上传扫荡代码
This commit is contained in:
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260
modules/hunting/api_sweep.go
Normal file
260
modules/hunting/api_sweep.go
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@ -0,0 +1,260 @@
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package hunting
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"go.mongodb.org/mongo-driver/bson/primitive"
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)
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// 参数校验
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func (this *apiComp) SweepCheck(session comm.IUserSession, req *pb.HuntingSweepReq) (errdata *pb.ErrorData) {
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if req.BossId <= 0 && req.Difficulty > 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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return
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}
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return
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}
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// /挑战完成
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func (this *apiComp) Sweep(session comm.IUserSession, req *pb.HuntingSweepReq) (errdata *pb.ErrorData) {
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var (
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viking *pb.DBHunting
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record *pb.DBBattleRecord
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infos []*pb.BattleInfo
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runresp *pb.BattleRunResp
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conf *cfg.GameSweepData
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boosCfg *cfg.GameHuntingBossData
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user *pb.DBUser
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bWin bool // 战斗是否胜利
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rewardatno []*pb.UserAtno // atno 类型
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consumeatns []*pb.UserAssets // 消耗
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changExp map[string]int32
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heroupaward []*cfg.Gameatn
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reward []*cfg.Gameatn
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consume []*cfg.Gameatn
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allconsume []*cfg.Gameatn
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err error
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result []*pb.HuntingSweepResult
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ps int32
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totalps int32
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// 随机任务统计
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tasks []*pb.BuriedParam
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)
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changExp = make(map[string]int32, 0)
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if errdata = this.SweepCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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if viking, err = this.module.modelHunting.getHuntingList(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_VikingBoosType,
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Message: err.Error(),
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}
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return
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}
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boosCfg, err = this.module.configure.GetHuntingBossConfigData(req.BossId, req.Difficulty)
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if req.Difficulty > viking.Boss[req.BossId] {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_VikingLvErr,
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Title: pb.ErrorCode_VikingLvErr.ToString(),
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}
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return
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}
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if user, err = this.module.GetUserForSession(session); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if errdata, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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Rulesid: boosCfg.BattleReadyID,
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Ptype: pb.PlayType_viking,
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Title: "",
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Format: req.Battle,
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Mformat: boosCfg.Boss,
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}); errdata != nil {
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return
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}
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for i := 0; i < int(req.Sweepnum); i++ {
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infos = append(infos, &pb.BattleInfo{
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Id: primitive.NewObjectID().Hex(),
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Title: record.Title,
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Rulesid: boosCfg.BattleReadyID,
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Btype: record.Btype,
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Ptype: record.Ptype,
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RedCompId: record.RedCompId,
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Redflist: record.Redflist,
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BlueCompId: record.BlueCompId,
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Buleflist: record.Buleflist,
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Tasks: record.Tasks,
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})
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}
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if errdata, runresp = this.module.battle.RunServerBattle(session, &pb.BattleRunReq{Info: infos}); errdata != nil {
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return
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}
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for _, v := range runresp.Reports {
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bWin = false
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ps = 0
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reward = make([]*cfg.Gameatn, 0)
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consume = make([]*cfg.Gameatn, 0)
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consumeatns = make([]*pb.UserAssets, 0)
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if v.WinSide == 1 {
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bWin = true
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}
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for _, v := range boosCfg.PsMg {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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consume = append(consume, boosCfg.PsMg...)
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if conf, err = this.module.configure.GetGameSweepData(req.Sweepgroup, v.Round); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Message: err.Error(),
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}
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return
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}
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if !bWin { // 战斗失败了 直接返回
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consume = append(consume, conf.LoseCost...)
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reward = append(reward, this.module.ModuleUser.PsConvertExp(ps))
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for _, v := range consume {
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consumeatns = append(consumeatns, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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//发放资源
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if errdata, rewardatno = this.module.DispenseAtno(session, reward, true); errdata != nil {
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return
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}
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result = append(result, &pb.HuntingSweepResult{
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Battleid: v.Info.Id,
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Iswin: false,
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Consume: consumeatns,
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Rounds: v.Round,
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Award: rewardatno,
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})
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totalps += ps
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allconsume = append(allconsume, consume...)
