公路狂飙性能优化

This commit is contained in:
dy 2023-12-20 19:22:51 +08:00
parent 23e1941812
commit 9429dacc63

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@ -85,7 +85,9 @@ async function checkAndRefreshEnemy() {
export async function refreshEnemys(call: ApiCall) {
if (!lastRefreshTime) await checkAndRefreshEnemy()
let dbUser = enemyObject[Math.floor(call.conn.gud.lv / 10)]
let lvDw = Math.floor(call.conn.gud.lv / 10 > 8 ? 8 : call.conn.gud.lv / 10)
let dbUser = enemyObject[lvDw] || []
let enemys: joinFightData[] = [];