防守阵容设置
This commit is contained in:
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82e4ce81c6
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@ -39,6 +39,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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users []string
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update map[string]interface{} //
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newShip map[string]*pb.ShipData
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heros []*pb.DBHero
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hids []string
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)
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update = make(map[string]interface{})
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changExp = make(map[string]int32, 0)
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@ -115,6 +117,19 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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for _, v := range land.Uinfo {
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users = append(users, v.Uid)
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}
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for _, v := range req.Report.Info.Redflist[0].Team {
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hids = append(hids, v.Oid)
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}
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if heros, err = this.module.modelPlunder.queryUserHeros(session.GetUserId(), hids); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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_id := primitive.NewObjectID().Hex()
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// 创建一条船的信息
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shipData = &pb.ShipData{
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@ -128,8 +143,12 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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Status: 0,
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Cd: 0,
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Client: false,
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Defend: req.Report.Info.Buleflist,
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Defend: &pb.DBPlayerBattleFormt{
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Leadpos: req.Report.Info.Redflist[0].Leadpos,
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Formt: heros,
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},
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}
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list.Count++
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update["count"] = list.Count
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59
modules/plunder/api_clienttag.go
Normal file
59
modules/plunder/api_clienttag.go
Normal file
@ -0,0 +1,59 @@
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package plunder
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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func (this *apiComp) ClientTagCheck(session comm.IUserSession, req *pb.PlunderClientTagReq) (errdata *pb.ErrorData) {
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return
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}
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// 获取基本信息
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func (this *apiComp) ClientTag(session comm.IUserSession, req *pb.PlunderClientTagReq) (errdata *pb.ErrorData) {
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var (
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err error
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list *pb.DBPlunder
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land *pb.DBPlunderLand
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changeShip map[string]*pb.ShipData
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)
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if errdata = this.ClientTagCheck(session, req); errdata != nil {
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return
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}
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changeShip = make(map[string]*pb.ShipData)
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if list, err = this.module.modelPlunder.getPlunderData(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Message: err.Error(),
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}
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return
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}
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if land, err = this.module.modelLand.getPlunderLandData(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Message: err.Error(),
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}
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return
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}
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for _, id := range req.Oid {
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if _, ok := land.Ship[id]; !ok {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlunderNotFoundShip,
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}
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return
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} else {
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land.Ship[id].Client = true
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changeShip[id] = land.Ship[id]
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}
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}
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this.module.modelLand.changePlunderLandData(session.GetUserId(), map[string]interface{}{
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"ship": land.Ship,
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})
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session.SendMsg(string(this.module.GetType()), "clienttag", &pb.PlunderClientTagResp{
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Ship: changeShip,
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})
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return
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}
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@ -36,11 +36,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
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}
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return
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}
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list.Landid = land.Id
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this.module.modelPlunder.changePlunderData(session.GetUserId(), map[string]interface{}{
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"landid": list.Landid,
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})
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} else {
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if land, err = this.module.modelLand.getPlunderLandData(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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@ -41,6 +41,7 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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lock *redis.RedisMutex
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users []string
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changeShip map[string]*pb.ShipData
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heros []*pb.DBHero
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)
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if errdata = this.PvpChallengeCheck(session, req); errdata != nil {
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return
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@ -97,8 +98,8 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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}
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return
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}
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// 状态校验
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if land.Ship[req.Oid].Status != 0 { // return
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// 状态校验 状态 0 运输 1 正在被攻击 2 战败cd中 3 掠夺成功
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if land.Ship[req.Oid].Status == 0 { // return
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlunderNotFoundShip,
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Title: pb.ErrorCode_PlunderNotFoundShip.ToString(),
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@ -106,11 +107,28 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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}
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return
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}
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if errdata, record = this.module.battle.CreatePlunderPvpBattle(session, &pb.BattlePVEPlunderReq{
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Ptype: pb.PlayType_plunderpvp,
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Title: "",
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Rulesid: 105,
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Format: req.Battle,
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if land.Ship[req.Oid].Status == 2 && land.Ship[req.Oid].Cd >= configure.Now().Unix() { // cd
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlundeShipCDIng,
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Title: pb.ErrorCode_PlundeShipCDIng.ToString(),
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Message: fmt.Sprintf("ErrorCode_PlundeShipCDIng :%d", land.Ship[req.Oid].Cd),
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}
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return
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}
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if heros, err = this.module.modelPlunder.queryUserHeros(session.GetUserId(), req.Battle.Format); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if errdata, record = this.module.battle.CreatePvpBattle(session, &pb.BattlePVPReq{
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Rulesid: 105,
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Ptype: pb.PlayType_arena,
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Redformat: &pb.PVPFormation{Uid: session.GetUserId(), Leadpos: req.Battle.Leadpos, Format: heros},
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Buleformat: &pb.PVPFormation{Uid: land.Ship[req.Oid].Uid, Leadpos: land.Ship[req.Oid].Defend.Leadpos, Format: land.Ship[req.Oid].Defend.Formt},
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}); errdata != nil {
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return
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}
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@ -129,8 +147,8 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: land.Ship[req.Oid].Uid,
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Buleflist: land.Ship[req.Oid].Defend,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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Tasks: record.Tasks,
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},
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})
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@ -93,6 +93,9 @@ func (this *apiComp) PvpChallengeOver(session comm.IUserSession, req *pb.Plunder
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this.module.SendMsgToUsers(string(this.module.GetType()), "change", &pb.PlunderChangePush{
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Ship: changeShip,
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}, users...)
