HJ_Server/src/public/fight.ts

143 lines
4.6 KiB
TypeScript

import {ApiCall, TsrpcError} from 'tsrpc';
import {FightControl} from '../shared/fightControl/fightCntrol';
import {formatNpcData} from '../shared/fightControl/fightFun';
import {fightResult, joinFightData, roleDataType} from '../shared/fightControl/fightType';
import {rankInfo} from '../shared/protocols/type';
import {HeroShared} from '../shared/public/hero';
import {PlayerShared} from '../shared/public/player';
import {HeroFun} from './hero';
import {UserFun} from './user';
import {re, string} from "mathjs";
import {getGud} from './gud';
import {PushGiftFun} from "./pushgift";
type fightType = 'tanxian' | 'pata' | 'jjc' | 'gbtx' | 'qjzzd' | 'meirishilian' | 'wzrycross';
let fights:{[key:string]:FightControl} = {
};
function clearFights (){
//定时清理战斗
setInterval(()=>{
let now = Date.now();
for (let key in fights){
if (now - fights[key].startTime > 30000){
console.log("清理战斗",key);
try{
fights[key].release();
}catch(e){
console.error(e);
}
delete fights[key];
}
}
},5000);
}
clearFights();
export class FightFun {
static fightIndex:number = 0;
static fight(data: joinFightData[], maxRoundNums = 30, fightType: "pvp" | "pve" = 'pvp') {
this.fightIndex++;
fights[this.fightIndex] = new FightControl(data, maxRoundNums, fightType);
return fights[this.fightIndex].getResult();
}
/**获取玩家数据 */
static async getPlayerFightData(uid: string) {
//const player = await G.mongodb.collection('user').findOne({uid: uid});
const player = await getGud(uid);
if (!player) return null;
let posObj = player.heroPos;
if (player.selectMatrix && player.matrixPos[player.selectMatrix]) {
posObj = player.matrixPos[player.selectMatrix];
}
const roles: k_v<roleDataType> = {};
const heros = await HeroFun.getHeros(player, Object.values(posObj).filter(_id => _id != ''));
Object.entries(posObj).forEach(obj => {
const pos = obj[0];
const _id = obj[1];
const hero = heros.filter(h => h._id == _id)[0];
if (hero) {
roles[pos] = {
...hero,
attr: {
...HeroShared.getHeroBasicAttr(hero, {
...UserFun.getOtherBuff(player),
allBuff: HeroShared.getAllBuff(heros)
}, Number(pos))
}
};
}
});
return {
player: {...player, buff: PlayerShared.getBuff(player)},
roles: roles
};
}
/**挑战竞技场 */
static async fightJJc(call: ApiCall, rankInfo: rankInfo) {
if (rankInfo.player.uid.indexOf('npc_') != -1) return await this.fightNpc(call, G.gc.jjc_npc[rankInfo.player.uid].npcId, 'jjc', await this.getPlayerFightData(call.conn.uid));
let result = this.fight([await this.getPlayerFightData(call.conn.uid), await this.getPlayerFightData(rankInfo.player.uid)]);
// 竞技场 战败触发推送礼包
if (result.winSide != 0) {
PushGiftFun.chkLoseGift(call.uid)
}
return result
}
/**挑战npc */
static async fightNpc(call: ApiCall, npcId: string | number, type: fightType, data?: joinFightData) {
let my = data || await call.conn.getDefaultFightData();
if (Object.keys(my.roles).length < 1) {
throw new TsrpcError('至少需要上阵一个英雄');
}
if (!G.gc.npc[npcId]) {
throw new TsrpcError(`npcId: ${npcId} 不存在`);
}
let npc = formatNpcData(npcId);
let result = this.fight([my, npc], 30, 'pve');
// 主线 爬塔 战败触发推送礼包
if (result.winSide != 0 && ["tanxian", "pata"].includes(type)) {
PushGiftFun.chkLoseGift(call.uid)
}
return result
}
/**
* 记录战斗日志白名单,存在列表里的类型才会记录
* @param uid
* @param type
* @param result
*/
static async saveLog(uid: string, type: string, result: fightResult) {
let writeList = ['ganhai', 'jjc', 'hbzbJfs', 'hbzbZbs', 'slzd']
if (uid.indexOf('npc') != -1 || !writeList.includes(type)) return;
G.mongodb.collection('fightLog').insertOne({uid, type, ...result})
}
static async readLog(uid: string, type: string, len = 20) {
return await G.mongodb.collection('fightLog').find({uid, type}).limit(len).toArray() || []
}
}