816 lines
36 KiB
Go
816 lines
36 KiB
Go
// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.28.0
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// protoc v3.20.0
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// source: hero/hero_db.proto
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package pb
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type HeroType int32
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const (
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HeroType_HeroTypeNil HeroType = 0
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HeroType_HeroTypeKongFu HeroType = 1
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)
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// Enum value maps for HeroType.
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var (
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HeroType_name = map[int32]string{
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0: "HeroTypeNil",
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1: "HeroTypeKongFu",
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}
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HeroType_value = map[string]int32{
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"HeroTypeNil": 0,
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"HeroTypeKongFu": 1,
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}
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)
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func (x HeroType) Enum() *HeroType {
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p := new(HeroType)
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*p = x
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return p
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}
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func (x HeroType) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (HeroType) Descriptor() protoreflect.EnumDescriptor {
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return file_hero_hero_db_proto_enumTypes[0].Descriptor()
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}
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func (HeroType) Type() protoreflect.EnumType {
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return &file_hero_hero_db_proto_enumTypes[0]
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}
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func (x HeroType) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use HeroType.Descriptor instead.
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func (HeroType) EnumDescriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{0}
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}
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type DBHero struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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HeroID string `protobuf:"bytes,3,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` // 英雄的配置表ID
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Star int32 `protobuf:"varint,4,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` // 英雄等级
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Exp int32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp"` // 英雄经验
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JuexingLv int32 `protobuf:"varint,7,opt,name=juexingLv,proto3" json:"juexingLv" bson:"juexingLv"` //觉醒等级
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CaptainSkill int32 `protobuf:"varint,8,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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NormalSkill []*SkillData `protobuf:"bytes,9,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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Property map[string]int32 `protobuf:"bytes,10,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
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AddProperty map[string]int32 `protobuf:"bytes,11,rep,name=addProperty,proto3" json:"addProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"addProperty"` //附加属性相关
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CardType int32 `protobuf:"varint,12,opt,name=cardType,proto3" json:"cardType" bson:"cardType"` //卡片类型(升星卡、经验卡、技能升级卡)
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CurSkin int32 `protobuf:"varint,13,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //当前装备的皮肤ID
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Skins []int32 `protobuf:"varint,14,rep,packed,name=skins,proto3" json:"skins"` // 所有皮肤ID
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Block bool `protobuf:"varint,15,opt,name=block,proto3" json:"block"` // 锁定
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EquipID []string `protobuf:"bytes,16,rep,name=equipID,proto3" json:"equipID" bson:"equipID"` //装备 objID
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JuexProperty map[string]int32 `protobuf:"bytes,17,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
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Status HeroType `protobuf:"varint,18,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
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Suits []*DB_EquipmentSuit `protobuf:"bytes,19,rep,name=suits,proto3" json:"suits" bson:"suits"` //套装列表
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TalentProperty map[string]int32 `protobuf:"bytes,20,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
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EquipSkill []*SkillData `protobuf:"bytes,21,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
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HoroscopeProperty map[string]int32 `protobuf:"bytes,22,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成
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Fulllvenr int32 `protobuf:"varint,23,opt,name=fulllvenr,proto3" json:"fulllvenr" bson:"fulllvenr"` ////满级登记分组 武馆使用
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KongfuUid string `protobuf:"bytes,24,opt,name=kongfuUid,proto3" json:"kongfuUid"` //@go_tags(`bson:"kongfuUid"`)// 英雄在谁家练功
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Fetters map[string]int32 `protobuf:"bytes,25,rep,name=fetters,proto3" json:"fetters" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"fetters"` ////羁绊属性加成
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SameCount int32 `protobuf:"varint,26,opt,name=sameCount,proto3" json:"sameCount" bson:"sameCount"` ////叠加数
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}
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func (x *DBHero) Reset() {
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*x = DBHero{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hero_hero_db_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DBHero) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DBHero) ProtoMessage() {}
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func (x *DBHero) ProtoReflect() protoreflect.Message {
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mi := &file_hero_hero_db_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DBHero.ProtoReflect.Descriptor instead.
