更新接口
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@ -21,10 +21,8 @@ func (f *FriendScene) Info() lib.SceneInfo {
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}
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}
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func (f *FriendScene) Run(robot lib.IRobot) error {
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func (f *FriendScene) Run(robot lib.IRobot) error {
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head := &pb.UserMessage{MainType: "", SubType: ""}
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req := &pb.FriendRandlistReq{}
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req := &pb.FriendRandlistReq{}
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rsp := &pb.FriendRandlistResp{}
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rsp := &pb.FriendRandlistResp{}
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robot.SendMsg(head, req, rsp)
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robot.SendMsg("", "", req, rsp)
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return nil
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return nil
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}
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}
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@ -23,11 +23,11 @@ type IRobot interface {
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// GetCurrentScene() *scene
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// GetCurrentScene() *scene
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// 发送消息
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// 发送消息
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SendMsg(head *pb.UserMessage, req proto.Message, rsp proto.Message) error
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SendMsg(mainType, subType string, req proto.Message, rsp proto.Message) error
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// 存储数据
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// 存储数据
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Store(key string, data []byte)
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Store(key string, data interface{})
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// 获取数据
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// 获取数据
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Get(key string) []byte
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Get(key string) interface{}
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// 停止运行
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// 停止运行
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Stop() bool
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Stop() bool
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}
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}
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