// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.28.0
// 	protoc        v3.20.0
// source: auto/auto_db.proto

package pb

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// 自动战斗
type DBAutoBattle struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id         string           `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`                   //ID
	Uid        string           `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"`                 //用户ID
	AutoWin    bool             `protobuf:"varint,3,opt,name=autoWin,proto3" json:"autoWin" bson:"autoWin"`    //失败自动停止
	MaxExp     bool             `protobuf:"varint,4,opt,name=maxExp,proto3" json:"maxExp"`                     //@go_tags(`bson:"maxExp"`)雄达到满级则停止连续战斗
	AutoBuy    bool             `protobuf:"varint,5,opt,name=autoBuy,proto3" json:"autoBuy" bson:"autoBuy"`    //自动购买
	AutoSell   int32            `protobuf:"varint,6,opt,name=autoSell,proto3" json:"autoSell" bson:"autoSell"` //自动出售星级装备
	Ptype      PlayType         `protobuf:"varint,7,opt,name=ptype,proto3,enum=PlayType" json:"ptype"`         // 类型
	BossId     int32            `protobuf:"varint,8,opt,name=bossId,proto3" json:"bossId" bson:"bossId"`
	Difficulty int32            `protobuf:"varint,9,opt,name=difficulty,proto3" json:"difficulty"`
	Battle     *BattleFormation `protobuf:"bytes,10,opt,name=battle,proto3" json:"battle"` // 阵容信息
}

func (x *DBAutoBattle) Reset() {
	*x = DBAutoBattle{}
	if protoimpl.UnsafeEnabled {
		mi := &file_auto_auto_db_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *DBAutoBattle) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*DBAutoBattle) ProtoMessage() {}

func (x *DBAutoBattle) ProtoReflect() protoreflect.Message {
	mi := &file_auto_auto_db_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use DBAutoBattle.ProtoReflect.Descriptor instead.
func (*DBAutoBattle) Descriptor() ([]byte, []int) {
	return file_auto_auto_db_proto_rawDescGZIP(), []int{0}
}

func (x *DBAutoBattle) GetId() string {
	if x != nil {
		return x.Id
	}
	return ""
}

func (x *DBAutoBattle) GetUid() string {
	if x != nil {
		return x.Uid
	}
	return ""
}

func (x *DBAutoBattle) GetAutoWin() bool {
	if x != nil {
		return x.AutoWin
	}
	return false
}

func (x *DBAutoBattle) GetMaxExp() bool {
	if x != nil {
		return x.MaxExp
	}
	return false
}

func (x *DBAutoBattle) GetAutoBuy() bool {
	if x != nil {
		return x.AutoBuy
	}
	return false
}

func (x *DBAutoBattle) GetAutoSell() int32 {
	if x != nil {
		return x.AutoSell
	}
	return 0
}

func (x *DBAutoBattle) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *DBAutoBattle) GetBossId() int32 {
	if x != nil {
		return x.BossId
	}
	return 0
}

func (x *DBAutoBattle) GetDifficulty() int32 {
	if x != nil {
		return x.Difficulty
	}
	return 0
}

func (x *DBAutoBattle) GetBattle() *BattleFormation {
	if x != nil {
		return x.Battle
	}
	return nil
}

var File_auto_auto_db_proto protoreflect.FileDescriptor

var file_auto_auto_db_proto_rawDesc = []byte{
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}

var (
	file_auto_auto_db_proto_rawDescOnce sync.Once
	file_auto_auto_db_proto_rawDescData = file_auto_auto_db_proto_rawDesc
)

func file_auto_auto_db_proto_rawDescGZIP() []byte {
	file_auto_auto_db_proto_rawDescOnce.Do(func() {
		file_auto_auto_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_auto_auto_db_proto_rawDescData)
	})
	return file_auto_auto_db_proto_rawDescData
}

var file_auto_auto_db_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_auto_auto_db_proto_goTypes = []interface{}{
	(*DBAutoBattle)(nil),    // 0: DBAutoBattle
	(PlayType)(0),           // 1: PlayType
	(*BattleFormation)(nil), // 2: BattleFormation
}
var file_auto_auto_db_proto_depIdxs = []int32{
	1, // 0: DBAutoBattle.ptype:type_name -> PlayType
	2, // 1: DBAutoBattle.battle:type_name -> BattleFormation
	2, // [2:2] is the sub-list for method output_type
	2, // [2:2] is the sub-list for method input_type
	2, // [2:2] is the sub-list for extension type_name
	2, // [2:2] is the sub-list for extension extendee
	0, // [0:2] is the sub-list for field type_name
}

func init() { file_auto_auto_db_proto_init() }
func file_auto_auto_db_proto_init() {
	if File_auto_auto_db_proto != nil {
		return
	}
	file_battle_battle_db_proto_init()
	file_battle_battle_msg_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_auto_auto_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*DBAutoBattle); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_auto_auto_db_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   1,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_auto_auto_db_proto_goTypes,
		DependencyIndexes: file_auto_auto_db_proto_depIdxs,
		MessageInfos:      file_auto_auto_db_proto_msgTypes,
	}.Build()
	File_auto_auto_db_proto = out.File
	file_auto_auto_db_proto_rawDesc = nil
	file_auto_auto_db_proto_goTypes = nil
	file_auto_auto_db_proto_depIdxs = nil
}
