
atn = map[string]interface{}{}
)
atn = make(map[string]interface{}, 0)
_hero, err := this.moduleHero.GetHero(session.GetUserId(), req.HeroObjID) // 校验升级的对象是否存在
if err != 0 {
if err != pb.ErrorCode_Success {
code.Code = pb.ErrorCode_HeroNoExist
return
}
_expHero, err := this.moduleHero.GetHero(session.GetUserId(), req.ExpCardID) // 校验需要消耗经验卡牌的对象是否存在
if err != 0 {
if err != pb.ErrorCode_Success {
code.Code = pb.ErrorCode_HeroNoExist
return
}
@ -39,7 +40,7 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
}
curLv = _hero.Lv
curExp = _hero.Exp // 当前英雄的经验
addExp = 1000
// 查询 本次消耗会获得多少经验
expConf := this.moduleHero.configure.GetHeroExp(_expHero.HeroID)
if expConf != nil {
@ -72,6 +73,7 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
curExp = _data.Heroexp[0].N
break
}
if _data.Heroexp[0].N > curExp { // 经验不够升级则不能执行升级操作
break
} else { // 升级操作
@ -82,13 +84,18 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
curLv -= 1
break
}
costGold += _data.Gold[0].N // 统计 升级需要消耗金币的数量
costRes += _data.Gold[0].N
}
}
for _, v := range _data.Gold {
atn["a"] = v.A
atn["t"] = v.T
atn["n"] = v.N
}
// 金币消耗判断
curGold = this.user.QueryAttributeValue(session.GetUserId(), "gold")
if curGold < costGold {
// code.Code = pb.ErrorCode_GoldNoEnough
curGold = this.user.QueryAttributeValue(session.GetUserId(), atn["t"].(string))
if curGold < costRes {
code.Code = pb.ErrorCode_GoldNoEnough
}
} else {
code.Code = pb.ErrorCode_HeroNoExist
@ -97,12 +104,13 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
// 校验金币消耗
result = map[string]interface{}{
"costGold": costGold,
"curExp": curExp,
"curLv": curLv,
"addExp": addExp,
"heroObj": _hero,
//"atn": atn,
"costRes": costRes,
"curExp": curExp,
"curLv": curLv,
"addExp": addExp,
"heroObj": _hero,
"curRes": curGold,
"atn": atn,
}
return
}
@ -110,18 +118,21 @@ func (this *apiComp) StrengthenUplvCheck(session comm.IUserSession, req *pb.Hero
/// 英雄升级
func (this *apiComp) StrengthenUplv(session comm.IUserSession, agrs map[string]interface{}, req *pb.HeroStrengthenUplvReq) (code pb.ErrorCode) {
var (
curLv int32
curExp int32 // 当前英雄的经验
costGold int32 // 当前需要消耗金币的数量
addExp int32 // 需要增加的经验
//atn = map[string]interface{}{}
curLv int32
curExp int32 // 当前英雄的经验
costRes int32 // 当前需要消耗金币的数量
addExp int32 // 需要增加的经验
curRes int32
atn = map[string]interface{}{}
)
costGold = agrs["costGold"].(int32)
costRes = agrs["costRes"].(int32)
curLv = agrs["curLv"].(int32)
curExp = agrs["curExp"].(int32)
addExp = agrs["addExp"].(int32)
_hero := agrs["heroObj"].(*pb.DBHero)
curRes = agrs["curRes"].(int32)
atn = agrs["atn"].(map[string]interface{})
if _hero == nil {
code = pb.ErrorCode_HeroNoExist
return
@ -131,27 +142,24 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, agrs map[string]i
session.SendMsg(string(this.moduleHero.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
}
}()
log.Debugf("升级后当前等级: %d,经验: %d,需要消耗的金币: %d,增加的经验: %d", curLv, curExp, costGold, addExp)
log.Debugf("升级后当前等级: %d,经验: %d,需要消耗的金币: %d,增加的经验: %d", curLv, curExp, costRes, addExp)
// 执行升级逻辑
code = this.moduleHero.AddCardExp(session.GetUserId(), req.HeroObjID, addExp) // 加经验
if code != pb.ErrorCode_Success {
return
}
// 消耗道具
code = this.user.AddAttributeValue(session.GetUserId(), "gold", -costGold) // 减少金币
code = this.user.AddAttributeValue(session.GetUserId(), atn["t"].(string), int32(curRes-costRes)) // 减少金币
if code != pb.ErrorCode_Success {
return
}
// 删除经验卡
err := this.moduleHero.modelHero.DelListlds(session.GetUserId(), req.ExpCardID)
err := this.moduleHero.modelHero.consumeOneHeroCard(session.GetUserId(), req.ExpCardID, req.Amount)
if err != nil {
log.Errorf("delete err failed err:%T!", err)
return
}
//code = this.moduleHero.modelHero.moduleHero.DelCard(req.ExpCardID, req.Amount)
if code != pb.ErrorCode_Success {
return
}
err = this.moduleHero.modelHero.PushHeroProperty(session, _hero.Id) // 推送属性变化
if err != nil {
log.Errorf("PushHeroProperty err!")

