//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg

import "errors"

type GameChatChannelData struct {
    Key string
    TagList int32
    SpeakCd int32
}

const TypeId_GameChatChannelData = -819091751

func (*GameChatChannelData) GetTypeId() int32 {
    return -819091751
}

func (_v *GameChatChannelData)Deserialize(_buf map[string]interface{}) (err error) {
    { var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag_list"].(float64); !_ok_ { err = errors.New("tag_list error"); return }; _v.TagList = int32(_tempNum_) }
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speak_cd"].(float64); !_ok_ { err = errors.New("speak_cd error"); return }; _v.SpeakCd = int32(_tempNum_) }
    return
}

func DeserializeGameChatChannelData(_buf map[string]interface{}) (*GameChatChannelData, error) {
    v := &GameChatChannelData{}
    if err := v.Deserialize(_buf); err == nil {
        return v, nil
    } else {
        return nil, err
    }
}