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break
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}
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for _, v := range boosCfg.PsConsume {
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if v.A == "attr" && v.T == "ps" {
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ps += v.N
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}
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}
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totalps += ps
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consume = append(consume, conf.WinCost...)
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consume = append(consume, boosCfg.PsConsume...)
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reward = append(reward, this.module.ModuleUser.PsConvertExp(ps))
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reward = this.module.ModuleTools.GetGroupDataByLottery(boosCfg.Drop, user.Vip, user.Lv)
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b := this.module.ModuleActivity.HDCelebration(session, 2, req.BossId)
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for _, v := range reward {
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reward = append(reward, v)
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if b { // 活动双倍
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reward = append(reward, v)
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}
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}
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// 加经验
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if boosCfg.Heroexp > 0 {
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var heroObjs []string
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if v != nil && v.Info != nil && len(v.Info.Redflist) > 0 {
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for _, v1 := range v.Info.Redflist[0].Team {
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if v1 != nil && v1.HeroID != "" {
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if !v1.Ishelp { // 助战英雄不加经验
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heroObjs = append(heroObjs, v1.Oid)
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}
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}
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}
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}
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if changExp, heroupaward, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, boosCfg.Heroexp); errdata != nil {
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return
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}
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reward = append(reward, heroupaward...)
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}
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//发放资源
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if errdata, rewardatno = this.module.DispenseAtno(session, reward, true); errdata != nil {
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return
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}
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// 狩猎副本掉落觉醒材料
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for _, v := range reward {
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if v.A == "item" {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf.Usetype == comm.UseType8 {
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype154, v.N))
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}
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}
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}
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}
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for _, v := range consume {
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consumeatns = append(consumeatns, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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result = append(result, &pb.HuntingSweepResult{
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Battleid: v.Info.Id,
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Iswin: true,
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Rounds: v.Round,
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Consume: consumeatns,
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Award: rewardatno,
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Heroexp: changExp,
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})
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allconsume = append(allconsume, consume...)
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype80, 1, req.BossId, req.Difficulty))
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// 随机任务统计
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype81, req.Difficulty, req.BossId))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype82, 1, req.BossId))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype83, 1, req.BossId, req.Difficulty))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype200, 1))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype251, 1, boosCfg.Id, v.Round))
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}
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//消耗资源
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if errdata = this.module.ConsumeRes(session, allconsume, true); errdata != nil {
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return
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}
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype202, totalps))
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session.SendMsg(string(this.module.GetType()), "sweep", &pb.HuntingSweepResp{
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Result: result,
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})
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if len(tasks) > 0 {
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go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.chat.SendSysChatToWorld(session, comm.ChatSystem14, nil, req.BossId, req.Difficulty, user.Name)
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this.module.ModuleBuried.TriggerBuried(session, tasks...)
