上传武器的装配修复

This commit is contained in:
liwei1dao 2022-07-04 12:06:05 +08:00
parent 5a3c7d08b4
commit 19f9759e63
2 changed files with 14 additions and 4 deletions

View File

@ -11,6 +11,9 @@ import (
//参数校验
func (this *apiComp) EquipCheck(session comm.IUserSession, req *pb.EquipmentEquipReq) (code pb.ErrorCode) {
if len(req.EquipmentId) != 6 || req.HeroCardId == "" {
code = pb.ErrorCode_ReqParameterError
}
return
}
@ -30,6 +33,9 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
session.SendMsg(string(this.module.GetType()), "equip", &pb.EquipmentEquipResp{Equipments: equipments})
}
}()
if code = this.EquipCheck(session, req); code != pb.ErrorCode_Success {
return
}
//校验数据
confs = make([]*cfg.Game_equipData, len(req.EquipmentId))
equipments = make([]*pb.DB_Equipment, len(req.EquipmentId))
@ -83,11 +89,12 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
subsit := true
for i, v := range equipments { //校验装备位置
if v != nil {
if i != int(confs[i].Pos) {
if i+1 != int(confs[i].Pos) {
log.Errorf("Equip conf:%v Target:%d Incorrect range!", confs[i], i)
code = pb.ErrorCode_SystemError
return
}
hero.EquipID[i] = v.Id
} else {
if i < 4 {
msuit = false //主套装没有

View File

@ -78,11 +78,14 @@ func (this *Hero) GetHero(uid, heroId string) (*pb.DBHero, pb.ErrorCode) {
//佩戴装备
func (this *Hero) UpdateEquipment(hero *pb.DBHero, equip []*pb.DB_Equipment) (code pb.ErrorCode) {
equipIds := make([]string, 4)
equipIds := make([]string, 6)
property := make(map[string]int32) //主属性
addProperty := make(map[string]int32) //副属性
for _, v := range equip {
equipIds = append(equipIds, v.Id)
for i, v := range equip {
if v == nil {
continue
}
equipIds[i] = v.Id
//主属性
property[v.MainEntry.AttrName] = v.MainEntry.Value
//附加属性