// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.28.0
// 	protoc        v3.20.0
// source: battle/battle_struct.proto

package pb

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type EffectTipsType int32

const (
	EffectTipsType_Eff_Success  EffectTipsType = 0
	EffectTipsType_Not_Success  EffectTipsType = 1 //没有成功
	EffectTipsType_Immunity     EffectTipsType = 2 //免疫
	EffectTipsType_Resist       EffectTipsType = 3 //抵抗
	EffectTipsType_Not_Gain     EffectTipsType = 4 //无法获得增益
	EffectTipsType_Not_Control  EffectTipsType = 5 //免疫控制
	EffectTipsType_Not_Action   EffectTipsType = 6 //无法行动
	EffectTipsType_Purification EffectTipsType = 7 //净化
)

// Enum value maps for EffectTipsType.
var (
	EffectTipsType_name = map[int32]string{
		0: "Eff_Success",
		1: "Not_Success",
		2: "Immunity",
		3: "Resist",
		4: "Not_Gain",
		5: "Not_Control",
		6: "Not_Action",
		7: "Purification",
	}
	EffectTipsType_value = map[string]int32{
		"Eff_Success":  0,
		"Not_Success":  1,
		"Immunity":     2,
		"Resist":       3,
		"Not_Gain":     4,
		"Not_Control":  5,
		"Not_Action":   6,
		"Purification": 7,
	}
)

func (x EffectTipsType) Enum() *EffectTipsType {
	p := new(EffectTipsType)
	*p = x
	return p
}

func (x EffectTipsType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EffectTipsType) Descriptor() protoreflect.EnumDescriptor {
	return file_battle_battle_struct_proto_enumTypes[0].Descriptor()
}

func (EffectTipsType) Type() protoreflect.EnumType {
	return &file_battle_battle_struct_proto_enumTypes[0]
}

func (x EffectTipsType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Use EffectTipsType.Descriptor instead.
func (EffectTipsType) EnumDescriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{0}
}

//修改行动值
type ComModifyOperate struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	To     int32   `protobuf:"varint,1,opt,name=to,proto3" json:"to"`
	Nv     float32 `protobuf:"fixed32,2,opt,name=nv,proto3" json:"nv"`      //行动值
	Reset_ bool    `protobuf:"varint,3,opt,name=reset,proto3" json:"reset"` //是否是清零
}

func (x *ComModifyOperate) Reset() {
	*x = ComModifyOperate{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComModifyOperate) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComModifyOperate) ProtoMessage() {}

func (x *ComModifyOperate) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComModifyOperate.ProtoReflect.Descriptor instead.
func (*ComModifyOperate) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{0}
}

func (x *ComModifyOperate) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

func (x *ComModifyOperate) GetNv() float32 {
	if x != nil {
		return x.Nv
	}
	return 0
}

func (x *ComModifyOperate) GetReset_() bool {
	if x != nil {
		return x.Reset_
	}
	return false
}

//战斗开始
type ComStartFight struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Reserve int32 `protobuf:"varint,1,opt,name=reserve,proto3" json:"reserve"`
}

func (x *ComStartFight) Reset() {
	*x = ComStartFight{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[1]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComStartFight) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComStartFight) ProtoMessage() {}

func (x *ComStartFight) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[1]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComStartFight.ProtoReflect.Descriptor instead.
func (*ComStartFight) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{1}
}

func (x *ComStartFight) GetReserve() int32 {
	if x != nil {
		return x.Reserve
	}
	return 0
}

//初始化战斗角色
type ComInitFight struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	CurWave      int32         `protobuf:"varint,1,opt,name=curWave,proto3" json:"curWave"`           //波次
	RedEntryRid  int32         `protobuf:"varint,2,opt,name=redEntryRid,proto3" json:"redEntryRid"`   // side=1
	BuleEntryRid int32         `protobuf:"varint,3,opt,name=buleEntryRid,proto3" json:"buleEntryRid"` // side = 2;
	PlayType     int32         `protobuf:"varint,4,opt,name=playType,proto3" json:"playType"`         //玩法类型
	Roles        []*BattleRole `protobuf:"bytes,5,rep,name=roles,proto3" json:"roles"`                //角色列表
}