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func (*DBHero) Descriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{0}
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}
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func (x *DBHero) GetId() string {
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if x != nil {
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return x.Id
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}
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return ""
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}
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func (x *DBHero) GetUid() string {
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if x != nil {
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return x.Uid
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}
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return ""
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}
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func (x *DBHero) GetHeroID() string {
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if x != nil {
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return x.HeroID
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}
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return ""
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}
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func (x *DBHero) GetStar() int32 {
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if x != nil {
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return x.Star
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}
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return 0
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}
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func (x *DBHero) GetLv() int32 {
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if x != nil {
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return x.Lv
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}
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return 0
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}
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func (x *DBHero) GetExp() int32 {
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if x != nil {
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return x.Exp
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}
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return 0
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}
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func (x *DBHero) GetJuexingLv() int32 {
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if x != nil {
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return x.JuexingLv
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}
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return 0
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}
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func (x *DBHero) GetCaptainSkill() int32 {
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if x != nil {
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return x.CaptainSkill
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}
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return 0
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}
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func (x *DBHero) GetNormalSkill() []*SkillData {
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if x != nil {
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return x.NormalSkill
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}
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return nil
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}
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func (x *DBHero) GetProperty() map[string]int32 {
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if x != nil {
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return x.Property
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}
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return nil
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}
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func (x *DBHero) GetAddProperty() map[string]int32 {
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if x != nil {
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return x.AddProperty
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}
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return nil
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}
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func (x *DBHero) GetCardType() int32 {
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if x != nil {
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return x.CardType
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}
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return 0
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}
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func (x *DBHero) GetCurSkin() int32 {
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if x != nil {
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return x.CurSkin
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}
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return 0
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}
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func (x *DBHero) GetSkins() []int32 {
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if x != nil {
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return x.Skins
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}
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return nil
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}
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func (x *DBHero) GetBlock() bool {
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if x != nil {
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return x.Block
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}
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return false
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}
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func (x *DBHero) GetEquipID() []string {
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if x != nil {
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return x.EquipID
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}
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return nil
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}
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func (x *DBHero) GetJuexProperty() map[string]int32 {
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if x != nil {
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return x.JuexProperty
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}
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return nil
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}
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func (x *DBHero) GetStatus() HeroType {
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if x != nil {
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return x.Status
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}
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return HeroType_HeroTypeNil
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}
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func (x *DBHero) GetSuits() []*DB_EquipmentSuit {
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if x != nil {
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return x.Suits
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}
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return nil
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}
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func (x *DBHero) GetTalentProperty() map[string]int32 {
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if x != nil {
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return x.TalentProperty
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}
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return nil
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}
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func (x *DBHero) GetEquipSkill() []*SkillData {
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if x != nil {
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return x.EquipSkill
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}
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return nil
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}
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func (x *DBHero) GetHoroscopeProperty() map[string]int32 {
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if x != nil {
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return x.HoroscopeProperty
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}
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return nil
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}
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func (x *DBHero) GetFulllvenr() int32 {
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if x != nil {
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return x.Fulllvenr
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}
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return 0
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}
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func (x *DBHero) GetKongfuUid() string {
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if x != nil {
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return x.KongfuUid
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}
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return ""
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}
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func (x *DBHero) GetFetters() map[string]int32 {
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if x != nil {
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return x.Fetters
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}
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return nil
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}
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func (x *DBHero) GetSameCount() int32 {
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if x != nil {
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return x.SameCount
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}
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return 0
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}
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//英雄扩展数据
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type DBHeroRecord struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
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Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底
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Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底
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Mtime int64 `protobuf:"varint,5,opt,name=mtime,proto3" json:"mtime"` // 修改时间
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Drawcount int32 `protobuf:"varint,6,opt,name=drawcount,proto3" json:"drawcount"` // 普通卡牌累计抽取次数
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Condition map[string]int32 `protobuf:"bytes,7,rep,name=condition,proto3" json:"condition" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key recharge、login 等 value 累计抽卡次数
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Star5Hero map[string]int32 `protobuf:"bytes,8,rep,name=star5Hero,proto3" json:"star5Hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 第totalcount 次抽到的5星英雄 key 英雄id
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Totalcount int32 `protobuf:"varint,9,opt,name=totalcount,proto3" json:"totalcount"` // 总的累计抽卡次数
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Daycount int32 `protobuf:"varint,10,opt,name=daycount,proto3" json:"daycount"` // 今天抽卡次数
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Onebuy int32 `protobuf:"varint,11,opt,name=onebuy,proto3" json:"onebuy"` // 单次购买次数
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Tenbuy int32 `protobuf:"varint,12,opt,name=tenbuy,proto3" json:"tenbuy"` // 十连购买次数
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Inevitable int32 `protobuf:"varint,13,opt,name=inevitable,proto3" json:"inevitable"` //第2-30次抽奖必出一个5星英雄
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Inevitable1 int32 `protobuf:"varint,14,opt,name=inevitable1,proto3" json:"inevitable1"` //第30-50次抽奖必出一个5星英雄
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Race map[int32]int32 `protobuf:"bytes,15,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营类型 value count
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}
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func (x *DBHeroRecord) Reset() {
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*x = DBHeroRecord{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hero_hero_db_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DBHeroRecord) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DBHeroRecord) ProtoMessage() {}
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func (x *DBHeroRecord) ProtoReflect() protoreflect.Message {
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mi := &file_hero_hero_db_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DBHeroRecord.ProtoReflect.Descriptor instead.
