//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg

import "errors"

type GameArenaRobotData struct {
    Id int32
    LvId int32
    MonsterformatId int32
    Weight int32
}

const TypeId_GameArenaRobotData = -1320510615

func (*GameArenaRobotData) GetTypeId() int32 {
    return -1320510615
}

func (_v *GameArenaRobotData)Deserialize(_buf map[string]interface{}) (err error) {
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv_id"].(float64); !_ok_ { err = errors.New("lv_id error"); return }; _v.LvId = int32(_tempNum_) }
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterformat_id"].(float64); !_ok_ { err = errors.New("monsterformat_id error"); return }; _v.MonsterformatId = int32(_tempNum_) }
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) }
    return
}

func DeserializeGameArenaRobotData(_buf map[string]interface{}) (*GameArenaRobotData, error) {
    v := &GameArenaRobotData{}
    if err := v.Deserialize(_buf); err == nil {
        return v, nil
    } else {
        return nil, err
    }
}