func (x *ComInitFight) Reset() {
	*x = ComInitFight{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[2]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComInitFight) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComInitFight) ProtoMessage() {}

func (x *ComInitFight) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[2]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComInitFight.ProtoReflect.Descriptor instead.
func (*ComInitFight) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{2}
}

func (x *ComInitFight) GetCurWave() int32 {
	if x != nil {
		return x.CurWave
	}
	return 0
}

func (x *ComInitFight) GetRedEntryRid() int32 {
	if x != nil {
		return x.RedEntryRid
	}
	return 0
}

func (x *ComInitFight) GetBuleEntryRid() int32 {
	if x != nil {
		return x.BuleEntryRid
	}
	return 0
}

func (x *ComInitFight) GetPlayType() int32 {
	if x != nil {
		return x.PlayType
	}
	return 0
}

func (x *ComInitFight) GetRoles() []*BattleRole {
	if x != nil {
		return x.Roles
	}
	return nil
}

// 删除角色
type ComDeleteRole struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	To int32 `protobuf:"varint,1,opt,name=to,proto3" json:"to"`
}

func (x *ComDeleteRole) Reset() {
	*x = ComDeleteRole{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[3]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComDeleteRole) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComDeleteRole) ProtoMessage() {}

func (x *ComDeleteRole) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[3]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComDeleteRole.ProtoReflect.Descriptor instead.
func (*ComDeleteRole) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{3}
}

func (x *ComDeleteRole) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

//战斗结束指令
type ComEndFight struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	FightId    string `protobuf:"bytes,1,opt,name=fightId,proto3" json:"fightId"`
	WinSide    int32  `protobuf:"varint,2,opt,name=winSide,proto3" json:"winSide"`
	TotalRound int32  `protobuf:"varint,3,opt,name=totalRound,proto3" json:"totalRound"` //经历回合
	RedDeath   int32  `protobuf:"varint,4,opt,name=RedDeath,proto3" json:"RedDeath"`     //红方死亡统计
	BuleDeath  int32  `protobuf:"varint,5,opt,name=buleDeath,proto3" json:"buleDeath"`   //蓝方死亡统计
}

func (x *ComEndFight) Reset() {
	*x = ComEndFight{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[4]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComEndFight) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComEndFight) ProtoMessage() {}

func (x *ComEndFight) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[4]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComEndFight.ProtoReflect.Descriptor instead.
func (*ComEndFight) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{4}
}

func (x *ComEndFight) GetFightId() string {
	if x != nil {
		return x.FightId
	}
	return ""
}

func (x *ComEndFight) GetWinSide() int32 {
	if x != nil {
		return x.WinSide
	}
	return 0
}

func (x *ComEndFight) GetTotalRound() int32 {
	if x != nil {
		return x.TotalRound
	}
	return 0
}

func (x *ComEndFight) GetRedDeath() int32 {
	if x != nil {
		return x.RedDeath
	}
	return 0
}

func (x *ComEndFight) GetBuleDeath() int32 {
	if x != nil {
		return x.BuleDeath
	}
	return 0
}

//技能信息
type ComSkillInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	SkillId    int32 `protobuf:"varint,1,opt,name=skillId,proto3" json:"skillId"`
	Lv         int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"`
	MaxCd      int32 `protobuf:"varint,3,opt,name=maxCd,proto3" json:"maxCd"`
	Cd         int32 `protobuf:"varint,4,opt,name=cd,proto3" json:"cd"`
	ShowEffect bool  `protobuf:"varint,5,opt,name=showEffect,proto3" json:"showEffect"` //是否显示CD恢复特效
	CanEmit    bool  `protobuf:"varint,6,opt,name=CanEmit,proto3" json:"CanEmit"`       //能否释放
}

func (x *ComSkillInfo) Reset() {
	*x = ComSkillInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[5]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComSkillInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComSkillInfo) ProtoMessage() {}

func (x *ComSkillInfo) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[5]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComSkillInfo.ProtoReflect.Descriptor instead.
func (*ComSkillInfo) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{5}
}