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func (*DBHeroRecord) Descriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{1}
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}
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func (x *DBHeroRecord) GetId() string {
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if x != nil {
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return x.Id
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}
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return ""
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}
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func (x *DBHeroRecord) GetUid() string {
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if x != nil {
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return x.Uid
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}
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return ""
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}
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func (x *DBHeroRecord) GetStar4() int32 {
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if x != nil {
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return x.Star4
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}
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return 0
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}
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func (x *DBHeroRecord) GetStar5() int32 {
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if x != nil {
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return x.Star5
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}
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return 0
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}
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func (x *DBHeroRecord) GetMtime() int64 {
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if x != nil {
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return x.Mtime
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}
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return 0
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}
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func (x *DBHeroRecord) GetDrawcount() int32 {
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if x != nil {
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return x.Drawcount
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}
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return 0
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}
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func (x *DBHeroRecord) GetCondition() map[string]int32 {
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if x != nil {
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return x.Condition
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}
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return nil
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}
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func (x *DBHeroRecord) GetStar5Hero() map[string]int32 {
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if x != nil {
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return x.Star5Hero
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}
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return nil
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}
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func (x *DBHeroRecord) GetTotalcount() int32 {
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if x != nil {
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return x.Totalcount
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}
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return 0
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}
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func (x *DBHeroRecord) GetDaycount() int32 {
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if x != nil {
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return x.Daycount
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}
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return 0
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}
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func (x *DBHeroRecord) GetOnebuy() int32 {
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if x != nil {
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return x.Onebuy
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}
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return 0
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}
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func (x *DBHeroRecord) GetTenbuy() int32 {
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if x != nil {
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return x.Tenbuy
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}
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return 0
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}
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func (x *DBHeroRecord) GetInevitable() int32 {
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if x != nil {
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return x.Inevitable
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}
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return 0
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}
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func (x *DBHeroRecord) GetInevitable1() int32 {
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if x != nil {
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return x.Inevitable1
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}
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return 0
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}
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func (x *DBHeroRecord) GetRace() map[int32]int32 {
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if x != nil {
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return x.Race
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}
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return nil
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}
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// 英雄天赋系统
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type DBHeroTalent struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
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HeroId string `protobuf:"bytes,3,opt,name=heroId,proto3" json:"heroId"` // 英雄ID
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Talent map[int32]int32 `protobuf:"bytes,4,rep,name=talent,proto3" json:"talent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 已经学习过的天赋
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}
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func (x *DBHeroTalent) Reset() {
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*x = DBHeroTalent{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hero_hero_db_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DBHeroTalent) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DBHeroTalent) ProtoMessage() {}
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func (x *DBHeroTalent) ProtoReflect() protoreflect.Message {
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mi := &file_hero_hero_db_proto_msgTypes[2]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DBHeroTalent.ProtoReflect.Descriptor instead.