View File

@ -6,7 +6,6 @@ import (
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
)
const (
@ -20,6 +19,7 @@ const (
game_skillatk = "game_skillatk.json" // 英雄技能
hero_resonance = "game_heroresonance.json" // 英雄共鸣
hero_comatn = "game_comatn.json" // 英雄共鸣重置
hero_awaken = "game_heroawaken.json" // 英雄觉醒
)
///配置管理组件
@ -42,11 +42,9 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
game_skillatk: cfg.NewGame_skillAtk,
hero_resonance: cfg.NewGame_heroResonance,
hero_comatn: cfg.NewGame_comAtn,
hero_awaken: cfg.NewGame_heroAwaken,
})
_data, err := this.GetHeroResonanceRestConfig()
if err == nil {
log.Debugf("%v", _data)
}
return
}
@ -331,3 +329,19 @@ func (this *configureComp) GetHeroResonanceRestConfig() (data *cfg.Game_comAtnDa
return
}
func (this *configureComp) GetHeroAwakenConfig() (configure *cfg.Game_heroAwaken, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_awaken); err == nil {
if configure, ok = v.(*cfg.Game_heroAwaken); !ok {
err = fmt.Errorf("%T no is *cfg.Game_heroResonance", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
}
return
}

View File

@ -12,6 +12,7 @@ const (
UserSubTypeLogin = "login"
UserSubTypeLogout = "logout"
UserSubTypeCreate = "create"
UserSubTypeAddRes = "addres" //添加用户资源 金币、宝石等
)
type apiComp struct {

View File

@ -31,14 +31,15 @@ func (this *apiComp) Create(session comm.IUserSession, result map[string]interfa
if self, ok := result["self"]; ok {
v := self.(*pb.DBUser)
if v.Name != "" {
if v.Created {
code = pb.ErrorCode_RoleCreated
return
}
}
update := map[string]interface{}{
"name": req.NickName,
"name": req.NickName,
"created": true,
}
//设置初始金币

49
modules/user/api_res.go Normal file
View File

@ -0,0 +1,49 @@
package user
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
func (this *apiComp) AddResCheck(session comm.IUserSession, req *pb.UserAddResReq) (result map[string]interface{}, code comm.ErrorCode) {
result = make(map[string]interface{})
user := this.module.modelUser.getUser(session.GetUserId())
if user == nil {
code = comm.ErrorCode{Code: pb.ErrorCode_UserSessionNobeing}
return
}
result["user"] = user
return
}
func (this *apiComp) AddRes(session comm.IUserSession, result map[string]interface{}, req *pb.UserAddResReq) (code pb.ErrorCode) {
rsp := &pb.UserAddResResp{}
defer func() {
if err := session.SendMsg(string(this.module.GetType()), UserSubTypeAddRes, rsp); err != nil {
code = pb.ErrorCode_SystemError
return
}
}()
if u, ok := result["user"]; ok {
user := u.(*pb.DBUser)
count := req.Count
switch req.ResType {
case comm.ResGold:
count += user.Gold
case comm.ResExp:
count += user.Exp
}
code = this.module.AddAttributeValue(session.GetUserId(), req.ResType, count)
if code != pb.ErrorCode_Success {
return
}
rsp.ResType = req.ResType
rsp.Count = count
}
return
}