func (x *ComSkillInfo) GetSkillId() int32 {
	if x != nil {
		return x.SkillId
	}
	return 0
}

func (x *ComSkillInfo) GetLv() int32 {
	if x != nil {
		return x.Lv
	}
	return 0
}

func (x *ComSkillInfo) GetMaxCd() int32 {
	if x != nil {
		return x.MaxCd
	}
	return 0
}

func (x *ComSkillInfo) GetCd() int32 {
	if x != nil {
		return x.Cd
	}
	return 0
}

func (x *ComSkillInfo) GetShowEffect() bool {
	if x != nil {
		return x.ShowEffect
	}
	return false
}

func (x *ComSkillInfo) GetCanEmit() bool {
	if x != nil {
		return x.CanEmit
	}
	return false
}

//回合开始
type ComStartAction struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	From      int32           `protobuf:"varint,1,opt,name=from,proto3" json:"from"`     //当前出手角色
	Target    int32           `protobuf:"varint,2,opt,name=target,proto3" json:"target"` //预选攻击目标
	CurRound  int32           `protobuf:"varint,3,opt,name=curRound,proto3" json:"curRound"`
	SkillInfo []*ComSkillInfo `protobuf:"bytes,4,rep,name=skillInfo,proto3" json:"skillInfo"`
}

func (x *ComStartAction) Reset() {
	*x = ComStartAction{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[6]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComStartAction) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComStartAction) ProtoMessage() {}

func (x *ComStartAction) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[6]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComStartAction.ProtoReflect.Descriptor instead.
func (*ComStartAction) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{6}
}

func (x *ComStartAction) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

func (x *ComStartAction) GetTarget() int32 {
	if x != nil {
		return x.Target
	}
	return 0
}

func (x *ComStartAction) GetCurRound() int32 {
	if x != nil {
		return x.CurRound
	}
	return 0
}

func (x *ComStartAction) GetSkillInfo() []*ComSkillInfo {
	if x != nil {
		return x.SkillInfo
	}
	return nil
}

//角色技能CD
type ComSkillCDAction struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	From      int32           `protobuf:"varint,1,opt,name=from,proto3" json:"from"`
	SkillInfo []*ComSkillInfo `protobuf:"bytes,2,rep,name=skillInfo,proto3" json:"skillInfo"`
}

func (x *ComSkillCDAction) Reset() {
	*x = ComSkillCDAction{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[7]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComSkillCDAction) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComSkillCDAction) ProtoMessage() {}

func (x *ComSkillCDAction) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[7]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComSkillCDAction.ProtoReflect.Descriptor instead.
func (*ComSkillCDAction) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{7}
}

func (x *ComSkillCDAction) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

func (x *ComSkillCDAction) GetSkillInfo() []*ComSkillInfo {
	if x != nil {
		return x.SkillInfo
	}
	return nil
}

//回合结束
type ComStopAction struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //当前结束回合角色
}

func (x *ComStopAction) Reset() {
	*x = ComStopAction{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[8]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComStopAction) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComStopAction) ProtoMessage() {}

func (x *ComStopAction) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[8]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComStopAction.ProtoReflect.Descriptor instead.
func (*ComStopAction) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{8}
}

func (x *ComStopAction) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

//等待输入技能
type ComWaitInputSkill struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Auto     bool  `protobuf:"varint,1,opt,name=auto,proto3" json:"auto"`
	Side     int32 `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
	SkillId  int32 `protobuf:"varint,3,opt,name=skillId,proto3" json:"skillId"`
	Target   int32 `protobuf:"varint,4,opt,name=target,proto3" json:"target"`
	CurRound int32 `protobuf:"varint,5,opt,name=curRound,proto3" json:"curRound"`
}

func (x *ComWaitInputSkill) Reset() {
	*x = ComWaitInputSkill{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[9]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComWaitInputSkill) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComWaitInputSkill) ProtoMessage() {}

func (x *ComWaitInputSkill) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[9]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComWaitInputSkill.ProtoReflect.Descriptor instead.
func (*ComWaitInputSkill) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{9}
}

