package main_test import ( "go_dreamfactory/cmd/v2/lib/common" cfg "go_dreamfactory/sys/configure/structs" "html/template" "os" "testing" ) type TaskCond struct { Data map[int32]*cfg.GameRdtaskCondiData } func TestTask(t *testing.T) { commcfg := &common.Config{ Path: "F:\\projects\\workspace\\go_dreamfactory\\bin\\json", } if tb, err := cfg.NewTables(commcfg.Loader); err == nil { data := tb.RdtaskCondi.GetDataMap() tmpl := template.New("task") tplTxt := `reqDataMap := map[int32]TaskCondi{ {{ range .Data }} {{.Id}}:{ {{.Type}},[]int32{ {{.Data1}},{{.Data2}},{{.Data3}},{{.Data4}},{{.Data5}} }, {{ end}} }` tpl, err := tmpl.Parse(tplTxt) if err != nil { t.Fatal(err) } //输出文件 file, err := os.OpenFile("./tpl.txt", os.O_CREATE|os.O_WRONLY, 0755) if err != nil { panic(err) } p := TaskCond{ Data: data, } tpl.Execute(file, p) } }