//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg

import "errors"

type GameVikingEntranceData struct {
    TypeId int32
    Title string
    Introduce string
    Unlock string
    Bg string
    Open string
}

const TypeId_GameVikingEntranceData = 292778214

func (*GameVikingEntranceData) GetTypeId() int32 {
    return 292778214
}

func (_v *GameVikingEntranceData)Deserialize(_buf map[string]interface{}) (err error) {
    { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_id"].(float64); !_ok_ { err = errors.New("type_id error"); return }; _v.TypeId = int32(_tempNum_) }
    {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return };  { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
    {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["introduce"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Introduce error"); return };  { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Introduce, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
    {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["unlock"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Unlock error"); return };  { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Unlock, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
    { var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
    { var _ok_ bool; if _v.Open, _ok_ = _buf["open"].(string); !_ok_ { err = errors.New("open error"); return } }
    return
}

func DeserializeGameVikingEntranceData(_buf map[string]interface{}) (*GameVikingEntranceData, error) {
    v := &GameVikingEntranceData{}
    if err := v.Deserialize(_buf); err == nil {
        return v, nil
    } else {
        return nil, err
    }
}
