上传任务配置

This commit is contained in:
liwei1dao 2023-05-26 14:50:38 +08:00
parent bfc3bb8bc1
commit 079a86c298
4 changed files with 57 additions and 58 deletions

View File

@ -1065,7 +1065,7 @@
"id": 121, "id": 121,
"insert": 0, "insert": 0,
"desc": "A阵营英雄觉醒N级(从接到任务开始A阵营的英雄觉醒每升1级进度+1)", "desc": "A阵营英雄觉醒N级(从接到任务开始A阵营的英雄觉醒每升1级进度+1)",
"data1": "等级", "data1": "次数",
"data2": "阵营id", "data2": "阵营id",
"data3": "", "data3": "",
"data4": "" "data4": ""
@ -1523,7 +1523,7 @@
{ {
"id": 172, "id": 172,
"insert": 0, "insert": 0,
"desc": "连续战斗X次接取任务后在任意战斗内使用连续战斗一次进度便加一", "desc": "维京体系内战斗X次接取任务后在任意战斗内使用连续战斗一次进度便加一",
"data1": "次数", "data1": "次数",
"data2": "", "data2": "",
"data3": "", "data3": "",

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@ -244,7 +244,7 @@
}, },
"recipient": { "recipient": {
"key": "mail_mail_recipient_12", "key": "mail_mail_recipient_12",
"text": "亲爱的的玩家你在跑商中荣获第{0}这是您的排名奖励请查收" "text": "亲爱的{0}"
}, },
"content": { "content": {
"key": "mail_mail_content_12", "key": "mail_mail_content_12",