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this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "HuntingSweepReq", rewardatno)
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})
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}
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return
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}
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@ -15,6 +15,7 @@ var moduleName = "hunting"
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const (
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game_huntingboss = "game_huntingboss.json"
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game_sweep = "game_sweep.json"
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)
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///配置管理基础组件
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@ -29,6 +30,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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err = this.MCompConfigure.Init(service, module, comp, options)
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this._huntingMap = make(map[int64]*cfg.GameHuntingBossData, 0)
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err = this.LoadConfigure(game_sweep, cfg.NewGameSweep)
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configure.RegisterConfigure(game_huntingboss, cfg.NewGameHuntingBoss, func() {
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if v, err := this.GetConfigure(game_huntingboss); err == nil {
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if configure, ok := v.(*cfg.GameHuntingBoss); ok {
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@ -116,3 +118,21 @@ func (this *configureComp) GetHuntingBossAllData() (data map[int32]int32) {
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}
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return
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}
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func (this *configureComp) GetGameSweepData(id int32, round int32) (conf *cfg.GameSweepData, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_sweep); err != nil {
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return
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} else {
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for _, v := range v.(*cfg.GameSweep).GetDataList() {
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if v.Group == id && round >= v.Low && round <= v.Up {
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conf = v
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return
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}
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}
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err = comm.NewNotFoundConfErr(moduleName, game_sweep, id)
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return
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}
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}
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@ -589,6 +589,230 @@ func (x *HuntingRankListResp) GetFranks() []*DBHuntingRank {
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return nil
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}
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// 扫荡
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type HuntingSweepReq struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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BossId int32 `protobuf:"varint,1,opt,name=bossId,proto3" json:"bossId"` // boos 类型
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Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度
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Battle *BattleFormation `protobuf:"bytes,3,opt,name=battle,proto3" json:"battle"`
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Sweepnum int32 `protobuf:"varint,4,opt,name=sweepnum,proto3" json:"sweepnum"` //扫荡结束
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Isfailend bool `protobuf:"varint,5,opt,name=isfailend,proto3" json:"isfailend"` //失败是否结束
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Sweepgroup int32 `protobuf:"varint,6,opt,name=sweepgroup,proto3" json:"sweepgroup"` //扫荡组
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}
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func (x *HuntingSweepReq) Reset() {
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*x = HuntingSweepReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hunting_hunting_msg_proto_msgTypes[10]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *HuntingSweepReq) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*HuntingSweepReq) ProtoMessage() {}
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func (x *HuntingSweepReq) ProtoReflect() protoreflect.Message {
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mi := &file_hunting_hunting_msg_proto_msgTypes[10]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use HuntingSweepReq.ProtoReflect.Descriptor instead.
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func (*HuntingSweepReq) Descriptor() ([]byte, []int) {
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return file_hunting_hunting_msg_proto_rawDescGZIP(), []int{10}
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}
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func (x *HuntingSweepReq) GetBossId() int32 {
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if x != nil {
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return x.BossId
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}
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return 0
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}
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func (x *HuntingSweepReq) GetDifficulty() int32 {
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if x != nil {
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return x.Difficulty
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}
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return 0
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}
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func (x *HuntingSweepReq) GetBattle() *BattleFormation {
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if x != nil {
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return x.Battle
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}
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return nil
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}
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func (x *HuntingSweepReq) GetSweepnum() int32 {
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if x != nil {
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return x.Sweepnum
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}
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return 0
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}
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func (x *HuntingSweepReq) GetIsfailend() bool {
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if x != nil {
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return x.Isfailend
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}
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return false
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}
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func (x *HuntingSweepReq) GetSweepgroup() int32 {
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if x != nil {
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return x.Sweepgroup
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}
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return 0
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}
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//扫荡结果
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type HuntingSweepResult struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"` //战斗id
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Iswin bool `protobuf:"varint,2,opt,name=iswin,proto3" json:"iswin"` //是否胜利
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Rounds int32 `protobuf:"varint,4,opt,name=rounds,proto3" json:"rounds"` //回合数
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Consume []*UserAssets `protobuf:"bytes,5,rep,name=consume,proto3" json:"consume"` //消耗材料
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Award []*UserAtno `protobuf:"bytes,6,rep,name=award,proto3" json:"award"` //奖励字段
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Heroexp map[string]int32 `protobuf:"bytes,7,rep,name=heroexp,proto3" json:"heroexp" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 英雄获得经验
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}
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func (x *HuntingSweepResult) Reset() {
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*x = HuntingSweepResult{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hunting_hunting_msg_proto_msgTypes[11]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *HuntingSweepResult) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*HuntingSweepResult) ProtoMessage() {}
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func (x *HuntingSweepResult) ProtoReflect() protoreflect.Message {
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mi := &file_hunting_hunting_msg_proto_msgTypes[11]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use HuntingSweepResult.ProtoReflect.Descriptor instead.