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session.SendMsg(string(this.module.GetType()), "pvpchallengeover", &pb.PlunderPvpChallengeOverResp{
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Atno: []*pb.UserAtno{},
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})
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return
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}
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land.Ship[req.Oid].Status = 3
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@ -53,7 +53,6 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
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uids []string
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users []*pb.DBUser
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info []*pb.DBPlunder
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join map[string]struct{}
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curUids []string // 过滤后的玩家
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uInfos []*pb.BaseUserInfo
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)
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@ -66,11 +65,11 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
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if user, err = this.module.ModuleUser.GetUser(uid); err != nil {
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return
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}
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uInfos = append(uInfos, comm.GetUserBaseInfo(user))
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limtSocre = user.Plunder - 100
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if limtSocre < 0 {
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limtSocre = 0
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}
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uids = append(uids, uid) // 优先加入自己
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cur, err := this.DB.Find(core.SqlTable(comm.TableUser), bson.M{"gold": bson.M{"$gte": limtSocre}, "name": bson.M{"$ne": ""}}, options.Find().SetSkip(int64(0)).SetLimit(int64(30)))
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for cur.Next(context.TODO()) {
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tmp := &pb.DBUser{}
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@ -80,34 +79,20 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
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}
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}
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}
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join = make(map[string]struct{})
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// 批量查 是否有加入海岛的
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info, _ = this.module.modelPlunder.getPlunderDataByUids(uids)
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info, _ = this.module.modelPlunder.queryPlunderInfos(uids, land.Id)
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for _, v := range info {
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if v.Landid != "" { // 过滤
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join[v.Uid] = struct{}{}
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curUids = append(curUids, v.Uid)
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}
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}
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for _, v := range uids { // 过滤已经加入海岛的玩家
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if _, ok := join[v]; !ok {
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curUids = append(curUids, v)
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}
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}
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if users, err = this.module.ModuleUser.GetUsers(curUids); err == nil {
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for _, v := range users {
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uInfos = append(uInfos, comm.GetUserBaseInfo(v))
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if len(uInfos) >= 20 {
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break
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}
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if list, err := this.module.modelPlunder.getPlunderData(v.Uid); err == nil {
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if list.Landid == "" {
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list.Landid = land.Id
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this.module.modelPlunder.changePlunderData(v.Uid, map[string]interface{}{
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"landid": land.Id,
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})
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}
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}
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}
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}
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@ -8,6 +8,7 @@ import (
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/sys/db"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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@ -89,3 +90,87 @@ func (this *modelPlunder) refreshGoodsInfo() (cids []int32, err error) {
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}
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return
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}
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func (this *modelPlunder) queryUserHeros(uid string, heroids []string) (results []*pb.DBHero, err error) {
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var (
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model *db.DBModel
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ids []string
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resultstemp []*pb.DBHero
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)
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if model, err = this.module.GetDBModelByUid(uid, comm.TableHero); err != nil {
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this.module.Errorln(err)
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return