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func (*DBHeroTalent) Descriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{2}
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}
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func (x *DBHeroTalent) GetId() string {
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if x != nil {
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return x.Id
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}
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return ""
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}
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func (x *DBHeroTalent) GetUid() string {
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if x != nil {
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return x.Uid
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}
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return ""
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}
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func (x *DBHeroTalent) GetHeroId() string {
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if x != nil {
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return x.HeroId
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}
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return ""
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}
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func (x *DBHeroTalent) GetTalent() map[int32]int32 {
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if x != nil {
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return x.Talent
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}
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return nil
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}
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var File_hero_hero_db_proto protoreflect.FileDescriptor
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var file_hero_hero_db_proto_rawDesc = []byte{
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|
|
}
|
|
|
|
var (
|
|
file_hero_hero_db_proto_rawDescOnce sync.Once
|
|
file_hero_hero_db_proto_rawDescData = file_hero_hero_db_proto_rawDesc
|
|
)
|
|
|
|
func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
|
file_hero_hero_db_proto_rawDescOnce.Do(func() {
|
|
file_hero_hero_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_hero_hero_db_proto_rawDescData)
|
|
})
|
|
return file_hero_hero_db_proto_rawDescData
|
|
}
|
|
|
|
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
|
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
|
var file_hero_hero_db_proto_goTypes = []interface{}{
|
|
(HeroType)(0), // 0: HeroType
|
|
(*DBHero)(nil), // 1: DBHero
|
|
(*DBHeroRecord)(nil), // 2: DBHeroRecord
|
|
(*DBHeroTalent)(nil), // 3: DBHeroTalent
|
|
nil, // 4: DBHero.PropertyEntry
|
|
nil, // 5: DBHero.AddPropertyEntry
|
|
nil, // 6: DBHero.JuexPropertyEntry
|
|
nil, // 7: DBHero.TalentPropertyEntry
|
|
nil, // 8: DBHero.HoroscopePropertyEntry
|
|
nil, // 9: DBHero.FettersEntry
|
|
nil, // 10: DBHeroRecord.ConditionEntry
|
|
nil, // 11: DBHeroRecord.Star5HeroEntry
|
|
nil, // 12: DBHeroRecord.RaceEntry
|
|
nil, // 13: DBHeroTalent.TalentEntry
|
|
(*SkillData)(nil), // 14: SkillData
|
|
(*DB_EquipmentSuit)(nil), // 15: DB_EquipmentSuit
|
|
}
|
|
var file_hero_hero_db_proto_depIdxs = []int32{
|
|
14, // 0: DBHero.normalSkill:type_name -> SkillData
|
|
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
|
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
|
6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
|
0, // 4: DBHero.status:type_name -> HeroType
|
|
15, // 5: DBHero.suits:type_name -> DB_EquipmentSuit
|
|
7, // 6: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
|
|
14, // 7: DBHero.equipSkill:type_name -> SkillData
|
|
8, // 8: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
|
|
9, // 9: DBHero.fetters:type_name -> DBHero.FettersEntry
|
|
10, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry
|
|
11, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry
|
|
12, // 12: DBHeroRecord.race:type_name -> DBHeroRecord.RaceEntry
|
|
13, // 13: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
|
|
14, // [14:14] is the sub-list for method output_type
|
|
14, // [14:14] is the sub-list for method input_type
|
|
14, // [14:14] is the sub-list for extension type_name
|
|
14, // [14:14] is the sub-list for extension extendee
|
|
0, // [0:14] is the sub-list for field type_name
|
|
}
|
|
|
|
func init() { file_hero_hero_db_proto_init() }
|
|
func file_hero_hero_db_proto_init() {
|
|
if File_hero_hero_db_proto != nil {
|
|
return
|
|
}
|
|
file_comm_proto_init()
|
|
file_equipment_equipment_db_proto_init()
|
|
if !protoimpl.UnsafeEnabled {
|
|
file_hero_hero_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*DBHero); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_hero_hero_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*DBHeroRecord); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_hero_hero_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*DBHeroTalent); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
type x struct{}
|
|
out := protoimpl.TypeBuilder{
|
|
File: protoimpl.DescBuilder{
|
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
|
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
|
NumEnums: 1,
|
|
NumMessages: 13,
|
|
NumExtensions: 0,
|
|
NumServices: 0,
|
|
},
|
|
GoTypes: file_hero_hero_db_proto_goTypes,
|
|
DependencyIndexes: file_hero_hero_db_proto_depIdxs,
|
|
EnumInfos: file_hero_hero_db_proto_enumTypes,
|
|
MessageInfos: file_hero_hero_db_proto_msgTypes,
|
|
}.Build()
|
|
File_hero_hero_db_proto = out.File
|
|
file_hero_hero_db_proto_rawDesc = nil
|
|
file_hero_hero_db_proto_goTypes = nil
|
|
file_hero_hero_db_proto_depIdxs = nil
|
|
}
|