View File

@ -7603,13 +7603,13 @@
"data": 2, "data": 2,
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "连续战斗10次", "key": "连续战斗3次",
"text": "连续战斗10次" "text": "连续战斗3次"
}, },
"type": 172, "type": 172,
"valid": 0, "valid": 0,
"NPC": 10241, "NPC": 10241,
"data1": 10, "data1": 3,
"data2": 0, "data2": 0,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
@ -7912,10 +7912,10 @@
"key": "将炉温拉满1次", "key": "将炉温拉满1次",
"text": "将炉温拉满1次" "text": "将炉温拉满1次"
}, },
"type": 105, "type": 175,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 3, "data1": 100,
"data2": 0, "data2": 0,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
@ -8014,11 +8014,11 @@
"key": "解锁2阶段装备1个图纸", "key": "解锁2阶段装备1个图纸",
"text": "解锁2阶段装备1个图纸" "text": "解锁2阶段装备1个图纸"
}, },
"type": 105, "type": 179,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 1,
"data2": 0, "data2": 2,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8028,14 +8028,14 @@
"data": 2, "data": 2,
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "解锁3阶段装备1个图纸", "key": "解锁3阶段装备2个图纸",
"text": "解锁3阶段装备1个图纸" "text": "解锁3阶段装备2个图纸"
}, },
"type": 105, "type": 179,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 2,
"data2": 0, "data2": 3,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8045,14 +8045,14 @@
"data": 2, "data": 2,
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "解锁5阶段装备1个图纸", "key": "解锁5阶段装备3个图纸",
"text": "解锁5阶段装备1个图纸" "text": "解锁5阶段装备3个图纸"
}, },
"type": 105, "type": 179,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 3,
"data2": 0, "data2": 5,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8116,11 +8116,11 @@
"key": "指定A套装强化6", "key": "指定A套装强化6",
"text": "指定A套装强化6" "text": "指定A套装强化6"
}, },
"type": 105, "type": 93,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 6, "data1": 6,
"data2": 0, "data2": 1,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8133,11 +8133,11 @@
"key": "指定B套装强化6", "key": "指定B套装强化6",
"text": "指定B套装强化6" "text": "指定B套装强化6"
}, },
"type": 105, "type": 93,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 6, "data1": 6,
"data2": 0, "data2": 2,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8402,15 +8402,15 @@
"data": 2, "data": 2,
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "自动战斗装备副本难度5", "key": "自动战斗装备副本难度2",
"text": "自动战斗装备副本难度5" "text": "自动战斗装备副本难度2"
}, },
"type": 105, "type": 181,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 1,
"data2": 0, "data2": 11,
"data3": 0, "data3": 2,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
}, },
@ -8419,15 +8419,15 @@
"data": 2, "data": 2,
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "自动战斗装备副本难度10", "key": "自动战斗装备副本难度3",
"text": "自动战斗装备副本难度10" "text": "自动战斗装备副本难度3"
}, },
"type": 105, "type": 181,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 1,
"data2": 0, "data2": 11,
"data3": 0, "data3": 3,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
}, },
@ -8456,7 +8456,7 @@
"key": "解锁木桩1根", "key": "解锁木桩1根",
"text": "解锁木桩1根" "text": "解锁木桩1根"
}, },
"type": 105, "type": 152,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 1,
@ -8473,10 +8473,10 @@
"key": "解锁木桩2根", "key": "解锁木桩2根",
"text": "解锁木桩2根" "text": "解锁木桩2根"
}, },
"type": 105, "type": 152,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 2,
"data2": 0, "data2": 0,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
@ -8490,10 +8490,10 @@
"key": "解锁木桩3根", "key": "解锁木桩3根",
"text": "解锁木桩3根" "text": "解锁木桩3根"
}, },
"type": 105, "type": 152,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 3,
"data2": 0, "data2": 0,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
@ -8507,7 +8507,7 @@
"key": "抵御踢馆2次", "key": "抵御踢馆2次",
"text": "抵御踢馆2次" "text": "抵御踢馆2次"
}, },
"type": 105, "type": 182,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 2, "data1": 2,
@ -8524,7 +8524,7 @@
"key": "抵御踢馆4次", "key": "抵御踢馆4次",
"text": "抵御踢馆4次" "text": "抵御踢馆4次"
}, },
"type": 105, "type": 182,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 4, "data1": 4,
@ -8541,7 +8541,7 @@
"key": "抵御踢馆6次", "key": "抵御踢馆6次",
"text": "抵御踢馆6次" "text": "抵御踢馆6次"
}, },
"type": 105, "type": 182,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 6, "data1": 6,
@ -8592,7 +8592,7 @@
"key": "完成一次每日1健", "key": "完成一次每日1健",
"text": "完成一次每日1健" "text": "完成一次每日1健"
}, },
"type": 105, "type": 185,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 1, "data1": 1,
@ -8609,7 +8609,7 @@
"key": "完成一次每日3健", "key": "完成一次每日3健",
"text": "完成一次每日3健" "text": "完成一次每日3健"
}, },
"type": 105, "type": 185,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 3, "data1": 3,
@ -8626,7 +8626,7 @@
"key": "完成一次每日5健", "key": "完成一次每日5健",
"text": "完成一次每日5健" "text": "完成一次每日5健"
}, },
"type": 105, "type": 185,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 5, "data1": 5,
@ -8677,11 +8677,11 @@
"key": "5名25级英雄", "key": "5名25级英雄",
"text": "5名25级英雄" "text": "5名25级英雄"
}, },
"type": 105, "type": 111,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 5, "data1": 5,
"data2": 0, "data2": 25,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8694,11 +8694,11 @@
"key": "5名40级英雄", "key": "5名40级英雄",
"text": "5名40级英雄" "text": "5名40级英雄"
}, },
"type": 105, "type": 111,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 5, "data1": 5,
"data2": 0, "data2": 40,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8711,11 +8711,11 @@
"key": "5名50级英雄", "key": "5名50级英雄",
"text": "5名50级英雄" "text": "5名50级英雄"
}, },
"type": 105, "type": 111,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 5, "data1": 5,
"data2": 0, "data2": 50,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,
"data5": 0 "data5": 0
@ -8728,7 +8728,7 @@
"key": "武馆的派遣悬赏3次", "key": "武馆的派遣悬赏3次",
"text": "武馆的派遣悬赏3次" "text": "武馆的派遣悬赏3次"
}, },
"type": 105, "type": 186,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 3, "data1": 3,
@ -8745,7 +8745,7 @@
"key": "武馆的派遣悬赏8次", "key": "武馆的派遣悬赏8次",
"text": "武馆的派遣悬赏8次" "text": "武馆的派遣悬赏8次"
}, },
"type": 105, "type": 186,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 8, "data1": 8,
@ -8796,7 +8796,7 @@
"key": "武馆的派遣悬赏10次", "key": "武馆的派遣悬赏10次",
"text": "武馆的派遣悬赏10次" "text": "武馆的派遣悬赏10次"
}, },
"type": 105, "type": 186,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 10, "data1": 10,
@ -8830,7 +8830,7 @@
"key": "10名50级英雄", "key": "10名50级英雄",
"text": "10名50级英雄" "text": "10名50级英雄"
}, },
"type": 105, "type": 111,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 10, "data1": 10,
@ -12556,7 +12556,7 @@
"type": 172, "type": 172,
"valid": 0, "valid": 0,
"NPC": 0, "NPC": 0,
"data1": 10, "data1": 3,
"data2": 0, "data2": 0,
"data3": 0, "data3": 0,
"data4": 0, "data4": 0,

View File

@ -108,8 +108,7 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
szTask = append(szTask, comm.GettaskParam(comm.Rtype122, _hero.JuexingLv, _hero.Star)) szTask = append(szTask, comm.GettaskParam(comm.Rtype122, _hero.JuexingLv, _hero.Star))
cfg := this.module.configure.GetHeroConfig(_hero.HeroID) cfg := this.module.configure.GetHeroConfig(_hero.HeroID)
if cfg != nil { if cfg != nil {
szTask = append(szTask, comm.GettaskParam(comm.Rtype121, cfg.Race, utils.ToInt32(_hero.HeroID), _hero.JuexingLv)) szTask = append(szTask, comm.GettaskParam(comm.Rtype121, 1, cfg.Race))
//xx英雄满级、共鸣、觉醒至最高状态 //xx英雄满级、共鸣、觉醒至最高状态
nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)