143 lines
4.6 KiB
TypeScript
143 lines
4.6 KiB
TypeScript
import {ApiCall, TsrpcError} from 'tsrpc';
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import {FightControl} from '../shared/fightControl/fightCntrol';
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import {formatNpcData} from '../shared/fightControl/fightFun';
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import {fightResult, joinFightData, roleDataType} from '../shared/fightControl/fightType';
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import {rankInfo} from '../shared/protocols/type';
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import {HeroShared} from '../shared/public/hero';
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import {PlayerShared} from '../shared/public/player';
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import {HeroFun} from './hero';
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import {UserFun} from './user';
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import {re, string} from "mathjs";
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import {getGud} from './gud';
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import {PushGiftFun} from "./pushgift";
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type fightType = 'tanxian' | 'pata' | 'jjc' | 'gbtx' | 'qjzzd' | 'meirishilian' | 'wzrycross';
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let fights:{[key:string]:FightControl} = {
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};
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function clearFights (){
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//定时清理战斗
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setInterval(()=>{
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let now = Date.now();
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for (let key in fights){
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if (now - fights[key].startTime > 30000){
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console.log("清理战斗",key);
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try{
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fights[key].release();
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}catch(e){
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console.error(e);
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}
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delete fights[key];
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}
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}
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},5000);
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}
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clearFights();
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export class FightFun {
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static fightIndex:number = 0;
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static fight(data: joinFightData[], maxRoundNums = 30, fightType: "pvp" | "pve" = 'pvp') {
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this.fightIndex++;
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fights[this.fightIndex] = new FightControl(data, maxRoundNums, fightType);
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return fights[this.fightIndex].getResult();
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}
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/**获取玩家数据 */
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static async getPlayerFightData(uid: string) {
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//const player = await G.mongodb.collection('user').findOne({uid: uid});
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const player = await getGud(uid);
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if (!player) return null;
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let posObj = player.heroPos;
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if (player.selectMatrix && player.matrixPos[player.selectMatrix]) {
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posObj = player.matrixPos[player.selectMatrix];
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}
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const roles: k_v<roleDataType> = {};
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const heros = await HeroFun.getHeros(player, Object.values(posObj).filter(_id => _id != ''));
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Object.entries(posObj).forEach(obj => {
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const pos = obj[0];
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const _id = obj[1];
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const hero = heros.filter(h => h._id == _id)[0];
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if (hero) {
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roles[pos] = {
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...hero,
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attr: {
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...HeroShared.getHeroBasicAttr(hero, {
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...UserFun.getOtherBuff(player),
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allBuff: HeroShared.getAllBuff(heros)
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}, Number(pos))
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}
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};
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}
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});
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return {
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player: {...player, buff: PlayerShared.getBuff(player)},
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roles: roles
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};
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}
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/**挑战竞技场 */
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static async fightJJc(call: ApiCall, rankInfo: rankInfo) {
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if (rankInfo.player.uid.indexOf('npc_') != -1) return await this.fightNpc(call, G.gc.jjc_npc[rankInfo.player.uid].npcId, 'jjc', await this.getPlayerFightData(call.conn.uid));
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let result = this.fight([await this.getPlayerFightData(call.conn.uid), await this.getPlayerFightData(rankInfo.player.uid)]);
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// 竞技场 战败触发推送礼包
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if (result.winSide != 0) {
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PushGiftFun.chkLoseGift(call.uid)
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}
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return result
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}
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/**挑战npc */
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static async fightNpc(call: ApiCall, npcId: string | number, type: fightType, data?: joinFightData) {
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let my = data || await call.conn.getDefaultFightData();
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if (Object.keys(my.roles).length < 1) {
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throw new TsrpcError('至少需要上阵一个英雄');
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}
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if (!G.gc.npc[npcId]) {
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throw new TsrpcError(`npcId: ${npcId} 不存在`);
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}
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let npc = formatNpcData(npcId);
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let result = this.fight([my, npc], 30, 'pve');
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// 主线 爬塔 战败触发推送礼包
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if (result.winSide != 0 && ["tanxian", "pata"].includes(type)) {
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PushGiftFun.chkLoseGift(call.uid)
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}
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return result
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}
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/**
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* 记录战斗日志白名单,存在列表里的类型才会记录
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* @param uid
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* @param type
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* @param result
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*/
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static async saveLog(uid: string, type: string, result: fightResult) {
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let writeList = ['ganhai', 'jjc', 'hbzbJfs', 'hbzbZbs', 'slzd']
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if (uid.indexOf('npc') != -1 || !writeList.includes(type)) return;
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G.mongodb.collection('fightLog').insertOne({uid, type, ...result})
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}
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static async readLog(uid: string, type: string, len = 20) {
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return await G.mongodb.collection('fightLog').find({uid, type}).limit(len).toArray() || []
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}
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} |