View File

@ -11,6 +11,6 @@ type configureComp struct {
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.ModuleCompBase.Init(service, module, comp, options)
return
}

View File

@ -981,17 +981,16 @@ func (x *HeroResonanceUseEnergyResp) GetHero() *DBHero {
}
// 觉醒
type HeroJuexingReq struct {
type HeroAwakenReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
HeroObjID string `protobuf:"bytes,1,opt,name=heroObjID,proto3" json:"heroObjID"` // 英雄对象ID
CostItmes *ItemData `protobuf:"bytes,2,opt,name=costItmes,proto3" json:"costItmes"` // 觉醒消耗待定
HeroObjID string `protobuf:"bytes,1,opt,name=heroObjID,proto3" json:"heroObjID"` // 英雄对象ID
}
func (x *HeroJuexingReq) Reset() {
*x = HeroJuexingReq{}
func (x *HeroAwakenReq) Reset() {
*x = HeroAwakenReq{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[18]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -999,13 +998,13 @@ func (x *HeroJuexingReq) Reset() {
}
}
func (x *HeroJuexingReq) String() string {
func (x *HeroAwakenReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeroJuexingReq) ProtoMessage() {}
func (*HeroAwakenReq) ProtoMessage() {}
func (x *HeroJuexingReq) ProtoReflect() protoreflect.Message {
func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[18]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1017,27 +1016,20 @@ func (x *HeroJuexingReq) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use HeroJuexingReq.ProtoReflect.Descriptor instead.
func (*HeroJuexingReq) Descriptor() ([]byte, []int) {
// Deprecated: Use HeroAwakenReq.ProtoReflect.Descriptor instead.
func (*HeroAwakenReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{18}
}
func (x *HeroJuexingReq) GetHeroObjID() string {
func (x *HeroAwakenReq) GetHeroObjID() string {
if x != nil {
return x.HeroObjID
}
return ""
}
func (x *HeroJuexingReq) GetCostItmes() *ItemData {
if x != nil {
return x.CostItmes
}
return nil
}
// 觉醒返回
type HeroJuexingResp struct {
type HeroAwakenResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
@ -1045,8 +1037,8 @@ type HeroJuexingResp struct {
Hero *DBHero `protobuf:"bytes,1,opt,name=hero,proto3" json:"hero"` // 英雄对象
}
func (x *HeroJuexingResp) Reset() {
*x = HeroJuexingResp{}
func (x *HeroAwakenResp) Reset() {
*x = HeroAwakenResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[19]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1054,13 +1046,13 @@ func (x *HeroJuexingResp) Reset() {
}
}
func (x *HeroJuexingResp) String() string {
func (x *HeroAwakenResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeroJuexingResp) ProtoMessage() {}
func (*HeroAwakenResp) ProtoMessage() {}
func (x *HeroJuexingResp) ProtoReflect() protoreflect.Message {
func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[19]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1072,12 +1064,12 @@ func (x *HeroJuexingResp) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use HeroJuexingResp.ProtoReflect.Descriptor instead.
func (*HeroJuexingResp) Descriptor() ([]byte, []int) {
// Deprecated: Use HeroAwakenResp.ProtoReflect.Descriptor instead.
func (*HeroAwakenResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{19}
}
func (x *HeroJuexingResp) GetHero() *DBHero {
func (x *HeroAwakenResp) GetHero() *DBHero {
if x != nil {
return x.Hero
}
@ -1283,87 +1275,87 @@ var file_hero_hero_msg_proto_rawDesc = []byte{
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}
var (
@ -1380,55 +1372,54 @@ func file_hero_hero_msg_proto_rawDescGZIP() []byte {
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25)
var file_hero_hero_msg_proto_goTypes = []interface{}{
(*HeroInfoReq)(nil), // 0: HeroInfoReq
(*HeroInfoRsp)(nil), // 1: HeroInfoRsp
(*HeroListReq)(nil), // 2: HeroListReq
(*HeroListRsp)(nil), // 3: HeroListRsp
(*ItemData)(nil), // 4: ItemData
(*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq
(*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp
(*CostCardData)(nil), // 7: CostCardData
(*HeroStrengthenUpStarReq)(nil), // 8: HeroStrengthenUpStarReq
(*HeroStrengthenUpStarResp)(nil), // 9: HeroStrengthenUpStarResp
(*HeroStrengthenUpSkillReq)(nil), // 10: HeroStrengthenUpSkillReq
(*HeroStrengthenUpSkillResp)(nil), // 11: HeroStrengthenUpSkillResp
(*HeroResonanceReq)(nil), // 12: HeroResonanceReq
(*HeroResonanceResp)(nil), // 13: HeroResonanceResp
(*HeroResonanceResetReq)(nil), // 14: HeroResonanceResetReq
(*HeroResonanceResetResp)(nil), // 15: HeroResonanceResetResp
(*HeroResonanceUseEnergyReq)(nil), // 16: HeroResonanceUseEnergyReq
(*HeroResonanceUseEnergyResp)(nil), // 17: HeroResonanceUseEnergyResp
(*HeroJuexingReq)(nil), // 18: HeroJuexingReq
(*HeroJuexingResp)(nil), // 19: HeroJuexingResp
(*HeroChoukaReq)(nil), // 20: HeroChoukaReq
(*HeroChoukaResp)(nil), // 21: HeroChoukaResp
(*HeroProperty)(nil), // 22: HeroProperty
nil, // 23: HeroProperty.PropertyEntry
nil, // 24: HeroProperty.AddPropertyEntry
(*DBHero)(nil), // 25: DBHero
(*HeroInfoReq)(nil), // 0: pb.HeroInfoReq
(*HeroInfoRsp)(nil), // 1: pb.HeroInfoRsp
(*HeroListReq)(nil), // 2: pb.HeroListReq
(*HeroListRsp)(nil), // 3: pb.HeroListRsp
(*ItemData)(nil), // 4: pb.ItemData
(*HeroStrengthenUplvReq)(nil), // 5: pb.HeroStrengthenUplvReq
(*HeroStrengthenUplvResp)(nil), // 6: pb.HeroStrengthenUplvResp
(*CostCardData)(nil), // 7: pb.CostCardData
(*HeroStrengthenUpStarReq)(nil), // 8: pb.HeroStrengthenUpStarReq
(*HeroStrengthenUpStarResp)(nil), // 9: pb.HeroStrengthenUpStarResp
(*HeroStrengthenUpSkillReq)(nil), // 10: pb.HeroStrengthenUpSkillReq
(*HeroStrengthenUpSkillResp)(nil), // 11: pb.HeroStrengthenUpSkillResp
(*HeroResonanceReq)(nil), // 12: pb.HeroResonanceReq
(*HeroResonanceResp)(nil), // 13: pb.HeroResonanceResp
(*HeroResonanceResetReq)(nil), // 14: pb.HeroResonanceResetReq
(*HeroResonanceResetResp)(nil), // 15: pb.HeroResonanceResetResp
(*HeroResonanceUseEnergyReq)(nil), // 16: pb.HeroResonanceUseEnergyReq
(*HeroResonanceUseEnergyResp)(nil), // 17: pb.HeroResonanceUseEnergyResp
(*HeroAwakenReq)(nil), // 18: pb.HeroAwakenReq
(*HeroAwakenResp)(nil), // 19: pb.HeroAwakenResp
(*HeroChoukaReq)(nil), // 20: pb.HeroChoukaReq
(*HeroChoukaResp)(nil), // 21: pb.HeroChoukaResp
(*HeroProperty)(nil), // 22: pb.HeroProperty
nil, // 23: pb.HeroProperty.PropertyEntry
