处理道具背包接口bug
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@ -66,7 +66,6 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, usetyp
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v interface{}
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table *cfg.Game_item
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item *cfg.Game_itemData
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id int32
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ok bool
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err error
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)
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@ -76,12 +75,12 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, usetyp
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} else {
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table = v.(*cfg.Game_item)
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for _, v := range itmes {
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if item, ok = table.GetDataMap()[id]; ok {
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if item, ok = table.GetDataMap()[v.ItemId]; ok {
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if item.Usetype == usetype {
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result = append(result, v)
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}
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} else {
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log.Errorf("no found itemConfigure:%d", id)
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log.Errorf("no found itemConfigure:%d", v.ItemId)
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}
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}
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}
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@ -8,7 +8,10 @@ import (
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"go_dreamfactory/lego/base/rpcx"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules/equipment"
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"go_dreamfactory/modules/hero"
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"go_dreamfactory/modules/items"
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"go_dreamfactory/modules/user"
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"go_dreamfactory/pb"
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"go_dreamfactory/services"
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"go_dreamfactory/sys/cache"
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@ -68,6 +71,9 @@ func TestMain(m *testing.M) {
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go func() {
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lego.Run(service, //运行模块
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module,
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hero.NewModule(),
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user.NewModule(),
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equipment.NewModule(),
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)
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}()
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time.Sleep(time.Second * 3)
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@ -86,6 +92,6 @@ func Test_Modules_AddItems(t *testing.T) {
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Module: "Test",
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FuncName: "Test_Modules_AddItems",
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Describe: "测试模块接口",
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}, "0_62b16dda909b2f8faeff788d", map[int32]int32{10001: -1000})
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}, "0_62c259916d8cf3e4e06311a8", map[int32]int32{10001: 1000})
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log.Debugf("Test_Modules_AddItems:%v code:%v", code)
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}
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