fix:处理了头像框和聊天框得逻辑

This commit is contained in:
yushunrui 2024-01-12 23:10:39 +08:00 committed by xichaoyin
parent 3d7644dce4
commit 369e654772

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@ -297,8 +297,7 @@ export class UserFun {
if (val == -1 && !gud.headFrames[conf.id]) { if (val == -1 && !gud.headFrames[conf.id]) {
change = true; change = true;
gud.headFrames[conf.id] = -1; gud.headFrames[conf.id] = -1;
} } else if (val > 0 && gud.headFrames[conf.id] != -1) {
else if (val >= 0) {
change = true; change = true;
gud.headFrames[conf.id] = G.time + val * v; gud.headFrames[conf.id] = G.time + val * v;
} }
@ -339,15 +338,16 @@ export class UserFun {
if (conf?.cond?.[0] == 'time') { if (conf?.cond?.[0] == 'time') {
let val = conf.cond[1]; let val = conf.cond[1];
if (val == -1 && !gud.headFrames[conf.id]) { if (val == -1 && !gud.chatFrames[conf.id]) {
change = true; change = true;
gud.headFrames[conf.id] = -1; gud.chatFrames[conf.id] = -1;
} else if (val >= 0) { } else if (val > 0 && gud.chatFrames[conf.id] != -1) {
change = true; change = true;
gud.headFrames[conf.id] = G.time + val * v; gud.chatFrames[conf.id] = G.time + val * v;
} }
} }
} }
if (change) { if (change) {
PlayerFun.changeAttr(uid, {chatFrames: gud.chatFrames}); PlayerFun.changeAttr(uid, {chatFrames: gud.chatFrames});
G.server.sendMsgByUid(uid, 'msg_s2c/PlayerChange', {chatFrames: gud.chatFrames}); G.server.sendMsgByUid(uid, 'msg_s2c/PlayerChange', {chatFrames: gud.chatFrames});
@ -382,13 +382,15 @@ export class UserFun {
if (conf?.cond?.[0] == 'time') { if (conf?.cond?.[0] == 'time') {
let val = conf.cond[1]; let val = conf.cond[1];
if (val == -1 && !gud.headFrames[conf.id]) { if (val == -1) {
change = true; change = true;
gud.headFrames[conf.id] = -1; gud.model[conf.id] = {id: conf.id + '', time: -1};
} } else if (gud.model[conf.id].time < G.time) {
else if (val >= 0) {
change = true; change = true;
gud.headFrames[conf.id] = G.time + val * v; gud.model[conf.id] = {id: conf.id + '', time: G.time + val * v};
} else {
change = true;
gud.model[conf.id] = {id: conf.id + '', time: gud.model[conf.id].time += val * v}
} }
} }
} }