// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: auto/auto_msg.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type AutoBattleChallengeReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BossId int32 `protobuf:"varint,1,opt,name=bossId,proto3" json:"bossId"` // boos 类型 Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度 Battle *BattleFormation `protobuf:"bytes,3,opt,name=battle,proto3" json:"battle"` AutoWin bool `protobuf:"varint,4,opt,name=autoWin,proto3" json:"autoWin"` // 失败自动停止 MaxExp bool `protobuf:"varint,5,opt,name=maxExp,proto3" json:"maxExp"` //雄达到满级则停止连续战斗 AutoBuy bool `protobuf:"varint,6,opt,name=autoBuy,proto3" json:"autoBuy"` // 自动购买 AutoSell int32 `protobuf:"varint,7,opt,name=autoSell,proto3" json:"autoSell"` // 自动出售星级装备 Ptype PlayType `protobuf:"varint,8,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 } func (x *AutoBattleChallengeReq) Reset() { *x = AutoBattleChallengeReq{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleChallengeReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleChallengeReq) ProtoMessage() {} func (x *AutoBattleChallengeReq) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleChallengeReq.ProtoReflect.Descriptor instead. func (*AutoBattleChallengeReq) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{0} } func (x *AutoBattleChallengeReq) GetBossId() int32 { if x != nil { return x.BossId } return 0 } func (x *AutoBattleChallengeReq) GetDifficulty() int32 { if x != nil { return x.Difficulty } return 0 } func (x *AutoBattleChallengeReq) GetBattle() *BattleFormation { if x != nil { return x.Battle } return nil } func (x *AutoBattleChallengeReq) GetAutoWin() bool { if x != nil { return x.AutoWin } return false } func (x *AutoBattleChallengeReq) GetMaxExp() bool { if x != nil { return x.MaxExp } return false } func (x *AutoBattleChallengeReq) GetAutoBuy() bool { if x != nil { return x.AutoBuy } return false } func (x *AutoBattleChallengeReq) GetAutoSell() int32 { if x != nil { return x.AutoSell } return 0 } func (x *AutoBattleChallengeReq) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } type AutoBattleChallengeResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"` } func (x *AutoBattleChallengeResp) Reset() { *x = AutoBattleChallengeResp{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleChallengeResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleChallengeResp) ProtoMessage() {} func (x *AutoBattleChallengeResp) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleChallengeResp.ProtoReflect.Descriptor instead. func (*AutoBattleChallengeResp) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{1} } func (x *AutoBattleChallengeResp) GetInfo() *BattleInfo { if x != nil { return x.Info } return nil } type AutoBattleOverReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报 } func (x *AutoBattleOverReq) Reset() { *x = AutoBattleOverReq{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleOverReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleOverReq) ProtoMessage() {} func (x *AutoBattleOverReq) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleOverReq.ProtoReflect.Descriptor instead. func (*AutoBattleOverReq) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{2} } func (x *AutoBattleOverReq) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } func (x *AutoBattleOverReq) GetReport() *BattleReport { if x != nil { return x.Report } return nil } // 客户端通知服务器打赢了 type AutoBattleOverResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Asset []*UserAtno `protobuf:"bytes,1,rep,name=asset,proto3" json:"asset"` // GameRe // 推送atn Info *BattleInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"` Over bool `protobuf:"varint,3,opt,name=over,proto3" json:"over"` // 是否结束 } func (x *AutoBattleOverResp) Reset() { *x = AutoBattleOverResp{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleOverResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleOverResp) ProtoMessage() {} func (x *AutoBattleOverResp) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleOverResp.ProtoReflect.Descriptor instead. func (*AutoBattleOverResp) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{3} } func (x *AutoBattleOverResp) GetAsset() []*UserAtno { if x != nil { return x.Asset } return nil } func (x *AutoBattleOverResp) GetInfo() *BattleInfo { if x != nil { return x.Info } return nil } func (x *AutoBattleOverResp) GetOver() bool { if x != nil { return x.Over } return false } // 主动结束战斗 type AutoBattleStopReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 } func (x *AutoBattleStopReq) Reset() { *x = AutoBattleStopReq{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleStopReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleStopReq) ProtoMessage() {} func (x *AutoBattleStopReq) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleStopReq.ProtoReflect.Descriptor instead. func (*AutoBattleStopReq) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{4} } func (x *AutoBattleStopReq) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } // 客户端通知服务器打赢了 type AutoBattleStopResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 } func (x *AutoBattleStopResp) Reset() { *x = AutoBattleStopResp{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AutoBattleStopResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*AutoBattleStopResp) ProtoMessage() {} func (x *AutoBattleStopResp) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AutoBattleStopResp.ProtoReflect.Descriptor instead. func (*AutoBattleStopResp) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{5} } func (x *AutoBattleStopResp) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } var File_auto_auto_msg_proto protoreflect.FileDescriptor var file_auto_auto_msg_proto_rawDesc = []byte{ 0x0a, 0x13, 0x61, 0x75, 0x74, 0x6f, 0x2f, 0x61, 0x75, 0x74, 0x6f, 0x5f, 0x6d, 0x73, 0x67, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x17, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, 0x6d, 0x73, 0x67, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x0a, 0x63, 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file_auto_auto_msg_proto_depIdxs = []int32{ 6, // 0: AutoBattleChallengeReq.battle:type_name -> BattleFormation 7, // 1: AutoBattleChallengeReq.ptype:type_name -> PlayType 8, // 2: AutoBattleChallengeResp.info:type_name -> BattleInfo 7, // 3: AutoBattleOverReq.ptype:type_name -> PlayType 9, // 4: AutoBattleOverReq.report:type_name -> BattleReport 10, // 5: AutoBattleOverResp.asset:type_name -> UserAtno 8, // 6: AutoBattleOverResp.info:type_name -> BattleInfo 7, // 7: AutoBattleStopReq.ptype:type_name -> PlayType 7, // 8: AutoBattleStopResp.ptype:type_name -> PlayType 9, // [9:9] is the sub-list for method output_type 9, // [9:9] is the sub-list for method input_type 9, // [9:9] is the sub-list for extension type_name 9, // [9:9] is the sub-list for extension extendee 0, // [0:9] is the sub-list for field type_name } func init() { file_auto_auto_msg_proto_init() } func file_auto_auto_msg_proto_init() { if File_auto_auto_msg_proto != nil { return } file_battle_battle_db_proto_init() file_battle_battle_msg_proto_init() file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_auto_auto_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AutoBattleChallengeReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_auto_auto_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AutoBattleChallengeResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_auto_auto_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AutoBattleOverReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_auto_auto_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AutoBattleOverResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: 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file_auto_auto_msg_proto_goTypes = nil file_auto_auto_msg_proto_depIdxs = nil }