func (x *ComWaitInputSkill) GetAuto() bool {
	if x != nil {
		return x.Auto
	}
	return false
}

func (x *ComWaitInputSkill) GetSide() int32 {
	if x != nil {
		return x.Side
	}
	return 0
}

func (x *ComWaitInputSkill) GetSkillId() int32 {
	if x != nil {
		return x.SkillId
	}
	return 0
}

func (x *ComWaitInputSkill) GetTarget() int32 {
	if x != nil {
		return x.Target
	}
	return 0
}

func (x *ComWaitInputSkill) GetCurRound() int32 {
	if x != nil {
		return x.CurRound
	}
	return 0
}

//主技能命令
type ComSkillAtk struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	From    int32               `protobuf:"varint,1,opt,name=from,proto3" json:"from"`
	Skillid int32               `protobuf:"varint,2,opt,name=skillid,proto3" json:"skillid"`
	Lv      int32               `protobuf:"varint,3,opt,name=lv,proto3" json:"lv"`
	Param   int32               `protobuf:"varint,4,opt,name=param,proto3" json:"param"`
	Target  int32               `protobuf:"varint,5,opt,name=target,proto3" json:"target"` //释放目标
	ComList []*ComSkillAfterAtk `protobuf:"bytes,6,rep,name=comList,proto3" json:"comList"`
	AniName string              `protobuf:"bytes,7,opt,name=aniName,proto3" json:"aniName"` //预览使用
}

func (x *ComSkillAtk) Reset() {
	*x = ComSkillAtk{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[10]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComSkillAtk) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComSkillAtk) ProtoMessage() {}

func (x *ComSkillAtk) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[10]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComSkillAtk.ProtoReflect.Descriptor instead.
func (*ComSkillAtk) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{10}
}

func (x *ComSkillAtk) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

func (x *ComSkillAtk) GetSkillid() int32 {
	if x != nil {
		return x.Skillid
	}
	return 0
}

func (x *ComSkillAtk) GetLv() int32 {
	if x != nil {
		return x.Lv
	}
	return 0
}

func (x *ComSkillAtk) GetParam() int32 {
	if x != nil {
		return x.Param
	}
	return 0
}

func (x *ComSkillAtk) GetTarget() int32 {
	if x != nil {
		return x.Target
	}
	return 0
}

func (x *ComSkillAtk) GetComList() []*ComSkillAfterAtk {
	if x != nil {
		return x.ComList
	}
	return nil
}

func (x *ComSkillAtk) GetAniName() string {
	if x != nil {
		return x.AniName
	}
	return ""
}

//子技能
type ComSkillAfterAtk struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Skillid int32        `protobuf:"varint,1,opt,name=skillid,proto3" json:"skillid"`
	From    int32        `protobuf:"varint,2,opt,name=from,proto3" json:"from"`
	Target  []int32      `protobuf:"varint,4,rep,packed,name=target,proto3" json:"target"` //子技能目标(弹道类技能会用到)
	ComList []*BattleCmd `protobuf:"bytes,5,rep,name=comList,proto3" json:"comList"`
}

func (x *ComSkillAfterAtk) Reset() {
	*x = ComSkillAfterAtk{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[11]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComSkillAfterAtk) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComSkillAfterAtk) ProtoMessage() {}

func (x *ComSkillAfterAtk) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[11]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComSkillAfterAtk.ProtoReflect.Descriptor instead.
func (*ComSkillAfterAtk) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{11}
}

func (x *ComSkillAfterAtk) GetSkillid() int32 {
	if x != nil {
		return x.Skillid
	}
	return 0
}

func (x *ComSkillAfterAtk) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

func (x *ComSkillAfterAtk) GetTarget() []int32 {
	if x != nil {
		return x.Target
	}
	return nil
}

func (x *ComSkillAfterAtk) GetComList() []*BattleCmd {
	if x != nil {
		return x.ComList
	}
	return nil
}