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}
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for _, v := range heroids {
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if v != "" {
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ids = append(ids, v)
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}
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}
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resultstemp = make([]*pb.DBHero, 0)
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if err = model.GetListObjs(uid, ids, &resultstemp); err != nil {
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this.module.Errorln(err)
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return
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}
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results = make([]*pb.DBHero, len(heroids))
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for i1, v1 := range resultstemp {
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for i2, _ := range results {
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if i1 == i2 {
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results[i2] = v1
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}
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}
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}
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return
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}
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func (this *modelPlunder) queryPlunderInfos(uids []string, landid string) (data []*pb.DBPlunder, err error) {
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results := make([]*pb.DBPlunder, 0)
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var (
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onfound []string
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newdata map[string]interface{} = make(map[string]interface{})
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)
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if onfound, err = this.Gets(uids, &results); err != nil {
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this.module.Errorln(err)
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return
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}
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for _, v := range onfound {
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temp := &pb.DBPlunder{
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Id: primitive.NewObjectID().Hex(),
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Uid: v,
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Ctime: configure.Now().Unix(),
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Landid: landid,
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}
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for i := 0; i < 3; i++ { // 队列固定三条
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temp.Line = append(temp.Line, &pb.TransportLine{})
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}
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temp.Line = append(temp.Line, &pb.TransportLine{
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Closetime: -1, // 需要手动解锁
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})
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newdata[v] = temp
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data = append(data, temp)
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if len(newdata) >= 20 {
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break
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}
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}
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if err = this.Adds(newdata); err != nil {
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this.module.Errorln(err)
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return
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}
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for _, v := range results {
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if v.Landid == "" {
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this.Change(v.Uid, map[string]interface{}{
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"landid": landid,
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})
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data = append(data, v)
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if len(newdata) >= 20 {
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break
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}
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}
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}
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return
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}
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@ -477,6 +477,7 @@ const (
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ErrorCode_PlundeRepleteRecive ErrorCode = 5403 // 重复接取
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ErrorCode_PlundeShipReach ErrorCode = 5404 //船已经达到不能被掠夺
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ErrorCode_PlundeNormalShip ErrorCode = 5405 //普通船不能被掠夺
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ErrorCode_PlundeShipCDIng ErrorCode = 5406 //掠夺cd中
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)
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// Enum value maps for ErrorCode.
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@ -889,6 +890,7 @@ var (
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5403: "PlundeRepleteRecive",
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5404: "PlundeShipReach",
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5405: "PlundeNormalShip",
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5406: "PlundeShipCDIng",
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}
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ErrorCode_value = map[string]int32{
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"Success": 0,
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@ -1298,6 +1300,7 @@ var (
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"PlundeRepleteRecive": 5403,
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"PlundeShipReach": 5404,
