铁匠铺
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@ -23,17 +23,14 @@ func (this *apiComp) CreateOrder(session comm.IUserSession, req *pb.SmithyCreate
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res []*cfg.Gameatn
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costTime int32
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privilegeAddItme int32 // 特权额外增加的时间
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_smithy *pb.DBSmithy
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)
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code = this.CreateOrderCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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_skillCfg := this.module.configure.GetSmithyStoveConfigData(_smithy.StoveLv)
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needTime := _skillCfg.Time // 订单需要的时间
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for _, order := range req.Order {
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@ -22,16 +22,12 @@ func (this *apiComp) DeskSkillLv(session comm.IUserSession, req *pb.SmithyDeskSk
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var (
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bFindSkill bool
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curSkillCfg *cfg.GameSmithyData
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_smithy *pb.DBSmithy
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)
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code = this.DeskSkillLvCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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for k, v := range _smithy.Skill {
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if k == req.DeskType {
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@ -16,12 +16,11 @@ func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.SmithyGet
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///美食城领取奖励
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func (this *apiComp) GetReward(session comm.IUserSession, req *pb.SmithyGetRewardReq) (code pb.ErrorCode, data proto.Message) {
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var (
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_gourmet *pb.DBSmithy
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)
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code = this.GetRewardCheck(session, req)
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_gourmet, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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if len(_gourmet.Items) > 0 {
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res := make([]*cfg.Gameatn, 0)
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for _, v := range _gourmet.Items {
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@ -8,27 +8,23 @@ import (
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)
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//参数校验
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func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.SmithyGetListReq) (code pb.ErrorCode) {
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func (this *apiComp) GetStoveInfoCheck(session comm.IUserSession, req *pb.SmithyGetStoveInfoReq) (code pb.ErrorCode) {
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return
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}
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///获取美食城基本信息
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func (this *apiComp) GetList(session comm.IUserSession, req *pb.SmithyGetListReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) GetStoveInfo(session comm.IUserSession, req *pb.SmithyGetStoveInfoReq) (code pb.ErrorCode, data proto.Message) {
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code = this.GetListCheck(session, req)
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code = this.GetStoveInfoCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
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_smithy, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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// 计算订单信息
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this.module.modelSmithy.CalculationSmithy(session.GetUserId(), _smithy)
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session.SendMsg(string(this.module.GetType()), SmithyGetListResp, &pb.SmithyGetListResp{Data: _smithy})
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype137, _smithy.TotalTime)
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session.SendMsg(string(this.module.GetType()), "getstoveinfo", &pb.SmithyGetStoveInfoResp{Data: _smithy})
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return
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}
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@ -16,16 +16,15 @@ func (this *apiComp) StoveSkillLvCheck(session comm.IUserSession, req *pb.Smithy
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}
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func (this *apiComp) StoveSkillLv(session comm.IUserSession, req *pb.SmithyStoveSkillLvReq) (code pb.ErrorCode, dat proto.Message) {
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var bLevelUp bool
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var (
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bLevelUp bool
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_smithy *pb.DBSmithy
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)
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code = this.StoveSkillLvCheck(session, req)
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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}
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_smithy, err := this.module.modelSmithy.getSmithyList(session.GetUserId())
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if err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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curLvData := this.module.configure.GetSmithyStoveConfigData(_smithy.StoveLv)
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if curLvData == nil {
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code = pb.ErrorCode_GourmetSkillMaxLv
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@ -31,21 +31,19 @@ func (this *modelSmithy) Init(service core.IService, module core.IModule, comp c
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}
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// 获取铁匠铺信息
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func (this *modelSmithy) getSmithyList(uid string) (result *pb.DBSmithy, err error) {
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result = &pb.DBSmithy{}
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func (this *modelSmithy) getSmithyStoveList(uid string) (result *pb.DBStove, err error) {
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result = &pb.DBStove{}
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if err = this.Get(uid, result); err != nil {
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if redis.RedisNil != err { // 没有数据直接创建新的数据
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result.Id = primitive.NewObjectID().Hex()
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result.Uid = uid
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result.Data = make(map[int32]int32, 0)
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result.Skill = make(map[int32]int32, 0)
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result.StoveLv = 1 // storv 等级默认1级
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result.DeskFloor = make(map[int32]int32, 0)
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mapType := this.module.configure.GetSmithyTypeConfigData() // 找类型
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for key := range mapType {
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result.Skill[key] = 1
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result.DeskFloor[key] = 0
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}
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result.Lv = 1
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result.Temperature = 20000 // 配置
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result.Business = 0
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result.RecoveTime = 0
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if err = this.Add(uid, result); err != nil {
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this.module.Errorf("err:%v", err)
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@ -1,6 +1,6 @@
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/*
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模块名:Smithy
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描述:美食家模块
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描述:铁匠铺模块
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开发:梅雄风
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*/
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package smithy
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