//buff
type ComMondifyBuff struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	To         int32   `protobuf:"varint,1,opt,name=to,proto3" json:"to"`
	Gid        int64   `protobuf:"varint,2,opt,name=gid,proto3" json:"gid"`               //唯一实体id
	BuffId     int32   `protobuf:"varint,3,opt,name=buffId,proto3" json:"buffId"`         //配置id
	OverlapNum int32   `protobuf:"varint,4,opt,name=overlapNum,proto3" json:"overlapNum"` //叠加层数
	Param      float32 `protobuf:"fixed32,5,opt,name=param,proto3" json:"param"`          //参数 - 护盾量
	Operate    int32   `protobuf:"varint,6,opt,name=operate,proto3" json:"operate"`       // 0 移除 1 添加 2 修改
}

func (x *ComMondifyBuff) Reset() {
	*x = ComMondifyBuff{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[12]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComMondifyBuff) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComMondifyBuff) ProtoMessage() {}

func (x *ComMondifyBuff) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[12]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComMondifyBuff.ProtoReflect.Descriptor instead.
func (*ComMondifyBuff) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{12}
}

func (x *ComMondifyBuff) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

func (x *ComMondifyBuff) GetGid() int64 {
	if x != nil {
		return x.Gid
	}
	return 0
}

func (x *ComMondifyBuff) GetBuffId() int32 {
	if x != nil {
		return x.BuffId
	}
	return 0
}

func (x *ComMondifyBuff) GetOverlapNum() int32 {
	if x != nil {
		return x.OverlapNum
	}
	return 0
}

func (x *ComMondifyBuff) GetParam() float32 {
	if x != nil {
		return x.Param
	}
	return 0
}

func (x *ComMondifyBuff) GetOperate() int32 {
	if x != nil {
		return x.Operate
	}
	return 0
}

//复活
type ComRebirth struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	To int32 `protobuf:"varint,1,opt,name=to,proto3" json:"to"`
}

func (x *ComRebirth) Reset() {
	*x = ComRebirth{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[13]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComRebirth) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComRebirth) ProtoMessage() {}

func (x *ComRebirth) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[13]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComRebirth.ProtoReflect.Descriptor instead.
func (*ComRebirth) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{13}
}

func (x *ComRebirth) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

//血量变化
type ComModifyHealth struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	To         int32   `protobuf:"varint,1,opt,name=to,proto3" json:"to"`
	From       int32   `protobuf:"varint,2,opt,name=from,proto3" json:"from"`
	Baoji      bool    `protobuf:"varint,3,opt,name=baoji,proto3" json:"baoji"`
	HideDmg    bool    `protobuf:"varint,4,opt,name=hideDmg,proto3" json:"hideDmg"`
	ModifyType int32   `protobuf:"varint,5,opt,name=modifyType,proto3" json:"modifyType"`
	Num        float32 `protobuf:"fixed32,6,opt,name=num,proto3" json:"num"`
	Nhp        int32   `protobuf:"varint,7,opt,name=nhp,proto3" json:"nhp"`
	Mhp        int32   `protobuf:"varint,8,opt,name=mhp,proto3" json:"mhp"`
	Dmg        bool    `protobuf:"varint,9,opt,name=dmg,proto3" json:"dmg"` //会出现 -0的情况
}

func (x *ComModifyHealth) Reset() {
	*x = ComModifyHealth{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[14]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComModifyHealth) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComModifyHealth) ProtoMessage() {}

func (x *ComModifyHealth) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[14]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComModifyHealth.ProtoReflect.Descriptor instead.
func (*ComModifyHealth) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{14}
}

func (x *ComModifyHealth) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

func (x *ComModifyHealth) GetFrom() int32 {
	if x != nil {
		return x.From
	}
	return 0
}

func (x *ComModifyHealth) GetBaoji() bool {
	if x != nil {
		return x.Baoji
	}
	return false
}

func (x *ComModifyHealth) GetHideDmg() bool {
	if x != nil {
		return x.HideDmg
	}
	return false
}

func (x *ComModifyHealth) GetModifyType() int32 {
	if x != nil {
		return x.ModifyType
	}
	return 0
}

func (x *ComModifyHealth) GetNum() float32 {
	if x != nil {
		return x.Num
	}
	return 0
}

func (x *ComModifyHealth) GetNhp() int32 {
	if x != nil {
		return x.Nhp
	}
	return 0
}

func (x *ComModifyHealth) GetMhp() int32 {
	if x != nil {
		return x.Mhp
	}
	return 0
}

func (x *ComModifyHealth) GetDmg() bool {
	if x != nil {
		return x.Dmg
	}
	return false
}

