上传配置

This commit is contained in:
liwei 2023-08-11 10:20:32 +08:00
parent 98b3d8de16
commit 37190a544c
2 changed files with 17 additions and 0 deletions

View File

@ -3,6 +3,7 @@
"key": 1,
"onlevel": 0,
"chapter": 2500101,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 0,
@ -33,6 +34,7 @@
"key": 2,
"onlevel": 1,
"chapter": 2500101,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -65,6 +67,7 @@
"key": 3,
"onlevel": 1,
"chapter": 2500101,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -97,6 +100,7 @@
"key": 4,
"onlevel": 3,
"chapter": 2500101,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 2,
@ -124,6 +128,7 @@
"key": 5,
"onlevel": 4,
"chapter": 2500101,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 3,
@ -156,6 +161,7 @@
"key": 6,
"onlevel": 4,
"chapter": 2500102,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 0,
@ -186,6 +192,7 @@
"key": 7,
"onlevel": 6,
"chapter": 2500102,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -218,6 +225,7 @@
"key": 8,
"onlevel": 6,
"chapter": 2500102,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -250,6 +258,7 @@
"key": 9,
"onlevel": 8,
"chapter": 2500102,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 2,
@ -277,6 +286,7 @@
"key": 10,
"onlevel": 7,
"chapter": 2500102,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 3,
@ -309,6 +319,7 @@
"key": 11,
"onlevel": 9,
"chapter": 2500103,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 0,
@ -339,6 +350,7 @@
"key": 12,
"onlevel": 11,
"chapter": 2500103,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -371,6 +383,7 @@
"key": 13,
"onlevel": 11,
"chapter": 2500103,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 1,
@ -403,6 +416,7 @@
"key": 14,
"onlevel": 13,
"chapter": 2500103,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 2,
@ -430,6 +444,7 @@
"key": 15,
"onlevel": 14,
"chapter": 2500103,
"hero": 25001,
"onlevelstory": [],
"point": {
"x": 3,

View File

@ -15,6 +15,7 @@ type GameHeroupstoryChapterData struct {
Key int32
Onlevel int32
Chapter int32
Hero int32
Onlevelstory []int32
Point serialization.Vector2
Level int32
@ -40,6 +41,7 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevel"].(float64); !_ok_ { err = errors.New("onlevel error"); return }; _v.Onlevel = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool