//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSmithyAtlasScoreData struct { Id int32 InitLv int32 EntryNum int32 Score int32 } const TypeId_GameSmithyAtlasScoreData = -793121789 func (*GameSmithyAtlasScoreData) GetTypeId() int32 { return -793121789 } func (_v *GameSmithyAtlasScoreData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["initLv"].(float64); !_ok_ { err = errors.New("initLv error"); return }; _v.InitLv = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["entry_num"].(float64); !_ok_ { err = errors.New("entry_num error"); return }; _v.EntryNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score"].(float64); !_ok_ { err = errors.New("score error"); return }; _v.Score = int32(_tempNum_) } return } func DeserializeGameSmithyAtlasScoreData(_buf map[string]interface{}) (*GameSmithyAtlasScoreData, error) { v := &GameSmithyAtlasScoreData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }