//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg

const (
    GameSkillEffectType_Dmg = 1
    GameSkillEffectType_AddPas = 2
    GameSkillEffectType_AddBuff = 3
    GameSkillEffectType_AddShieldBuff = 4
    GameSkillEffectType_Tre = 5
    GameSkillEffectType_RobPro = 6
    GameSkillEffectType_BuffCD = 7
    GameSkillEffectType_RemoveDebuff = 8
    GameSkillEffectType_AveTre = 9
    GameSkillEffectType_ShiftBuff = 10
    GameSkillEffectType_RealityDmg = 11
    GameSkillEffectType_AddActValue = 12
    GameSkillEffectType_BuffAddActValue = 13
    GameSkillEffectType_DrawActValue = 14
    GameSkillEffectType_SkillCD = 15
    GameSkillEffectType_SkillMaxCD = 16
    GameSkillEffectType_MaxDmg = 17
    GameSkillEffectType_RandBuff = 18
    GameSkillEffectType_DpsByAddBuff = 19
    GameSkillEffectType_FrontDmg_1 = 20
    GameSkillEffectType_FrontDmg_2 = 21
    GameSkillEffectType_FrontDmg_3 = 22
    GameSkillEffectType_FrontDmg_4 = 23
    GameSkillEffectType_ExtraDmg_1 = 24
    GameSkillEffectType_ExtraDmg_2 = 25
    GameSkillEffectType_ExtraDmg_3 = 26
    GameSkillEffectType_ExtraDmg_4 = 27
    GameSkillEffectType_Round = 28
    GameSkillEffectType_TreBeyondByAddBuff = 29
    GameSkillEffectType_DpsByTre = 30
    GameSkillEffectType_Rebirth = 31
    GameSkillEffectType_StealBuff = 32
    GameSkillEffectType_BuffDmg = 33
    GameSkillEffectType_BuffTre = 34
    GameSkillEffectType_ShiftOurAllBuff = 35
    GameSkillEffectType_DrawActValueToTeam = 36
    GameSkillEffectType_SpecialTre = 37
    GameSkillEffectType_RandChildSkill = 38
    GameSkillEffectType_AddActValueByEffect = 39
    GameSkillEffectType_TreByBuffNum = 40
    GameSkillEffectType_GetTargetBuffNum = 41
)
