This commit is contained in:
wh_zcy 2022-12-14 11:04:00 +08:00
commit a5d2426328
5 changed files with 156 additions and 3 deletions

View File

@ -58,7 +58,7 @@ func (f *ArenaScene) Run(ai lib.IRobot) (err error) {
ai.Stop()
return
}
time.Sleep(time.Second * 5)
Sleep(time.Second*3, time.Second*5)
if code = ai.SendMsg("arena", "challengereward", &pb.ArenaChallengeRewardReq{
Iswin: true,
Isai: v.Isai,
@ -74,7 +74,7 @@ func (f *ArenaScene) Run(ai lib.IRobot) (err error) {
ai.Stop()
return
}
time.Sleep(time.Second * 2)
Sleep(time.Second*1, time.Second*3)
}
return
}

View File

@ -51,7 +51,7 @@ func (f *ChatScene) Run(ai lib.IRobot) (err error) {
ai.Stop()
return
}
time.Sleep(time.Second * 1)
Sleep(time.Second*1, time.Second*3)
}
}

12
busi/core.go Normal file
View File

@ -0,0 +1,12 @@
package busi
import (
"math/rand"
"time"
)
func Sleep(min, max time.Duration) {
ulit := int64(max - min)
t := time.Duration(rand.Int63n(ulit)) + min
time.Sleep(t)
}

View File

@ -1,6 +1,7 @@
package busi
import (
"errors"
"time"
"legu.airobot/lib"
@ -58,6 +59,11 @@ func (f *HeroScene) Run(robot lib.IRobot) error {
f.AddHero(robot, "25004") // 加英雄
f.AddHero(robot, "25004") // 加英雄
f.AddHero(robot, "25004") // 加英雄
f.HeroFusion(robot)
f.AddItem(robot, "525001")
f.HeroTalent(robot)
f.HeroTalentV2(robot) // 学习其他天赋
return nil
}
@ -245,6 +251,9 @@ func (f *HeroScene) HeroStarUp(robot lib.IRobot) error {
break
}
}
if lvcard == nil {
return errors.New("data")
}
// 升星
starReq := &pb.HeroStrengthenUpStarReq{
HeroObjID: lvcard.Id,
@ -440,3 +449,55 @@ func (f *HeroScene) HerouseEnegry(robot lib.IRobot) error {
return nil
}
// 天赋压测
func (f *HeroScene) HeroTalent(robot lib.IRobot) error {
var (
code pb.ErrorCode
)
talentReq := &pb.HeroTalentLearnReq{
TalentID: 1,
ObjId: "",
Heroid: "25001",
}
talentResp := &pb.HeroTalentLearnResp{}
code = robot.SendMsg("hero", "talentlearn", talentReq, talentResp)
if code != pb.ErrorCode_Success {
return nil
}
return nil
}
// 学习其他天赋
func (f *HeroScene) HeroTalentV2(robot lib.IRobot) error {
var (
code pb.ErrorCode
obj string
)
listReq := &pb.HeroTalentListReq{}
listResp := &pb.HeroTalentListResp{}
code = robot.SendMsg("hero", "talentlist", listReq, listResp)
if code != pb.ErrorCode_Success {
return nil
}
for _, v := range listResp.Telnet {
if v.Id != "" {
obj = v.Id
break
}
}
talentReq := &pb.HeroTalentLearnReq{
TalentID: 2,
ObjId: obj,
Heroid: "",
}
talentResp := &pb.HeroTalentLearnResp{}
code = robot.SendMsg("hero", "talentlearn", talentReq, talentResp)
if code != pb.ErrorCode_Success {
return nil
}
return nil
}

80
busi/mfantasy.go Normal file
View File

@ -0,0 +1,80 @@
package busi
import (
"time"
"legu.airobot/lib"
"legu.airobot/pb"
)
//竞技场场景
var _ lib.IScene = (*MfantasyScene)(nil)
type MfantasyScene struct {
lib.Action
}
func (f *MfantasyScene) Info() lib.SceneInfo {
return lib.SceneInfo{
Name: "秘境",
Desc: "秘境测试",
}
}
func (f *MfantasyScene) Run(ai lib.IRobot) (err error) {
var (
code pb.ErrorCode
herolistrsp *pb.HeroListResp
mflist *pb.MoonfantasyGetListResp = &pb.MoonfantasyGetListResp{}
battlereq *pb.MoonfantasyBattleResp = &pb.MoonfantasyBattleResp{}
)
if herolist := ai.Get("hero.list"); herolist == nil {
ai.Stop()
return
} else {
herolistrsp = herolist.(*pb.HeroListResp)
if herolistrsp.List == nil || len(herolistrsp.List) == 0 {
ai.Stop()
return
}
}
if code = ai.SendMsg("gm", "cmd", &pb.GMCmdReq{
Cmod: "bingo:moon,1",
}, &pb.GMCmdResp{}); code != pb.ErrorCode_Success {
ai.Stop()
}
if code = ai.SendMsg("moonfantasy", "getlist", &pb.MoonfantasyGetListReq{}, mflist); code != pb.ErrorCode_Success {
ai.Stop()
}
for _, v := range mflist.Dfantasys {
if code = ai.SendMsg("moonfantasy", "battle", &pb.MoonfantasyBattleReq{
Mid: v.Monster,
Battle: &pb.BattleFormation{
Leadpos: 0,
Format: []string{herolistrsp.List[0].Id},
},
}, battlereq); code != pb.ErrorCode_Success {
ai.Stop()
}
Sleep(time.Second*3, time.Second*5)
if code = ai.SendMsg("moonfantasy", "receive", &pb.MoonfantasyReceiveReq{
Report: &pb.BattleReport{
Info: battlereq.Info,
Costtime: 1,
Process: []byte{123},
Completetask: []int32{},
},
}, &pb.MoonfantasyReceiveResp{}); code != pb.ErrorCode_Success {
ai.Stop()
return
}
Sleep(time.Second, time.Second*3)
}
return
}