//教学任务更新
type ComTeachTask struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id    int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"`
	Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"`
}

func (x *ComTeachTask) Reset() {
	*x = ComTeachTask{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[15]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComTeachTask) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComTeachTask) ProtoMessage() {}

func (x *ComTeachTask) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[15]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComTeachTask.ProtoReflect.Descriptor instead.
func (*ComTeachTask) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{15}
}

func (x *ComTeachTask) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *ComTeachTask) GetCount() int32 {
	if x != nil {
		return x.Count
	}
	return 0
}

//剧情
type ComStory struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id      int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"`
	StoryId int32 `protobuf:"varint,2,opt,name=storyId,proto3" json:"storyId"`
}

func (x *ComStory) Reset() {
	*x = ComStory{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[16]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComStory) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComStory) ProtoMessage() {}

func (x *ComStory) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[16]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComStory.ProtoReflect.Descriptor instead.
func (*ComStory) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{16}
}

func (x *ComStory) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *ComStory) GetStoryId() int32 {
	if x != nil {
		return x.StoryId
	}
	return 0
}

//剧情
type ComGuide struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id      int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"`
	GuideId int32 `protobuf:"varint,2,opt,name=guideId,proto3" json:"guideId"`
}

func (x *ComGuide) Reset() {
	*x = ComGuide{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[17]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComGuide) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComGuide) ProtoMessage() {}

func (x *ComGuide) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[17]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComGuide.ProtoReflect.Descriptor instead.
func (*ComGuide) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{17}
}

func (x *ComGuide) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *ComGuide) GetGuideId() int32 {
	if x != nil {
		return x.GuideId
	}
	return 0
}

//中途创建角色
type ComCreateRoles struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Side     int32         `protobuf:"varint,1,opt,name=side,proto3" json:"side"`
	EntryRid int32         `protobuf:"varint,2,opt,name=entryRid,proto3" json:"entryRid"`
	PlayType int32         `protobuf:"varint,3,opt,name=playType,proto3" json:"playType"`
	Roles    []*BattleRole `protobuf:"bytes,4,rep,name=roles,proto3" json:"roles"`
}

func (x *ComCreateRoles) Reset() {
	*x = ComCreateRoles{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[18]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComCreateRoles) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComCreateRoles) ProtoMessage() {}

func (x *ComCreateRoles) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[18]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComCreateRoles.ProtoReflect.Descriptor instead.
func (*ComCreateRoles) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{18}
}

func (x *ComCreateRoles) GetSide() int32 {
	if x != nil {
		return x.Side
	}
	return 0
}

func (x *ComCreateRoles) GetEntryRid() int32 {
	if x != nil {
		return x.EntryRid
	}
	return 0
}

func (x *ComCreateRoles) GetPlayType() int32 {
	if x != nil {
		return x.PlayType
	}
	return 0
}

func (x *ComCreateRoles) GetRoles() []*BattleRole {
	if x != nil {
		return x.Roles
	}
	return nil
}

//播放特效
type ComPlayEffect struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	EffectName string `protobuf:"bytes,1,opt,name=effectName,proto3" json:"effectName"`
	Side       int32  `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
}

func (x *ComPlayEffect) Reset() {
	*x = ComPlayEffect{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[19]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComPlayEffect) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComPlayEffect) ProtoMessage() {}

func (x *ComPlayEffect) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[19]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComPlayEffect.ProtoReflect.Descriptor instead.
func (*ComPlayEffect) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{19}
}

func (x *ComPlayEffect) GetEffectName() string {
	if x != nil {
		return x.EffectName
	}
	return ""
}

func (x *ComPlayEffect) GetSide() int32 {
	if x != nil {
		return x.Side
	}
	return 0
}