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func (*HuntingSweepResult) Descriptor() ([]byte, []int) {
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return file_hunting_hunting_msg_proto_rawDescGZIP(), []int{11}
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}
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func (x *HuntingSweepResult) GetBattleid() string {
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if x != nil {
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return x.Battleid
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}
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return ""
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}
|
||||
|
||||
func (x *HuntingSweepResult) GetIswin() bool {
|
||||
if x != nil {
|
||||
return x.Iswin
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResult) GetRounds() int32 {
|
||||
if x != nil {
|
||||
return x.Rounds
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResult) GetConsume() []*UserAssets {
|
||||
if x != nil {
|
||||
return x.Consume
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResult) GetAward() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Award
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResult) GetHeroexp() map[string]int32 {
|
||||
if x != nil {
|
||||
return x.Heroexp
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 扫荡 回应
|
||||
type HuntingSweepResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Result []*HuntingSweepResult `protobuf:"bytes,1,rep,name=result,proto3" json:"result"`
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResp) Reset() {
|
||||
*x = HuntingSweepResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_hunting_hunting_msg_proto_msgTypes[12]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*HuntingSweepResp) ProtoMessage() {}
|
||||
|
||||
func (x *HuntingSweepResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_hunting_hunting_msg_proto_msgTypes[12]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use HuntingSweepResp.ProtoReflect.Descriptor instead.
|
||||
func (*HuntingSweepResp) Descriptor() ([]byte, []int) {
|
||||
return file_hunting_hunting_msg_proto_rawDescGZIP(), []int{12}
|
||||
}
|
||||
|
||||
func (x *HuntingSweepResp) GetResult() []*HuntingSweepResult {
|
||||
if x != nil {
|
||||
return x.Result
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_hunting_hunting_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_hunting_hunting_msg_proto_rawDesc = []byte{
|
||||
@ -659,8 +883,43 @@ var file_hunting_hunting_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x0a, 0x06, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x13,
|
||||
0x2e, 0x48, 0x75, 0x6e, 0x74, 0x69, 0x6e, 0x67, 0x53, 0x77, 0x65, 0x65, 0x70, 0x52, 0x65, 0x73,
|
||||
0x75, 0x6c, 0x74, 0x52, 0x06, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x42, 0x06, 0x5a, 0x04, 0x2e,
|
||||
0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -675,7 +934,7 @@ func file_hunting_hunting_msg_proto_rawDescGZIP() []byte {
|
||||
return file_hunting_hunting_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_hunting_hunting_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
|
||||
var file_hunting_hunting_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_hunting_hunting_msg_proto_goTypes = []interface{}{
|
||||
(*HuntingGetListReq)(nil), // 0: HuntingGetListReq
|
||||
(*HuntingGetListResp)(nil), // 1: HuntingGetListResp
|
||||
@ -687,30 +946,40 @@ var file_hunting_hunting_msg_proto_goTypes = []interface{}{
|
||||
(*HuntingBuyResp)(nil), // 7: HuntingBuyResp
|
||||
(*HuntingRankListReq)(nil), // 8: HuntingRankListReq
|
||||
(*HuntingRankListResp)(nil), // 9: HuntingRankListResp
|
||||
nil, // 10: HuntingChallengeOverResp.HeroexpEntry
|
||||
(*DBHunting)(nil), // 11: DBHunting
|
||||
(*BattleFormation)(nil), // 12: BattleFormation
|
||||
(*BattleInfo)(nil), // 13: BattleInfo
|
||||
(*BattleReport)(nil), // 14: BattleReport
|
||||
(*UserAtno)(nil), // 15: UserAtno
