diff --git a/bin/json/game_heroupstorychapter.json b/bin/json/game_heroupstorychapter.json index bbd526811..d9dbb5e1a 100644 --- a/bin/json/game_heroupstorychapter.json +++ b/bin/json/game_heroupstorychapter.json @@ -3,6 +3,7 @@ "key": 1, "onlevel": 0, "chapter": 2500101, + "hero": 25001, "onlevelstory": [], "point": { "x": 0, @@ -33,6 +34,7 @@ "key": 2, "onlevel": 1, "chapter": 2500101, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -65,6 +67,7 @@ "key": 3, "onlevel": 1, "chapter": 2500101, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -97,6 +100,7 @@ "key": 4, "onlevel": 3, "chapter": 2500101, + "hero": 25001, "onlevelstory": [], "point": { "x": 2, @@ -124,6 +128,7 @@ "key": 5, "onlevel": 4, "chapter": 2500101, + "hero": 25001, "onlevelstory": [], "point": { "x": 3, @@ -156,6 +161,7 @@ "key": 6, "onlevel": 4, "chapter": 2500102, + "hero": 25001, "onlevelstory": [], "point": { "x": 0, @@ -186,6 +192,7 @@ "key": 7, "onlevel": 6, "chapter": 2500102, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -218,6 +225,7 @@ "key": 8, "onlevel": 6, "chapter": 2500102, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -250,6 +258,7 @@ "key": 9, "onlevel": 8, "chapter": 2500102, + "hero": 25001, "onlevelstory": [], "point": { "x": 2, @@ -277,6 +286,7 @@ "key": 10, "onlevel": 7, "chapter": 2500102, + "hero": 25001, "onlevelstory": [], "point": { "x": 3, @@ -309,6 +319,7 @@ "key": 11, "onlevel": 9, "chapter": 2500103, + "hero": 25001, "onlevelstory": [], "point": { "x": 0, @@ -339,6 +350,7 @@ "key": 12, "onlevel": 11, "chapter": 2500103, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -371,6 +383,7 @@ "key": 13, "onlevel": 11, "chapter": 2500103, + "hero": 25001, "onlevelstory": [], "point": { "x": 1, @@ -403,6 +416,7 @@ "key": 14, "onlevel": 13, "chapter": 2500103, + "hero": 25001, "onlevelstory": [], "point": { "x": 2, @@ -430,6 +444,7 @@ "key": 15, "onlevel": 14, "chapter": 2500103, + "hero": 25001, "onlevelstory": [], "point": { "x": 3, diff --git a/sys/configure/structs/Game.HeroupstoryChapterData.go b/sys/configure/structs/Game.HeroupstoryChapterData.go index 70c5579f1..910be59f4 100644 --- a/sys/configure/structs/Game.HeroupstoryChapterData.go +++ b/sys/configure/structs/Game.HeroupstoryChapterData.go @@ -15,6 +15,7 @@ type GameHeroupstoryChapterData struct { Key int32 Onlevel int32 Chapter int32 + Hero int32 Onlevelstory []int32 Point serialization.Vector2 Level int32 @@ -40,6 +41,7 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevel"].(float64); !_ok_ { err = errors.New("onlevel error"); return }; _v.Onlevel = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool