// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.28.0
// 	protoc        v3.20.0
// source: battle/battle_msg.proto

package pb

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	anypb "google.golang.org/protobuf/types/known/anypb"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type LineUp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Cid  string `protobuf:"bytes,1,opt,name=cid,proto3" json:"cid"`    // 配置表id
	Star int32  `protobuf:"varint,2,opt,name=star,proto3" json:"star"` // 星级
	Lv   int32  `protobuf:"varint,3,opt,name=lv,proto3" json:"lv"`     // 等级
}

func (x *LineUp) Reset() {
	*x = LineUp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *LineUp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*LineUp) ProtoMessage() {}

func (x *LineUp) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use LineUp.ProtoReflect.Descriptor instead.
func (*LineUp) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{0}
}

func (x *LineUp) GetCid() string {
	if x != nil {
		return x.Cid
	}
	return ""
}

func (x *LineUp) GetStar() int32 {
	if x != nil {
		return x.Star
	}
	return 0
}

func (x *LineUp) GetLv() int32 {
	if x != nil {
		return x.Lv
	}
	return 0
}

//战斗布阵请求
type BattleFormation struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Leadpos      int32    `protobuf:"varint,1,opt,name=leadpos,proto3" json:"leadpos"`          //队长位置
	Format       []string `protobuf:"bytes,2,rep,name=format,proto3" json:"format"`             //自己英雄阵容信息 0-5
	Friendformat []string `protobuf:"bytes,3,rep,name=friendformat,proto3" json:"friendformat"` //助战好友
}

func (x *BattleFormation) Reset() {
	*x = BattleFormation{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[1]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleFormation) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleFormation) ProtoMessage() {}

func (x *BattleFormation) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[1]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleFormation.ProtoReflect.Descriptor instead.
func (*BattleFormation) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{1}
}

func (x *BattleFormation) GetLeadpos() int32 {
	if x != nil {
		return x.Leadpos
	}
	return 0
}

func (x *BattleFormation) GetFormat() []string {
	if x != nil {
		return x.Format
	}
	return nil
}

func (x *BattleFormation) GetFriendformat() []string {
	if x != nil {
		return x.Friendformat
	}
	return nil
}

// pve 战斗创建请求       (此请求 为服务端间使用 客户端可忽略)
type BattleEVEReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype        PlayType         `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"`        //玩法类型
	Title        string           `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                       //战斗标题
	Format       *BattleFormation `protobuf:"bytes,3,opt,name=format,proto3" json:"format"`                     //布阵信息
	Sysformat    []int32          `protobuf:"varint,4,rep,packed,name=sysformat,proto3" json:"sysformat"`       //系统辅助
	Backupformat []int32          `protobuf:"varint,5,rep,packed,name=backupformat,proto3" json:"backupformat"` //后援辅助
	Buleformat   []int32          `protobuf:"varint,6,rep,packed,name=buleformat,proto3" json:"buleformat"`     //蓝方
}

func (x *BattleEVEReq) Reset() {
	*x = BattleEVEReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[2]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleEVEReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleEVEReq) ProtoMessage() {}

func (x *BattleEVEReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[2]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleEVEReq.ProtoReflect.Descriptor instead.
func (*BattleEVEReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{2}
}

func (x *BattleEVEReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattleEVEReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattleEVEReq) GetFormat() *BattleFormation {
	if x != nil {
		return x.Format
	}
	return nil
}

func (x *BattleEVEReq) GetSysformat() []int32 {
	if x != nil {
		return x.Sysformat
	}
	return nil
}

func (x *BattleEVEReq) GetBackupformat() []int32 {
	if x != nil {
		return x.Backupformat
	}
	return nil
}

func (x *BattleEVEReq) GetBuleformat() []int32 {
	if x != nil {
		return x.Buleformat
	}
	return nil
}

// pve 战斗创建请求       (此请求 为服务端间使用 客户端可忽略)
type BattlePVEReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype   PlayType         `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
	Title   string           `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                //战斗标题
	Format  *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"`              //布阵信息
	Mformat []int32          `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"`    //敌方增容信息
}

func (x *BattlePVEReq) Reset() {
	*x = BattlePVEReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[3]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattlePVEReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattlePVEReq) ProtoMessage() {}

func (x *BattlePVEReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[3]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattlePVEReq.ProtoReflect.Descriptor instead.
func (*BattlePVEReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{3}
}

func (x *BattlePVEReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattlePVEReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattlePVEReq) GetFormat() *BattleFormation {
	if x != nil {
		return x.Format
	}
	return nil
}

func (x *BattlePVEReq) GetMformat() []int32 {
	if x != nil {
		return x.Mformat
	}
	return nil
}

//战斗布阵请求
type PVPFormation struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Uid     string    `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"`          //用户id
	Leadpos int32     `protobuf:"varint,2,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
	Format  []*DBHero `protobuf:"bytes,3,rep,name=format,proto3" json:"format"`    //自己英雄阵容信息 0-5
}

func (x *PVPFormation) Reset() {
	*x = PVPFormation{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[4]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *PVPFormation) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*PVPFormation) ProtoMessage() {}

func (x *PVPFormation) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[4]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use PVPFormation.ProtoReflect.Descriptor instead.
func (*PVPFormation) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{4}
}

func (x *PVPFormation) GetUid() string {
	if x != nil {
		return x.Uid
	}
	return ""
}

func (x *PVPFormation) GetLeadpos() int32 {
	if x != nil {
		return x.Leadpos
	}
	return 0
}

func (x *PVPFormation) GetFormat() []*DBHero {
	if x != nil {
		return x.Format
	}
	return nil
}

// pvp 异步 战斗创建请求       (此请求 为服务端间使用 客户端可忽略)
type BattlePVPReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype      PlayType      `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
	Title      string        `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                //战斗标题
	Redformat  *PVPFormation `protobuf:"bytes,4,opt,name=redformat,proto3" json:"redformat"`        //布阵信息
	Buleformat *PVPFormation `protobuf:"bytes,5,opt,name=buleformat,proto3" json:"buleformat"`      //布阵信息
}

func (x *BattlePVPReq) Reset() {
	*x = BattlePVPReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[5]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattlePVPReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattlePVPReq) ProtoMessage() {}

func (x *BattlePVPReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[5]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattlePVPReq.ProtoReflect.Descriptor instead.
func (*BattlePVPReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{5}
}

func (x *BattlePVPReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattlePVPReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattlePVPReq) GetRedformat() *PVPFormation {
	if x != nil {
		return x.Redformat
	}
	return nil
}

func (x *BattlePVPReq) GetBuleformat() *PVPFormation {
	if x != nil {
		return x.Buleformat
	}
	return nil
}

// pvp 同步 战斗创建请求       (此请求 为服务端间使用 客户端可忽略)
type BattleRTPVPReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype       PlayType           `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
	Title       string             `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                //战斗标题
	RedCompId   string             `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"`        //红方阵营id
	Redformat   []*BattleFormation `protobuf:"bytes,7,rep,name=redformat,proto3" json:"redformat"`        //红方阵型列表
	BlueCompId  string             `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"`      //蓝方阵营id
	Bulefformat []*BattleFormation `protobuf:"bytes,9,rep,name=bulefformat,proto3" json:"bulefformat"`    //红方阵型列表
}

func (x *BattleRTPVPReq) Reset() {
	*x = BattleRTPVPReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[6]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleRTPVPReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleRTPVPReq) ProtoMessage() {}

func (x *BattleRTPVPReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[6]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleRTPVPReq.ProtoReflect.Descriptor instead.
func (*BattleRTPVPReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{6}
}

func (x *BattleRTPVPReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattleRTPVPReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattleRTPVPReq) GetRedCompId() string {
	if x != nil {
		return x.RedCompId
	}
	return ""
}

func (x *BattleRTPVPReq) GetRedformat() []*BattleFormation {
	if x != nil {
		return x.Redformat
	}
	return nil
}

func (x *BattleRTPVPReq) GetBlueCompId() string {
	if x != nil {
		return x.BlueCompId
	}
	return ""
}

func (x *BattleRTPVPReq) GetBulefformat() []*BattleFormation {
	if x != nil {
		return x.Bulefformat
	}
	return nil
}

// 连续pve战斗
type BattleLPVEReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype          PlayType         `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"`     //玩法类型
	Title          string           `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                    //战斗标题
	Scene          string           `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene"`                    //战斗场景
	Format         *BattleFormation `protobuf:"bytes,4,opt,name=format,proto3" json:"format"`                  //布阵信息
	Monsterleadpos int32            `protobuf:"varint,5,opt,name=monsterleadpos,proto3" json:"monsterleadpos"` //队长位置
	Monsters       []*BattleRole    `protobuf:"bytes,6,rep,name=monsters,proto3" json:"monsters"`              //怪物列表
}

func (x *BattleLPVEReq) Reset() {
	*x = BattleLPVEReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[7]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleLPVEReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleLPVEReq) ProtoMessage() {}

func (x *BattleLPVEReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[7]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleLPVEReq.ProtoReflect.Descriptor instead.
func (*BattleLPVEReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{7}
}

func (x *BattleLPVEReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattleLPVEReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattleLPVEReq) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *BattleLPVEReq) GetFormat() *BattleFormation {
	if x != nil {
		return x.Format
	}
	return nil
}

func (x *BattleLPVEReq) GetMonsterleadpos() int32 {
	if x != nil {
		return x.Monsterleadpos
	}
	return 0
}

func (x *BattleLPVEReq) GetMonsters() []*BattleRole {
	if x != nil {
		return x.Monsters
	}
	return nil
}

// pvb 战斗创建请求       (工会boos战专用)
type BattlePVBReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ptype   PlayType           `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` //玩法类型
	Title   string             `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                //战斗标题
	Format  []*BattleFormation `protobuf:"bytes,4,rep,name=format,proto3" json:"format"`              //布阵信息
	Mformat []int32            `protobuf:"varint,5,rep,packed,name=mformat,proto3" json:"mformat"`    //敌方增容信息
}

func (x *BattlePVBReq) Reset() {
	*x = BattlePVBReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[8]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattlePVBReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattlePVBReq) ProtoMessage() {}

func (x *BattlePVBReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[8]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattlePVBReq.ProtoReflect.Descriptor instead.
func (*BattlePVBReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{8}
}

func (x *BattlePVBReq) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattlePVBReq) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattlePVBReq) GetFormat() []*BattleFormation {
	if x != nil {
		return x.Format
	}
	return nil
}

func (x *BattlePVBReq) GetMformat() []int32 {
	if x != nil {
		return x.Mformat
	}
	return nil
}

//战斗开始推送
type BattleInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id         string           `protobuf:"bytes,1,opt,name=id,proto3" json:"id"`                        //战斗id
	Title      string           `protobuf:"bytes,2,opt,name=title,proto3" json:"title"`                  //战斗标题
	Rulesid    int32            `protobuf:"varint,3,opt,name=rulesid,proto3" json:"rulesid"`             //规则id
	Btype      BattleType       `protobuf:"varint,4,opt,name=btype,proto3,enum=BattleType" json:"btype"` //战斗类型
	Ptype      PlayType         `protobuf:"varint,5,opt,name=ptype,proto3,enum=PlayType" json:"ptype"`   //玩法类型
	RedCompId  string           `protobuf:"bytes,6,opt,name=redCompId,proto3" json:"redCompId"`          //红方阵营id
	Redflist   []*DBBattleFormt `protobuf:"bytes,7,rep,name=redflist,proto3" json:"redflist"`            //红方阵型列表
	BlueCompId string           `protobuf:"bytes,8,opt,name=blueCompId,proto3" json:"blueCompId"`        //蓝方阵营id
	Buleflist  []*DBBattleFormt `protobuf:"bytes,9,rep,name=buleflist,proto3" json:"buleflist"`          //红方阵型列表
	Tasks      []int32          `protobuf:"varint,10,rep,packed,name=tasks,proto3" json:"tasks"`         //任务列表
}

func (x *BattleInfo) Reset() {
	*x = BattleInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[9]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleInfo) ProtoMessage() {}

func (x *BattleInfo) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[9]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleInfo.ProtoReflect.Descriptor instead.
func (*BattleInfo) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{9}
}

func (x *BattleInfo) GetId() string {
	if x != nil {
		return x.Id
	}
	return ""
}

func (x *BattleInfo) GetTitle() string {
	if x != nil {
		return x.Title
	}
	return ""
}

func (x *BattleInfo) GetRulesid() int32 {
	if x != nil {
		return x.Rulesid
	}
	return 0
}

func (x *BattleInfo) GetBtype() BattleType {
	if x != nil {
		return x.Btype
	}
	return BattleType_nil
}

func (x *BattleInfo) GetPtype() PlayType {
	if x != nil {
		return x.Ptype
	}
	return PlayType_null
}

func (x *BattleInfo) GetRedCompId() string {
	if x != nil {
		return x.RedCompId
	}
	return ""
}

func (x *BattleInfo) GetRedflist() []*DBBattleFormt {
	if x != nil {
		return x.Redflist
	}
	return nil
}

func (x *BattleInfo) GetBlueCompId() string {
	if x != nil {
		return x.BlueCompId
	}
	return ""
}

func (x *BattleInfo) GetBuleflist() []*DBBattleFormt {
	if x != nil {
		return x.Buleflist
	}
	return nil
}

func (x *BattleInfo) GetTasks() []int32 {
	if x != nil {
		return x.Tasks
	}
	return nil
}

type BattleCmd struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Cmdtype string `protobuf:"bytes,1,opt,name=cmdtype,proto3" json:"cmdtype"`
	Index   uint32 `protobuf:"varint,2,opt,name=index,proto3" json:"index"`
	Value   []byte `protobuf:"bytes,3,opt,name=value,proto3" json:"value"`
}

func (x *BattleCmd) Reset() {
	*x = BattleCmd{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[10]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleCmd) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleCmd) ProtoMessage() {}

func (x *BattleCmd) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[10]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleCmd.ProtoReflect.Descriptor instead.
func (*BattleCmd) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{10}
}

func (x *BattleCmd) GetCmdtype() string {
	if x != nil {
		return x.Cmdtype
	}
	return ""
}

func (x *BattleCmd) GetIndex() uint32 {
	if x != nil {
		return x.Index
	}
	return 0
}

func (x *BattleCmd) GetValue() []byte {
	if x != nil {
		return x.Value
	}
	return nil
}

//战报数据
type BattleReport struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Info         *BattleInfo   `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
	Costtime     int32         `protobuf:"varint,2,opt,name=Costtime,proto3" json:"Costtime"`                //战斗时长 单位ms
	WinSide      int32         `protobuf:"varint,3,opt,name=winSide,proto3" json:"winSide"`                  //胜利方 1 - red  2 = blue
	Incmd        []*BattleCmd  `protobuf:"bytes,4,rep,name=incmd,proto3" json:"incmd"`                       //输入指令
	Outcmd       []*BattleCmd  `protobuf:"bytes,5,rep,name=outcmd,proto3" json:"outcmd"`                     //输出指令
	Completetask []int32       `protobuf:"varint,6,rep,packed,name=completetask,proto3" json:"completetask"` //完成任务
	Death        int32         `protobuf:"varint,7,opt,name=death,proto3" json:"death"`                      // 死亡人数
	Round        int32         `protobuf:"varint,8,opt,name=round,proto3" json:"round"`                      // 回合数
	Harm         int32         `protobuf:"varint,9,opt,name=harm,proto3" json:"harm"`                        //伤害积分
	Alive        []*BattleRole `protobuf:"bytes,10,rep,name=alive,proto3" json:"alive"`                      //存活列表
}

func (x *BattleReport) Reset() {
	*x = BattleReport{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[11]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleReport) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleReport) ProtoMessage() {}

func (x *BattleReport) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[11]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleReport.ProtoReflect.Descriptor instead.
func (*BattleReport) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{11}
}

func (x *BattleReport) GetInfo() *BattleInfo {
	if x != nil {
		return x.Info
	}
	return nil
}

func (x *BattleReport) GetCosttime() int32 {
	if x != nil {
		return x.Costtime
	}
	return 0
}

func (x *BattleReport) GetWinSide() int32 {
	if x != nil {
		return x.WinSide
	}
	return 0
}

func (x *BattleReport) GetIncmd() []*BattleCmd {
	if x != nil {
		return x.Incmd
	}
	return nil
}

func (x *BattleReport) GetOutcmd() []*BattleCmd {
	if x != nil {
		return x.Outcmd
	}
	return nil
}

func (x *BattleReport) GetCompletetask() []int32 {
	if x != nil {
		return x.Completetask
	}
	return nil
}

func (x *BattleReport) GetDeath() int32 {
	if x != nil {
		return x.Death
	}
	return 0
}

func (x *BattleReport) GetRound() int32 {
	if x != nil {
		return x.Round
	}
	return 0
}

func (x *BattleReport) GetHarm() int32 {
	if x != nil {
		return x.Harm
	}
	return 0
}

func (x *BattleReport) GetAlive() []*BattleRole {
	if x != nil {
		return x.Alive
	}
	return nil
}

//公用消息结构代码
type BattleRpcMessage struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Rid    uint64     `protobuf:"varint,1,opt,name=rid,proto3" json:"rid"`      //服务回调id
	Method string     `protobuf:"bytes,2,opt,name=method,proto3" json:"method"` //方法名
	Data   *anypb.Any `protobuf:"bytes,3,opt,name=data,proto3" json:"data"`     //战斗消息对象
}

func (x *BattleRpcMessage) Reset() {
	*x = BattleRpcMessage{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[12]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleRpcMessage) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleRpcMessage) ProtoMessage() {}

func (x *BattleRpcMessage) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[12]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleRpcMessage.ProtoReflect.Descriptor instead.
func (*BattleRpcMessage) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{12}
}

func (x *BattleRpcMessage) GetRid() uint64 {
	if x != nil {
		return x.Rid
	}
	return 0
}

func (x *BattleRpcMessage) GetMethod() string {
	if x != nil {
		return x.Method
	}
	return ""
}

func (x *BattleRpcMessage) GetData() *anypb.Any {
	if x != nil {
		return x.Data
	}
	return nil
}

//战斗校验结果
type BattleCheckResults struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ischeck bool `protobuf:"varint,1,opt,name=ischeck,proto3" json:"ischeck"` //是否校验成功
}

func (x *BattleCheckResults) Reset() {
	*x = BattleCheckResults{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[13]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleCheckResults) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleCheckResults) ProtoMessage() {}

func (x *BattleCheckResults) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[13]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleCheckResults.ProtoReflect.Descriptor instead.
func (*BattleCheckResults) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{13}
}

func (x *BattleCheckResults) GetIscheck() bool {
	if x != nil {
		return x.Ischeck
	}
	return false
}

//创建战斗服务 请求
type BattleGetInfoReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
}

func (x *BattleGetInfoReq) Reset() {
	*x = BattleGetInfoReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[14]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleGetInfoReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleGetInfoReq) ProtoMessage() {}

func (x *BattleGetInfoReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[14]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleGetInfoReq.ProtoReflect.Descriptor instead.
func (*BattleGetInfoReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{14}
}

func (x *BattleGetInfoReq) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

//创建战斗服务 请求回应
type BattleGetInfoResp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string           `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	Info     *BattleStateInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"`
}

func (x *BattleGetInfoResp) Reset() {
	*x = BattleGetInfoResp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[15]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleGetInfoResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleGetInfoResp) ProtoMessage() {}

func (x *BattleGetInfoResp) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[15]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleGetInfoResp.ProtoReflect.Descriptor instead.
func (*BattleGetInfoResp) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{15}
}

func (x *BattleGetInfoResp) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleGetInfoResp) GetInfo() *BattleStateInfo {
	if x != nil {
		return x.Info
	}
	return nil
}

//创建战斗服务 请求
type BattleCreateServerReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
}

func (x *BattleCreateServerReq) Reset() {
	*x = BattleCreateServerReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[16]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleCreateServerReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleCreateServerReq) ProtoMessage() {}

func (x *BattleCreateServerReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[16]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleCreateServerReq.ProtoReflect.Descriptor instead.
func (*BattleCreateServerReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{16}
}

func (x *BattleCreateServerReq) GetInfo() *BattleInfo {
	if x != nil {
		return x.Info
	}
	return nil
}

//创建战斗服务 请求回应
type BattleCreateServerResp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
}

func (x *BattleCreateServerResp) Reset() {
	*x = BattleCreateServerResp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[17]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleCreateServerResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleCreateServerResp) ProtoMessage() {}

func (x *BattleCreateServerResp) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[17]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleCreateServerResp.ProtoReflect.Descriptor instead.
func (*BattleCreateServerResp) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{17}
}

func (x *BattleCreateServerResp) GetIssucc() bool {
	if x != nil {
		return x.Issucc
	}
	return false
}

//创建战斗服务 请求
type BattleInCmdReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string     `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	Side     int32      `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
	In       *BattleCmd `protobuf:"bytes,3,opt,name=in,proto3" json:"in"`
}

func (x *BattleInCmdReq) Reset() {
	*x = BattleInCmdReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[18]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleInCmdReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleInCmdReq) ProtoMessage() {}

func (x *BattleInCmdReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[18]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleInCmdReq.ProtoReflect.Descriptor instead.
func (*BattleInCmdReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{18}
}

func (x *BattleInCmdReq) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleInCmdReq) GetSide() int32 {
	if x != nil {
		return x.Side
	}
	return 0
}

func (x *BattleInCmdReq) GetIn() *BattleCmd {
	if x != nil {
		return x.In
	}
	return nil
}

//创建战斗服务 请求
type BattleInCmdResp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string     `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	In       *BattleCmd `protobuf:"bytes,2,opt,name=in,proto3" json:"in"`
	Issucc   bool       `protobuf:"varint,3,opt,name=issucc,proto3" json:"issucc"`
}

func (x *BattleInCmdResp) Reset() {
	*x = BattleInCmdResp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[19]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleInCmdResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleInCmdResp) ProtoMessage() {}

func (x *BattleInCmdResp) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[19]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleInCmdResp.ProtoReflect.Descriptor instead.
func (*BattleInCmdResp) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{19}
}

func (x *BattleInCmdResp) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleInCmdResp) GetIn() *BattleCmd {
	if x != nil {
		return x.In
	}
	return nil
}

func (x *BattleInCmdResp) GetIssucc() bool {
	if x != nil {
		return x.Issucc
	}
	return false
}

//战斗服务 指令推送
type BattleOutCmdPush struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string       `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	Cmd      []*BattleCmd `protobuf:"bytes,2,rep,name=cmd,proto3" json:"cmd"`
}

func (x *BattleOutCmdPush) Reset() {
	*x = BattleOutCmdPush{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[20]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleOutCmdPush) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleOutCmdPush) ProtoMessage() {}

func (x *BattleOutCmdPush) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[20]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleOutCmdPush.ProtoReflect.Descriptor instead.
func (*BattleOutCmdPush) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{20}
}

func (x *BattleOutCmdPush) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleOutCmdPush) GetCmd() []*BattleCmd {
	if x != nil {
		return x.Cmd
	}
	return nil
}

//战斗服务 结束推送
type BattleFinishPush struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	WinSide  int32  `protobuf:"varint,2,opt,name=winSide,proto3" json:"winSide"`
}

func (x *BattleFinishPush) Reset() {
	*x = BattleFinishPush{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[21]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleFinishPush) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleFinishPush) ProtoMessage() {}

func (x *BattleFinishPush) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[21]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleFinishPush.ProtoReflect.Descriptor instead.
func (*BattleFinishPush) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{21}
}

func (x *BattleFinishPush) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleFinishPush) GetWinSide() int32 {
	if x != nil {
		return x.WinSide
	}
	return 0
}

//战斗认输 请求
type BattleConcedeReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
	Side     int32  `protobuf:"varint,2,opt,name=side,proto3" json:"side"`
}

func (x *BattleConcedeReq) Reset() {
	*x = BattleConcedeReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[22]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleConcedeReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleConcedeReq) ProtoMessage() {}

func (x *BattleConcedeReq) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[22]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleConcedeReq.ProtoReflect.Descriptor instead.
func (*BattleConcedeReq) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{22}
}

func (x *BattleConcedeReq) GetBattleid() string {
	if x != nil {
		return x.Battleid
	}
	return ""
}

func (x *BattleConcedeReq) GetSide() int32 {
	if x != nil {
		return x.Side
	}
	return 0
}

// 战斗认输  回应
type BattleConcedeResp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
}

func (x *BattleConcedeResp) Reset() {
	*x = BattleConcedeResp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[23]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleConcedeResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleConcedeResp) ProtoMessage() {}

func (x *BattleConcedeResp) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[23]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleConcedeResp.ProtoReflect.Descriptor instead.
func (*BattleConcedeResp) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{23}
}

func (x *BattleConcedeResp) GetIssucc() bool {
	if x != nil {
		return x.Issucc
	}
	return false
}

//战斗状态数据
type BattleStateInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Info      *BattleInfo  `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
	OutCmds   []*BattleCmd `protobuf:"bytes,2,rep,name=outCmds,proto3" json:"outCmds"`
	InputCmds []*BattleCmd `protobuf:"bytes,3,rep,name=inputCmds,proto3" json:"inputCmds"`
}

func (x *BattleStateInfo) Reset() {
	*x = BattleStateInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_battle_battle_msg_proto_msgTypes[24]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleStateInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleStateInfo) ProtoMessage() {}

func (x *BattleStateInfo) ProtoReflect() protoreflect.Message {
	mi := &file_battle_battle_msg_proto_msgTypes[24]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleStateInfo.ProtoReflect.Descriptor instead.
func (*BattleStateInfo) Descriptor() ([]byte, []int) {
	return file_battle_battle_msg_proto_rawDescGZIP(), []int{24}
}

func (x *BattleStateInfo) GetInfo() *BattleInfo {
	if x != nil {
		return x.Info
	}
	return nil
}

func (x *BattleStateInfo) GetOutCmds() []*BattleCmd {
	if x != nil {
		return x.OutCmds
	}
	return nil
}

func (x *BattleStateInfo) GetInputCmds() []*BattleCmd {
	if x != nil {
		return x.InputCmds
	}
	return nil
}

var File_battle_battle_msg_proto protoreflect.FileDescriptor

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}

var (
	file_battle_battle_msg_proto_rawDescOnce sync.Once
	file_battle_battle_msg_proto_rawDescData = file_battle_battle_msg_proto_rawDesc
)

func file_battle_battle_msg_proto_rawDescGZIP() []byte {
	file_battle_battle_msg_proto_rawDescOnce.Do(func() {
		file_battle_battle_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_battle_battle_msg_proto_rawDescData)
	})
	return file_battle_battle_msg_proto_rawDescData
}

var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25)
var file_battle_battle_msg_proto_goTypes = []interface{}{
	(*LineUp)(nil),                 // 0: LineUp
	(*BattleFormation)(nil),        // 1: BattleFormation
	(*BattleEVEReq)(nil),           // 2: BattleEVEReq
	(*BattlePVEReq)(nil),           // 3: BattlePVEReq
	(*PVPFormation)(nil),           // 4: PVPFormation
	(*BattlePVPReq)(nil),           // 5: BattlePVPReq
	(*BattleRTPVPReq)(nil),         // 6: BattleRTPVPReq
	(*BattleLPVEReq)(nil),          // 7: BattleLPVEReq
	(*BattlePVBReq)(nil),           // 8: BattlePVBReq
	(*BattleInfo)(nil),             // 9: BattleInfo
	(*BattleCmd)(nil),              // 10: BattleCmd
	(*BattleReport)(nil),           // 11: BattleReport
	(*BattleRpcMessage)(nil),       // 12: BattleRpcMessage
	(*BattleCheckResults)(nil),     // 13: BattleCheckResults
	(*BattleGetInfoReq)(nil),       // 14: BattleGetInfoReq
	(*BattleGetInfoResp)(nil),      // 15: BattleGetInfoResp
	(*BattleCreateServerReq)(nil),  // 16: BattleCreateServerReq
	(*BattleCreateServerResp)(nil), // 17: BattleCreateServerResp
	(*BattleInCmdReq)(nil),         // 18: BattleInCmdReq
	(*BattleInCmdResp)(nil),        // 19: BattleInCmdResp
	(*BattleOutCmdPush)(nil),       // 20: BattleOutCmdPush
	(*BattleFinishPush)(nil),       // 21: BattleFinishPush
	(*BattleConcedeReq)(nil),       // 22: BattleConcedeReq
	(*BattleConcedeResp)(nil),      // 23: BattleConcedeResp
	(*BattleStateInfo)(nil),        // 24: BattleStateInfo
	(PlayType)(0),                  // 25: PlayType
	(*DBHero)(nil),                 // 26: DBHero
	(*BattleRole)(nil),             // 27: BattleRole
	(BattleType)(0),                // 28: BattleType
	(*DBBattleFormt)(nil),          // 29: DBBattleFormt
	(*anypb.Any)(nil),              // 30: google.protobuf.Any
}
var file_battle_battle_msg_proto_depIdxs = []int32{
	25, // 0: BattleEVEReq.ptype:type_name -> PlayType
	1,  // 1: BattleEVEReq.format:type_name -> BattleFormation
	25, // 2: BattlePVEReq.ptype:type_name -> PlayType
	1,  // 3: BattlePVEReq.format:type_name -> BattleFormation
	26, // 4: PVPFormation.format:type_name -> DBHero
	25, // 5: BattlePVPReq.ptype:type_name -> PlayType
	4,  // 6: BattlePVPReq.redformat:type_name -> PVPFormation
	4,  // 7: BattlePVPReq.buleformat:type_name -> PVPFormation
	25, // 8: BattleRTPVPReq.ptype:type_name -> PlayType
	1,  // 9: BattleRTPVPReq.redformat:type_name -> BattleFormation
	1,  // 10: BattleRTPVPReq.bulefformat:type_name -> BattleFormation
	25, // 11: BattleLPVEReq.ptype:type_name -> PlayType
	1,  // 12: BattleLPVEReq.format:type_name -> BattleFormation
	27, // 13: BattleLPVEReq.monsters:type_name -> BattleRole
	25, // 14: BattlePVBReq.ptype:type_name -> PlayType
	1,  // 15: BattlePVBReq.format:type_name -> BattleFormation
	28, // 16: BattleInfo.btype:type_name -> BattleType
	25, // 17: BattleInfo.ptype:type_name -> PlayType
	29, // 18: BattleInfo.redflist:type_name -> DBBattleFormt
	29, // 19: BattleInfo.buleflist:type_name -> DBBattleFormt
	9,  // 20: BattleReport.info:type_name -> BattleInfo
	10, // 21: BattleReport.incmd:type_name -> BattleCmd
	10, // 22: BattleReport.outcmd:type_name -> BattleCmd
	27, // 23: BattleReport.alive:type_name -> BattleRole
	30, // 24: BattleRpcMessage.data:type_name -> google.protobuf.Any
	24, // 25: BattleGetInfoResp.info:type_name -> BattleStateInfo
	9,  // 26: BattleCreateServerReq.info:type_name -> BattleInfo
	10, // 27: BattleInCmdReq.in:type_name -> BattleCmd
	10, // 28: BattleInCmdResp.in:type_name -> BattleCmd
	10, // 29: BattleOutCmdPush.cmd:type_name -> BattleCmd
	9,  // 30: BattleStateInfo.info:type_name -> BattleInfo
	10, // 31: BattleStateInfo.outCmds:type_name -> BattleCmd
	10, // 32: BattleStateInfo.inputCmds:type_name -> BattleCmd
	33, // [33:33] is the sub-list for method output_type
	33, // [33:33] is the sub-list for method input_type
	33, // [33:33] is the sub-list for extension type_name
	33, // [33:33] is the sub-list for extension extendee
	0,  // [0:33] is the sub-list for field type_name
}

func init() { file_battle_battle_msg_proto_init() }
func file_battle_battle_msg_proto_init() {
	if File_battle_battle_msg_proto != nil {
		return
	}
	file_battle_battle_db_proto_init()
	file_hero_hero_db_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_battle_battle_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*LineUp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleFormation); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleEVEReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattlePVEReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*PVPFormation); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattlePVPReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleRTPVPReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleLPVEReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattlePVBReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleCmd); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleReport); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleRpcMessage); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleCheckResults); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleGetInfoReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleGetInfoResp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleCreateServerReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleCreateServerResp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleInCmdReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleInCmdResp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleOutCmdPush); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleFinishPush); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleConcedeReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleConcedeResp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_battle_battle_msg_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleStateInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_battle_battle_msg_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   25,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_battle_battle_msg_proto_goTypes,
		DependencyIndexes: file_battle_battle_msg_proto_depIdxs,
		MessageInfos:      file_battle_battle_msg_proto_msgTypes,
	}.Build()
	File_battle_battle_msg_proto = out.File
	file_battle_battle_msg_proto_rawDesc = nil
	file_battle_battle_msg_proto_goTypes = nil
	file_battle_battle_msg_proto_depIdxs = nil
}
