package codec import "strconv" func Atoi(b []byte) (int, error) { return strconv.Atoi(BytesToString(b)) } func StringToInt64(b string) int64 { if i, err := strconv.ParseInt(b, 10, 64); err != nil { return 0 } else { return i } } func StringToFloat64(b string) float64 { if i, err := strconv.ParseFloat(b, 64); err != nil { return 0 } else { return i } } func ParseInt(b []byte, base int, bitSize int) (int64, error) { return strconv.ParseInt(BytesToString(b), base, bitSize) } func ParseUint(b []byte, base int, bitSize int) (uint64, error) { return strconv.ParseUint(BytesToString(b), base, bitSize) } func ParseFloat(b []byte, bitSize int) (float64, error) { return strconv.ParseFloat(BytesToString(b), bitSize) } func UintToString(n uint64) string { return BytesToString(strconv.AppendUint([]byte{}, n, 10)) } func IntToString(n int64) string { return BytesToString(strconv.AppendInt([]byte{}, n, 10)) } func FloatToString(f float64) string { return BytesToString(strconv.AppendFloat([]byte{}, f, 'f', -1, 64)) }