nil, // 24: pb.HeroProperty.AddPropertyEntry
(*DBHero)(nil), // 25: pb.DBHero
}
var file_hero_hero_msg_proto_depIdxs = []int32{
25, // 0: HeroInfoRsp.base:type_name -> DBHero
25, // 1: HeroListRsp.list:type_name -> DBHero
25, // 2: HeroStrengthenUplvResp.hero:type_name -> DBHero
7, // 3: HeroStrengthenUpStarReq.hero:type_name -> CostCardData
7, // 4: HeroStrengthenUpStarReq.heroRace:type_name -> CostCardData
25, // 5: HeroStrengthenUpStarResp.hero:type_name -> DBHero
25, // 6: HeroStrengthenUpSkillResp.hero:type_name -> DBHero
25, // 7: HeroResonanceResp.hero:type_name -> DBHero
25, // 8: HeroResonanceResp.upStarCard:type_name -> DBHero
25, // 9: HeroResonanceResetResp.hero:type_name -> DBHero
25, // 10: HeroResonanceUseEnergyResp.hero:type_name -> DBHero
4, // 11: HeroJuexingReq.costItmes:type_name -> ItemData
25, // 12: HeroJuexingResp.hero:type_name -> DBHero
25, // 13: HeroChoukaResp.heroes:type_name -> DBHero
23, // 14: HeroProperty.property:type_name -> HeroProperty.PropertyEntry
24, // 15: HeroProperty.addProperty:type_name -> HeroProperty.AddPropertyEntry
16, // [16:16] is the sub-list for method output_type
16, // [16:16] is the sub-list for method input_type
16, // [16:16] is the sub-list for extension type_name
16, // [16:16] is the sub-list for extension extendee
0, // [0:16] is the sub-list for field type_name
25, // 0: pb.HeroInfoRsp.base:type_name -> pb.DBHero
25, // 1: pb.HeroListRsp.list:type_name -> pb.DBHero
25, // 2: pb.HeroStrengthenUplvResp.hero:type_name -> pb.DBHero
7, // 3: pb.HeroStrengthenUpStarReq.hero:type_name -> pb.CostCardData
7, // 4: pb.HeroStrengthenUpStarReq.heroRace:type_name -> pb.CostCardData
25, // 5: pb.HeroStrengthenUpStarResp.hero:type_name -> pb.DBHero
25, // 6: pb.HeroStrengthenUpSkillResp.hero:type_name -> pb.DBHero
25, // 7: pb.HeroResonanceResp.hero:type_name -> pb.DBHero
25, // 8: pb.HeroResonanceResp.upStarCard:type_name -> pb.DBHero
25, // 9: pb.HeroResonanceResetResp.hero:type_name -> pb.DBHero
25, // 10: pb.HeroResonanceUseEnergyResp.hero:type_name -> pb.DBHero
25, // 11: pb.HeroAwakenResp.hero:type_name -> pb.DBHero
25, // 12: pb.HeroChoukaResp.heroes:type_name -> pb.DBHero
23, // 13: pb.HeroProperty.property:type_name -> pb.HeroProperty.PropertyEntry
24, // 14: pb.HeroProperty.addProperty:type_name -> pb.HeroProperty.AddPropertyEntry
15, // [15:15] is the sub-list for method output_type
15, // [15:15] is the sub-list for method input_type
15, // [15:15] is the sub-list for extension type_name
15, // [15:15] is the sub-list for extension extendee
0, // [0:15] is the sub-list for field type_name
}
func init() { file_hero_hero_msg_proto_init() }
@ -1655,7 +1646,7 @@ func file_hero_hero_msg_proto_init() {
}
}
file_hero_hero_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroJuexingReq); i {
switch v := v.(*HeroAwakenReq); i {
case 0:
return &v.state
case 1:
@ -1667,7 +1658,7 @@ func file_hero_hero_msg_proto_init() {
}
}
file_hero_hero_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroJuexingResp); i {
switch v := v.(*HeroAwakenResp); i {
case 0:
return &v.state
case 1:

View File

@ -96,13 +96,12 @@ message HeroResonanceUseEnergyResp {
}
//
message HeroJuexingReq {
message HeroAwakenReq {
string heroObjID = 1; // ID
ItemData costItmes = 2; //
}
//
message HeroJuexingResp {
message HeroAwakenResp {
DBHero hero = 1; //
}

View File

@ -23,4 +23,5 @@ message DBUser {
int32 avatar = 12; //@go_tags(`bson:"avatar"`)
int32 gold = 13; //@go_tags(`bson:"gold"`)
int32 exp = 14; //@go_tags(`bson:"exp"`)
bool created = 15; //@go_tags(`bson:"created"`)
}

View File

@ -28,4 +28,15 @@ message UserCreateReq {
string NickName = 1; //
}
message UserCreateRsp {}
message UserCreateRsp {}
//
message UserAddResReq {
string resType = 1; //
int32 count = 2; //
}
message UserAddResResp {
string resType = 1; //
int32 count = 2; //
}

View File

@ -102,6 +102,7 @@ type DBUser struct {
Avatar int32 `protobuf:"varint,12,opt,name=avatar,proto3" json:"avatar" bson:"avatar"` //头像
Gold int32 `protobuf:"varint,13,opt,name=gold,proto3" json:"gold" bson:"gold"` //金币
Exp int32 `protobuf:"varint,14,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验
Created bool `protobuf:"varint,15,opt,name=created,proto3" json:"created" bson:"created"` //创角
}
func (x *DBUser) Reset() {
@ -234,6 +235,13 @@ func (x *DBUser) GetExp() int32 {
return 0
}
func (x *DBUser) GetCreated() bool {
if x != nil {
return x.Created
}
return false
}
var File_user_user_db_proto protoreflect.FileDescriptor
var file_user_user_db_proto_rawDesc = []byte{
@ -244,7 +252,7 @@ var file_user_user_db_proto_rawDesc = []byte{
0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x09, 0x53, 0x65, 0x73, 0x73, 0x69, 0x6f, 0x6e, 0x49,
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@ -266,7 +274,9 @@ var file_user_user_db_proto_rawDesc = []byte{
0x28, 0x05, 0x52, 0x06, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72, 0x12, 0x12, 0x0a, 0x04, 0x67, 0x6f,
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0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (

