syntax = "proto3"; option go_package = ".;pb"; import "hero_db.proto"; //玩家战斗阵型 message DBPlayerBattleFormt { int32 leadpos = 1; //队长位置 repeated DBHero formt = 2; } //玩家基本信息 message ArenaPlayer { string uid = 1; string name = 2; string avatar = 3; //@go_tags(`bson:"avatar"`) 头像 int32 lv = 4; //@go_tags(`bson:"lv"`) 等级 int32 dan = 5; //段位 int32 integral = 6; int32 rank = 7; //排名 DBPlayerBattleFormt defend = 8; //防守 bool isai = 9; //是否是ai int32 mformatid = 10; // AIId int32 changeintegral = 11; //变化积分 } enum BattleRecordState { AttackWin = 0; AttackLost = 1; DefendkWin = 2; DefendLost = 3; WaitingRevenge = 4; RevengeFailed = 5; RevengeSucceeded = 6; RevengeEnd = 7; } message DBHeroBase { string oid = 1; //英雄的唯一id string cid = 2; //英雄配置id int32 star = 3; //英雄星级 int32 lv = 4; //英雄等级 } //战斗记录 message DBArenaBattleRecord { string bid = 1; //战斗id int64 time = 2; //战斗时间 bool iswin = 3; //是否胜利 bool isdefend = 4; //是否防守 string rivalid = 5; //对手id string rivalname = 6; //对手名称 int32 leadpos = 7; //队长位置 repeated DBHeroBase formt = 8; //阵营 int32 addintegral = 9; //积分变化 BattleRecordState State = 10; //记录状态 } //竞技场用户数据 message DBArenaUser { string uid = 1; //用户id string name = 2; //玩家名称 string avatar = 3; //@go_tags(`bson:"avatar"`) 头像 int32 lv = 4; //@go_tags(`bson:"lv"`) 等级 int32 integral = 5; //积分 // int32 ticket = 6; //挑战券 int32 dan = 7; //段位 DBPlayerBattleFormt attack = 8; //进攻阵型 DBPlayerBattleFormt defend = 9; //防守阵型 int32 streak = 10; //连胜 int32 attackrate = 11; //进攻胜率 int32 defendrate = 12; //防守胜率 int32 rank = 13; //排名 int32 buynum = 14; //购买次数 repeated DBArenaBattleRecord record = 15; //战斗记录 int64 lastrtickettime = 16; //最后领劵时间 int32 attackwinuum = 17; //进攻胜利次数 int32 attacktotaluum = 18; //进攻总次数 int32 defendwinuum = 19; //防守胜利 int32 defendtotaluum = 20; //防守总 repeated double loc = 21; //地图索引 匹配系统使用 bool isdef = 22; //是否设置防守 map npc = 23; // npc Cd int32 prededuction = 24; //预扣字段 } // npc数据 message DBNpc { int32 id = 1; int64 cd = 2; int32 index = 3; } //修改用户积分 message RPCModifyIntegralReq { string uid = 1; int32 integral = 2; }