//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg

import "errors"

type GameMsgdistribData struct {
    Msgid string
    Open bool
    Routrules string
    Describe string
}

const TypeId_GameMsgdistribData = 2119439946

func (*GameMsgdistribData) GetTypeId() int32 {
    return 2119439946
}

func (_v *GameMsgdistribData)Deserialize(_buf map[string]interface{}) (err error) {
    { var _ok_ bool; if _v.Msgid, _ok_ = _buf["msgid"].(string); !_ok_ { err = errors.New("msgid error"); return } }
    { var _ok_ bool; if _v.Open, _ok_ = _buf["open"].(bool); !_ok_ { err = errors.New("open error"); return } }
    { var _ok_ bool; if _v.Routrules, _ok_ = _buf["routrules"].(string); !_ok_ { err = errors.New("routrules error"); return } }
    { var _ok_ bool; if _v.Describe, _ok_ = _buf["describe"].(string); !_ok_ { err = errors.New("describe error"); return } }
    return
}

func DeserializeGameMsgdistribData(_buf map[string]interface{}) (*GameMsgdistribData, error) {
    v := &GameMsgdistribData{}
    if err := v.Deserialize(_buf); err == nil {
        return v, nil
    } else {
        return nil, err
    }
}