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"PlundeNormalShip": 5405,
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"PlundeShipCDIng": 5406,
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}
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)
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@ -1332,7 +1335,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
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var file_errorcode_proto_rawDesc = []byte{
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0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
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0x6f, 0x2a, 0xf3, 0x4b, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
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0x6f, 0x2a, 0x89, 0x4c, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
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0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x14, 0x0a, 0x10,
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0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x45, 0x78, 0x63, 0x65, 0x70, 0x74, 0x69, 0x6f, 0x6e,
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0x10, 0x01, 0x12, 0x11, 0x0a, 0x0d, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76,
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@ -1939,8 +1942,9 @@ var file_errorcode_proto_rawDesc = []byte{
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0x65, 0x52, 0x65, 0x63, 0x69, 0x76, 0x65, 0x10, 0x9b, 0x2a, 0x12, 0x14, 0x0a, 0x0f, 0x50, 0x6c,
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0x75, 0x6e, 0x64, 0x65, 0x53, 0x68, 0x69, 0x70, 0x52, 0x65, 0x61, 0x63, 0x68, 0x10, 0x9c, 0x2a,
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0x12, 0x15, 0x0a, 0x10, 0x50, 0x6c, 0x75, 0x6e, 0x64, 0x65, 0x4e, 0x6f, 0x72, 0x6d, 0x61, 0x6c,
|
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0x53, 0x68, 0x69, 0x70, 0x10, 0x9d, 0x2a, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
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0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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0x53, 0x68, 0x69, 0x70, 0x10, 0x9d, 0x2a, 0x12, 0x14, 0x0a, 0x0f, 0x50, 0x6c, 0x75, 0x6e, 0x64,
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0x65, 0x53, 0x68, 0x69, 0x70, 0x43, 0x44, 0x49, 0x6e, 0x67, 0x10, 0x9e, 0x2a, 0x42, 0x06, 0x5a,
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0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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}
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var (
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|
@ -276,10 +276,10 @@ type ShipData struct {
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Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"`
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Line *PlunderLine `protobuf:"bytes,2,opt,name=line,proto3" json:"line"`
|
||||
//map<string,LineData> hero = 3; // 英雄信息
|
||||
Status int32 `protobuf:"varint,4,opt,name=status,proto3" json:"status"` // 状态 0 运输 1 正在被攻击 2 战败cd中 3 掠夺成功
|
||||
Cd int64 `protobuf:"varint,5,opt,name=cd,proto3" json:"cd"` //cd 结束时间
|
||||
Client bool `protobuf:"varint,7,opt,name=client,proto3" json:"client"` // 客户端状态 服务器不用
|
||||
Defend []*DBBattleFormt `protobuf:"bytes,8,rep,name=defend,proto3" json:"defend"` //防守
|
||||
Status int32 `protobuf:"varint,4,opt,name=status,proto3" json:"status"` // 状态 0 运输 1 正在被攻击 2 战败cd中 3 掠夺成功
|
||||
Cd int64 `protobuf:"varint,5,opt,name=cd,proto3" json:"cd"` //cd 结束时间
|
||||
Client bool `protobuf:"varint,7,opt,name=client,proto3" json:"client"` // 客户端状态 服务器不用
|
||||
Defend *DBPlayerBattleFormt `protobuf:"bytes,8,opt,name=defend,proto3" json:"defend"` //防守
|
||||
}
|
||||
|
||||
func (x *ShipData) Reset() {
|
||||
@ -349,7 +349,7 @@ func (x *ShipData) GetClient() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *ShipData) GetDefend() []*DBBattleFormt {
|
||||
func (x *ShipData) GetDefend() *DBPlayerBattleFormt {
|
||||
if x != nil {
|
||||
return x.Defend
|
||||
}
|
||||
@ -432,65 +432,65 @@ var File_plunder_plunder_db_proto protoreflect.FileDescriptor
|
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|
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var file_plunder_plunder_db_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -507,20 +507,20 @@ func file_plunder_plunder_db_proto_rawDescGZIP() []byte {
|
||||
|
||||
var file_plunder_plunder_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_plunder_plunder_db_proto_goTypes = []interface{}{
|
||||
(*DBPlunder)(nil), // 0: DBPlunder
|
||||
(*TransportLine)(nil), // 1: TransportLine
|
||||
(*PlunderLine)(nil), // 2: PlunderLine
|
||||
(*ShipData)(nil), // 3: ShipData
|
||||
(*DBPlunderLand)(nil), // 4: DBPlunderLand
|
||||
nil, // 5: DBPlunderLand.UinfoEntry
|
||||
nil, // 6: DBPlunderLand.ShipEntry
|
||||
(*DBBattleFormt)(nil), // 7: DBBattleFormt
|
||||
(*BaseUserInfo)(nil), // 8: BaseUserInfo
|
||||
(*DBPlunder)(nil), // 0: DBPlunder
|
||||
(*TransportLine)(nil), // 1: TransportLine
|
||||
(*PlunderLine)(nil), // 2: PlunderLine
|
||||
(*ShipData)(nil), // 3: ShipData
|
||||
(*DBPlunderLand)(nil), // 4: DBPlunderLand
|
||||
nil, // 5: DBPlunderLand.UinfoEntry
|
||||
nil, // 6: DBPlunderLand.ShipEntry
|
||||
(*DBPlayerBattleFormt)(nil), // 7: DBPlayerBattleFormt
|
||||
(*BaseUserInfo)(nil), // 8: BaseUserInfo
|
||||
}
|
||||
var file_plunder_plunder_db_proto_depIdxs = []int32{
|
||||
1, // 0: DBPlunder.line:type_name -> TransportLine
|
||||
2, // 1: ShipData.line:type_name -> PlunderLine
|
||||
7, // 2: ShipData.defend:type_name -> DBBattleFormt
|
||||
7, // 2: ShipData.defend:type_name -> DBPlayerBattleFormt
|
||||
5, // 3: DBPlunderLand.uinfo:type_name -> DBPlunderLand.UinfoEntry
|
||||
6, // 4: DBPlunderLand.ship:type_name -> DBPlunderLand.ShipEntry
|
||||
8, // 5: DBPlunderLand.UinfoEntry.value:type_name -> BaseUserInfo
|
||||
@ -537,7 +537,7 @@ func file_plunder_plunder_db_proto_init() {
|
||||
if File_plunder_plunder_db_proto != nil {
|
||||
return
|
||||
}
|
||||
file_battle_battle_db_proto_init()
|
||||
file_battle_battle_struct_proto_init()
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_plunder_plunder_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
|
Loading…
Reference in New Issue
Block a user