//出手倒计时
type ComEmitCountdown struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Reserve int32 `protobuf:"varint,1,opt,name=reserve,proto3" json:"reserve"`
}

func (x *ComEmitCountdown) Reset() {
	*x = ComEmitCountdown{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[20]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComEmitCountdown) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComEmitCountdown) ProtoMessage() {}

func (x *ComEmitCountdown) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[20]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComEmitCountdown.ProtoReflect.Descriptor instead.
func (*ComEmitCountdown) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{20}
}

func (x *ComEmitCountdown) GetReserve() int32 {
	if x != nil {
		return x.Reserve
	}
	return 0
}

//特殊效果飘字
type ComEffectTips struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Type EffectTipsType `protobuf:"varint,1,opt,name=type,proto3,enum=EffectTipsType" json:"type"`
	To   int32          `protobuf:"varint,2,opt,name=to,proto3" json:"to"`
}

func (x *ComEffectTips) Reset() {
	*x = ComEffectTips{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[21]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComEffectTips) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComEffectTips) ProtoMessage() {}

func (x *ComEffectTips) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[21]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComEffectTips.ProtoReflect.Descriptor instead.
func (*ComEffectTips) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{21}
}

func (x *ComEffectTips) GetType() EffectTipsType {
	if x != nil {
		return x.Type
	}
	return EffectTipsType_Eff_Success
}

func (x *ComEffectTips) GetTo() int32 {
	if x != nil {
		return x.To
	}
	return 0
}

//链接特效
type ComChainEffect struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Roles []int32 `protobuf:"varint,1,rep,packed,name=roles,proto3" json:"roles"`
}

func (x *ComChainEffect) Reset() {
	*x = ComChainEffect{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[22]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComChainEffect) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComChainEffect) ProtoMessage() {}

func (x *ComChainEffect) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[22]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComChainEffect.ProtoReflect.Descriptor instead.
func (*ComChainEffect) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{22}
}

func (x *ComChainEffect) GetRoles() []int32 {
	if x != nil {
		return x.Roles
	}
	return nil
}

//护盾统计
type ComShieldInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Rid   int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid"`     //角色id
	Value int32 `protobuf:"varint,2,opt,name=value,proto3" json:"value"` //抵消的伤害量
}

func (x *ComShieldInfo) Reset() {
	*x = ComShieldInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_struct_proto_msgTypes[23]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *ComShieldInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ComShieldInfo) ProtoMessage() {}

func (x *ComShieldInfo) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_struct_proto_msgTypes[23]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ComShieldInfo.ProtoReflect.Descriptor instead.
func (*ComShieldInfo) Descriptor() ([]byte, []int) {
	return file_battle_battle_struct_proto_rawDescGZIP(), []int{23}
}

func (x *ComShieldInfo) GetRid() int32 {
	if x != nil {
		return x.Rid
	}
	return 0
}

func (x *ComShieldInfo) GetValue() int32 {
	if x != nil {
		return x.Value
	}
	return 0
}

var File_battle_battle_struct_proto protoreflect.FileDescriptor

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}

var (
	file_battle_battle_struct_proto_rawDescOnce sync.Once
	file_battle_battle_struct_proto_rawDescData = file_battle_battle_struct_proto_rawDesc
)

func file_battle_battle_struct_proto_rawDescGZIP() []byte {
	file_battle_battle_struct_proto_rawDescOnce.Do(func() {
		file_battle_battle_struct_proto_rawDescData = protoimpl.X.CompressGZIP(file_battle_battle_struct_proto_rawDescData)
	})
	return file_battle_battle_struct_proto_rawDescData
}

