syntax = "proto3"; option go_package = ".;pb"; enum PillarState { NoUse = 0; //未使用 Useing = 1; //使用中 Receive = 2; //待领取 } ///练功柱子 message DBPillar { int32 index = 1; //柱子下标 bool isunlock = 2; //是否解锁 PillarState state = 3; //状态 string hero = 4; //当前练功英雄 int64 start = 5; //开始时间 int64 end = 6; //结束时间 int64 lastbill = 7; //上次结账时间 int32 reward = 8; //奖励 } //练功房 message DBMartialhall { string id = 1; //组件id string uid = 2; //用户id int32 lv = 3; //武馆等级 DBPillar pillar1 = 4; //柱子1 DBPillar pillar2 = 5; //柱子2 DBPillar pillar3 = 6; //柱子3 DBPillar pillar4 = 7; //柱子4 DBPillar pillar5 = 8; //柱子5 }