View File

@ -366,6 +366,117 @@ func (*UserCreateRsp) Descriptor() ([]byte, []int) {
return file_user_user_msg_proto_rawDescGZIP(), []int{6}
}
//添加用户资源
type UserAddResReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ResType string `protobuf:"bytes,1,opt,name=resType,proto3" json:"resType"` //资源类型
Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` //资源数量
}
func (x *UserAddResReq) Reset() {
*x = UserAddResReq{}
if protoimpl.UnsafeEnabled {
mi := &file_user_user_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UserAddResReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UserAddResReq) ProtoMessage() {}
func (x *UserAddResReq) ProtoReflect() protoreflect.Message {
mi := &file_user_user_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UserAddResReq.ProtoReflect.Descriptor instead.
func (*UserAddResReq) Descriptor() ([]byte, []int) {
return file_user_user_msg_proto_rawDescGZIP(), []int{7}
}
func (x *UserAddResReq) GetResType() string {
if x != nil {
return x.ResType
}
return ""
}
func (x *UserAddResReq) GetCount() int32 {
if x != nil {
return x.Count
}
return 0
}
type UserAddResResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ResType string `protobuf:"bytes,1,opt,name=resType,proto3" json:"resType"` //资源类型
Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` //资源数量
}
func (x *UserAddResResp) Reset() {
*x = UserAddResResp{}
if protoimpl.UnsafeEnabled {
mi := &file_user_user_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UserAddResResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UserAddResResp) ProtoMessage() {}
func (x *UserAddResResp) ProtoReflect() protoreflect.Message {
mi := &file_user_user_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UserAddResResp.ProtoReflect.Descriptor instead.
func (*UserAddResResp) Descriptor() ([]byte, []int) {
return file_user_user_msg_proto_rawDescGZIP(), []int{8}
}
func (x *UserAddResResp) GetResType() string {
if x != nil {
return x.ResType
}
return ""
}
func (x *UserAddResResp) GetCount() int32 {
if x != nil {
return x.Count
}
return 0
}
var File_user_user_msg_proto protoreflect.FileDescriptor
var file_user_user_msg_proto_rawDesc = []byte{
@ -394,8 +505,16 @@ var file_user_user_msg_proto_rawDesc = []byte{
0x2b, 0x0a, 0x0d, 0x55, 0x73, 0x65, 0x72, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71,
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0x74, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x63, 0x6f, 0x75, 0x6e, 0x74, 0x22, 0x40,
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0x12, 0x18, 0x0a, 0x07, 0x72, 0x65, 0x73, 0x54, 0x79, 0x70, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28,
0x09, 0x52, 0x07, 0x72, 0x65, 0x73, 0x54, 0x79, 0x70, 0x65, 0x12, 0x14, 0x0a, 0x05, 0x63, 0x6f,
0x75, 0x6e, 0x74, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x63, 0x6f, 0x75, 0x6e, 0x74,
0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
@ -410,7 +529,7 @@ func file_user_user_msg_proto_rawDescGZIP() []byte {
return file_user_user_msg_proto_rawDescData
}
var file_user_user_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_user_user_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_user_user_msg_proto_goTypes = []interface{}{
(*UserLoginReq)(nil), // 0: UserLoginReq
(*UserLoginResp)(nil), // 1: UserLoginResp
@ -419,19 +538,21 @@ var file_user_user_msg_proto_goTypes = []interface{}{
(*UserLoadRsp)(nil), // 4: UserLoadRsp
(*UserCreateReq)(nil), // 5: UserCreateReq
(*UserCreateRsp)(nil), // 6: UserCreateRsp
(*DBUser)(nil), // 7: DBUser
(ErrorCode)(0), // 8: ErrorCode
(*CacheUser)(nil), // 9: CacheUser
(*UserAddResReq)(nil), // 7: UserAddResReq
(*UserAddResResp)(nil), // 8: UserAddResResp
(*DBUser)(nil), // 9: DBUser
(ErrorCode)(0), // 10: ErrorCode
(*CacheUser)(nil), // 11: CacheUser
}
var file_user_user_msg_proto_depIdxs = []int32{
7, // 0: UserLoginResp.data:type_name -> DBUser
8, // 1: UserRegisterRsp.Code:type_name -> ErrorCode
9, // 2: UserLoadRsp.data:type_name -> CacheUser
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
9, // 0: UserLoginResp.data:type_name -> DBUser
10, // 1: UserRegisterRsp.Code:type_name -> ErrorCode
11, // 2: UserLoadRsp.data:type_name -> CacheUser
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_user_user_msg_proto_init() }
@ -526,6 +647,30 @@ func file_user_user_msg_proto_init() {
return nil
}
}
file_user_user_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UserAddResReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_user_user_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UserAddResResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -533,7 +678,7 @@ func file_user_user_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_user_user_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 7,
NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type Game_heroAwaken struct {
_dataMap map[int32]*Game_heroAwakenData
_dataList []*Game_heroAwakenData
}
func NewGame_heroAwaken(_buf []map[string]interface{}) (*Game_heroAwaken, error) {
_dataList := make([]*Game_heroAwakenData, 0, len(_buf))
dataMap := make(map[int32]*Game_heroAwakenData)
for _, _ele_ := range _buf {
if _v, err2 := NewGame_heroAwakenData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &Game_heroAwaken{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *Game_heroAwaken) GetDataMap() map[int32]*Game_heroAwakenData {
return table._dataMap
}
func (table *Game_heroAwaken) GetDataList() []*Game_heroAwakenData {
return table._dataList
}
func (table *Game_heroAwaken) Get(key int32) *Game_heroAwakenData {
return table._dataMap[key]
}

View File

@ -0,0 +1,59 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_heroAwakenData struct {
Key int32
Hid int32
Phase int32
Phasebonus []string
Phaseneed []*Game_atn
}
func (Game_heroAwakenData) GetTypeId() int {
return -1396976663
}
func NewGame_heroAwakenData(_buf map[string]interface{}) (_v *Game_heroAwakenData, err error) {
_v = &Game_heroAwakenData{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hid"].(float64); !_ok_ { err = errors.New("hid error"); return }; _v.Hid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["phase"].(float64); !_ok_ { err = errors.New("phase error"); return }; _v.Phase = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["phasebonus"].([]interface{}); !_ok_ { err = errors.New("phasebonus error"); return }
_v.Phasebonus = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Phasebonus = append(_v.Phasebonus, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["phaseneed"].([]interface{}); !_ok_ { err = errors.New("phaseneed error"); return }
_v.Phaseneed = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Phaseneed = append(_v.Phaseneed, _list_v_)
}
}
return
}