var file_battle_battle_struct_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_battle_battle_struct_proto_msgTypes = make([]protoimpl.MessageInfo, 24)
var file_battle_battle_struct_proto_goTypes = []interface{}{
	(EffectTipsType)(0),       // 0: EffectTipsType
	(*ComModifyOperate)(nil),  // 1: ComModifyOperate
	(*ComStartFight)(nil),     // 2: ComStartFight
	(*ComInitFight)(nil),      // 3: ComInitFight
	(*ComDeleteRole)(nil),     // 4: ComDeleteRole
	(*ComEndFight)(nil),       // 5: ComEndFight
	(*ComSkillInfo)(nil),      // 6: ComSkillInfo
	(*ComStartAction)(nil),    // 7: ComStartAction
	(*ComSkillCDAction)(nil),  // 8: ComSkillCDAction
	(*ComStopAction)(nil),     // 9: ComStopAction
	(*ComWaitInputSkill)(nil), // 10: ComWaitInputSkill
	(*ComSkillAtk)(nil),       // 11: ComSkillAtk
	(*ComSkillAfterAtk)(nil),  // 12: ComSkillAfterAtk
	(*ComMondifyBuff)(nil),    // 13: ComMondifyBuff
	(*ComRebirth)(nil),        // 14: ComRebirth
	(*ComModifyHealth)(nil),   // 15: ComModifyHealth
	(*ComTeachTask)(nil),      // 16: ComTeachTask
	(*ComStory)(nil),          // 17: ComStory
	(*ComGuide)(nil),          // 18: ComGuide
	(*ComCreateRoles)(nil),    // 19: ComCreateRoles
	(*ComPlayEffect)(nil),     // 20: ComPlayEffect
	(*ComEmitCountdown)(nil),  // 21: ComEmitCountdown
	(*ComEffectTips)(nil),     // 22: ComEffectTips
	(*ComChainEffect)(nil),    // 23: ComChainEffect
	(*ComShieldInfo)(nil),     // 24: ComShieldInfo
	(*BattleRole)(nil),        // 25: BattleRole
	(*BattleCmd)(nil),         // 26: BattleCmd
}
var file_battle_battle_struct_proto_depIdxs = []int32{
	25, // 0: ComInitFight.roles:type_name -> BattleRole
	6,  // 1: ComStartAction.skillInfo:type_name -> ComSkillInfo
	6,  // 2: ComSkillCDAction.skillInfo:type_name -> ComSkillInfo
	12, // 3: ComSkillAtk.comList:type_name -> ComSkillAfterAtk
	26, // 4: ComSkillAfterAtk.comList:type_name -> BattleCmd
	25, // 5: ComCreateRoles.roles:type_name -> BattleRole
	0,  // 6: ComEffectTips.type:type_name -> EffectTipsType
	7,  // [7:7] is the sub-list for method output_type
	7,  // [7:7] is the sub-list for method input_type
	7,  // [7:7] is the sub-list for extension type_name
	7,  // [7:7] is the sub-list for extension extendee
	0,  // [0:7] is the sub-list for field type_name
}

func init() { file_battle_battle_struct_proto_init() }
func file_battle_battle_struct_proto_init() {
	if File_battle_battle_struct_proto != nil {
		return
	}
	file_battle_battle_db_proto_init()
	file_battle_battle_msg_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_battle_battle_struct_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComModifyOperate); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComStartFight); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComInitFight); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComDeleteRole); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComEndFight); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComSkillInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComStartAction); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComSkillCDAction); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComStopAction); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComWaitInputSkill); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComSkillAtk); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComSkillAfterAtk); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComMondifyBuff); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComRebirth); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComModifyHealth); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComTeachTask); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComStory); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComGuide); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComCreateRoles); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComPlayEffect); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComEmitCountdown); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComEffectTips); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComChainEffect); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_struct_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*ComShieldInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_battle_battle_struct_proto_rawDesc,
			NumEnums:      1,
			NumMessages:   24,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_battle_battle_struct_proto_goTypes,
		DependencyIndexes: file_battle_battle_struct_proto_depIdxs,
		EnumInfos:         file_battle_battle_struct_proto_enumTypes,
		MessageInfos:      file_battle_battle_struct_proto_msgTypes,
	}.Build()
	File_battle_battle_struct_proto = out.File
	file_battle_battle_struct_proto_rawDesc = nil
	file_battle_battle_struct_proto_goTypes = nil
	file_battle_battle_struct_proto_depIdxs = nil
}
