feat:npc添加皮肤
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@ -800,6 +800,8 @@ type gc_npc = k_v<{
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'ghname': string
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/**npc名称 */
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'npcname': string
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/**怪物皮肤*/
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'skin': number[]
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}>;
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type gc_openCond = k_v<{
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@ -121,7 +121,7 @@ export function createNpc(npcId: string | number, fixData: Partial<ResLogin['gud
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isNpc: true
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},
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roles: Object.fromEntries(dataArr.map((d, i) => [i + 1, function () {
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d['skin'] = (npcConf.skin?.[i] || '');
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let { id, atk, def, mindps, maxdps, hp, speed, ...ops } = G.gc.armyattr[d.countId];
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let buff = HeroShared.getHeroBasicAttr({ heroId: d.heroId, lv: d.lv });
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