娃娃机改为掉落组
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@ -20,7 +20,7 @@ export default async function (call: ApiCall<ReqDMRec, ResDMRec>) {
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}
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if (call.req.id) {
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let prize = PublicShared.randomDropGroup(call.req.id, 1, _hd.data.game);
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let prize = PublicShared.randomDropGroup('1', 1, {'1': _hd.data.game});
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await PlayerFun.sendPrize(call, prize);
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}
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@ -2,7 +2,7 @@
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* 元旦达摩领奖
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*/
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export type ReqDMRec = {
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id: string | null
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id: 1 | 0
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}
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export type ResDMRec = {}
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@ -11410,14 +11410,15 @@ export const serviceProto: ServiceProto<ServiceType> = {
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{
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"id": 0,
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"type": {
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"type": "String"
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"type": "Literal",
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"literal": 1
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}
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},
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{
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"id": 1,
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"type": {
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"type": "Literal",
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"literal": null
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"literal": 0
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}
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}
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]
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@ -73,6 +73,7 @@ export class PublicShared {
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* 随机掉落组
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* @param id 掉落组id
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* @param num 随机次数
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* @param conf
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*/
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static randomDropGroup(id: string | number, num = 1, conf = G.gc.diaoluo): prizeType[] {
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let prize = [];
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