|
||||
(*DBHuntingRank)(nil), // 16: DBHuntingRank
|
||||
(*HuntingSweepReq)(nil), // 10: HuntingSweepReq
|
||||
(*HuntingSweepResult)(nil), // 11: HuntingSweepResult
|
||||
(*HuntingSweepResp)(nil), // 12: HuntingSweepResp
|
||||
nil, // 13: HuntingChallengeOverResp.HeroexpEntry
|
||||
nil, // 14: HuntingSweepResult.HeroexpEntry
|
||||
(*DBHunting)(nil), // 15: DBHunting
|
||||
(*BattleFormation)(nil), // 16: BattleFormation
|
||||
(*BattleInfo)(nil), // 17: BattleInfo
|
||||
(*BattleReport)(nil), // 18: BattleReport
|
||||
(*UserAtno)(nil), // 19: UserAtno
|
||||
(*DBHuntingRank)(nil), // 20: DBHuntingRank
|
||||
(*UserAssets)(nil), // 21: UserAssets
|
||||
}
|
||||
var file_hunting_hunting_msg_proto_depIdxs = []int32{
|
||||
11, // 0: HuntingGetListResp.data:type_name -> DBHunting
|
||||
12, // 1: HuntingChallengeReq.battle:type_name -> BattleFormation
|
||||
13, // 2: HuntingChallengeResp.info:type_name -> BattleInfo
|
||||
14, // 3: HuntingChallengeOverReq.report:type_name -> BattleReport
|
||||
11, // 4: HuntingChallengeOverResp.data:type_name -> DBHunting
|
||||
15, // 5: HuntingChallengeOverResp.asset:type_name -> UserAtno
|
||||
10, // 6: HuntingChallengeOverResp.heroexp:type_name -> HuntingChallengeOverResp.HeroexpEntry
|
||||
11, // 7: HuntingBuyResp.data:type_name -> DBHunting
|
||||
16, // 8: HuntingRankListResp.ranks:type_name -> DBHuntingRank
|
||||
16, // 9: HuntingRankListResp.franks:type_name -> DBHuntingRank
|
||||
10, // [10:10] is the sub-list for method output_type
|
||||
10, // [10:10] is the sub-list for method input_type
|
||||
10, // [10:10] is the sub-list for extension type_name
|
||||
10, // [10:10] is the sub-list for extension extendee
|
||||
0, // [0:10] is the sub-list for field type_name
|
||||
15, // 0: HuntingGetListResp.data:type_name -> DBHunting
|
||||
16, // 1: HuntingChallengeReq.battle:type_name -> BattleFormation
|
||||
17, // 2: HuntingChallengeResp.info:type_name -> BattleInfo
|
||||
18, // 3: HuntingChallengeOverReq.report:type_name -> BattleReport
|
||||
15, // 4: HuntingChallengeOverResp.data:type_name -> DBHunting
|
||||
19, // 5: HuntingChallengeOverResp.asset:type_name -> UserAtno
|
||||
13, // 6: HuntingChallengeOverResp.heroexp:type_name -> HuntingChallengeOverResp.HeroexpEntry
|
||||
15, // 7: HuntingBuyResp.data:type_name -> DBHunting
|
||||
20, // 8: HuntingRankListResp.ranks:type_name -> DBHuntingRank
|
||||
20, // 9: HuntingRankListResp.franks:type_name -> DBHuntingRank
|
||||
16, // 10: HuntingSweepReq.battle:type_name -> BattleFormation
|
||||
21, // 11: HuntingSweepResult.consume:type_name -> UserAssets
|
||||
19, // 12: HuntingSweepResult.award:type_name -> UserAtno
|
||||
14, // 13: HuntingSweepResult.heroexp:type_name -> HuntingSweepResult.HeroexpEntry
|
||||
11, // 14: HuntingSweepResp.result:type_name -> HuntingSweepResult
|
||||
15, // [15:15] is the sub-list for method output_type
|
||||
15, // [15:15] is the sub-list for method input_type
|
||||
15, // [15:15] is the sub-list for extension type_name
|
||||
15, // [15:15] is the sub-list for extension extendee
|
||||
0, // [0:15] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_hunting_hunting_msg_proto_init() }
|
||||
@ -842,6 +1111,42 @@ func file_hunting_hunting_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_hunting_hunting_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HuntingSweepReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_hunting_hunting_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HuntingSweepResult); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_hunting_hunting_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HuntingSweepResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -849,7 +1154,7 @@ func file_hunting_hunting_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_hunting_hunting_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 11,
|
||||
NumMessages: 15,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user