1116 lines
31 KiB
Go
1116 lines
31 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
type JsonLoader func(string) ([]map[string]interface{}, error)
|
|
|
|
type Tables struct {
|
|
Global *GameGlobal
|
|
Extservers *GameExtservers
|
|
SkillAtk *GameSkillAtk
|
|
SkillAfteratk *GameSkillAfteratk
|
|
SkillBuff *GameSkillBuff
|
|
SkillPassive *GameSkillPassive
|
|
Hero *GameHero
|
|
HeroStargrow *GameHeroStargrow
|
|
HeroLevelgrow *GameHeroLevelgrow
|
|
HeroStarup *GameHeroStarup
|
|
HeroSkill *GameHeroSkill
|
|
HeroExp *GameHeroExp
|
|
HeroLevelup *GameHeroLevelup
|
|
Equip *GameEquip
|
|
EquipAttrlibrary *GameEquipAttrlibrary
|
|
EquipSuit *GameEquipSuit
|
|
EquipColor *GameEquipColor
|
|
EquipIntensify *GameEquipIntensify
|
|
EquipSCompose *GameEquipSCompose
|
|
EquipAttribute *GameEquipAttribute
|
|
EquipEnchanting *GameEquipEnchanting
|
|
Item *GameItem
|
|
HeroSkillLevel *GameHeroSkillLevel
|
|
HeroAwaken *GameHeroAwaken
|
|
HeroMethod *GameHeroMethod
|
|
HeroMethodComment *GameHeroMethodComment
|
|
Shop *GameShop
|
|
Shopitem *GameShopitem
|
|
ActiveReward *GameActiveReward
|
|
Model *GameModel
|
|
MainlineChapter *GameMainlineChapter
|
|
Mainline *GameMainline
|
|
DrawCard *GameDrawCard
|
|
ChatChannel *GameChatChannel
|
|
ChatSystem *GameChatSystem
|
|
ChatServerGroup *GameChatServerGroup
|
|
ChatChannelCom *GameChatChannelCom
|
|
ChatExpression *GameChatExpression
|
|
TaskRound *GameTaskRound
|
|
TaskActiveReward *GameTaskActiveReward
|
|
Coin *GameCoin
|
|
Initial *GameInitial
|
|
Monster *GameMonster
|
|
EquipPos *GameEquipPos
|
|
Playerlv *GamePlayerlv
|
|
Facemod *GameFacemod
|
|
Msgdistrib *GameMsgdistrib
|
|
Opencond *GameOpencond
|
|
Stroy *GameStroy
|
|
Pagoda *GamePagoda
|
|
PagodaTaskReward *GamePagodaTaskReward
|
|
SeasonLoop *GameSeasonLoop
|
|
PagodaSeasonReward *GamePagodaSeasonReward
|
|
RdtaskCondi *GameRdtaskCondi
|
|
KungfuUnlock *GameKungfuUnlock
|
|
KungfuMasterworker *GameKungfuMasterworker
|
|
Gourmet *GameGourmet
|
|
Drop *GameDrop
|
|
Smithy *GameSmithy
|
|
SmithyStove *GameSmithyStove
|
|
SmithyText *GameSmithyText
|
|
VikingBoss *GameVikingBoss
|
|
VikingChallenge *GameVikingChallenge
|
|
VikingLineup *GameVikingLineup
|
|
VikingEntrance *GameVikingEntrance
|
|
DreamlandBoos *GameDreamlandBoos
|
|
DreamlandChallenge *GameDreamlandChallenge
|
|
DreamlandTrigger *GameDreamlandTrigger
|
|
HuntingBoss *GameHuntingBoss
|
|
HuntingChallenge *GameHuntingChallenge
|
|
HuntingOpenTime *GameHuntingOpenTime
|
|
HuntingLineup *GameHuntingLineup
|
|
MonsterFormat *GameMonsterFormat
|
|
Link *GameLink
|
|
GetResource *GameGetResource
|
|
VikingBossSkill *GameVikingBossSkill
|
|
LibraryFetter *GameLibraryFetter
|
|
LibraryStory *GameLibraryStory
|
|
LibraryHero *GameLibraryHero
|
|
LibraryHistory *GameLibraryHistory
|
|
LibraryComplot *GameLibraryComplot
|
|
LibraryFavor *GameLibraryFavor
|
|
LibraryFavorlv *GameLibraryFavorlv
|
|
LibraryBubble *GameLibraryBubble
|
|
LibraryPlayBack *GameLibraryPlayBack
|
|
Robot *GameRobot
|
|
Ip *GameIp
|
|
NameLibrary *GameNameLibrary
|
|
HeroConvertdata *GameHeroConvertdata
|
|
LinestoryTimeLine *GameLinestoryTimeLine
|
|
LinestoryMainTask *GameLinestoryMainTask
|
|
Herofusion *GameHerofusion
|
|
PlayerInfor *GamePlayerInfor
|
|
HeroTalent *GameHeroTalent
|
|
TalentSkill *GameTalentSkill
|
|
ArenaBuyChallenge *GameArenaBuyChallenge
|
|
ArenaActiveReward *GameArenaActiveReward
|
|
ArenaRobot *GameArenaRobot
|
|
ArenaRankReward *GameArenaRankReward
|
|
ArenaChallengeNpc *GameArenaChallengeNpc
|
|
ItemBox *GameItemBox
|
|
Show *GameShow
|
|
GuildLv *GameGuildLv
|
|
GuildPng *GameGuildPng
|
|
GuildActivity *GameGuildActivity
|
|
GuildSign *GameGuildSign
|
|
GuildTask *GameGuildTask
|
|
GuildBossTask *GameGuildBossTask
|
|
TrollRule *GameTrollRule
|
|
TrollGoods *GameTrollGoods
|
|
TrollTrain *GameTrollTrain
|
|
TrollLv *GameTrollLv
|
|
TrollCoefficient *GameTrollCoefficient
|
|
Horoscope *GameHoroscope
|
|
Sign *GameSign
|
|
SignReset *GameSignReset
|
|
GrowTask *GameGrowTask
|
|
GrowReward *GameGrowReward
|
|
Recharge *GameRecharge
|
|
PrivilegeCard *GamePrivilegeCard
|
|
Privilege *GamePrivilege
|
|
Teaching *GameTeaching
|
|
HeroStrategy *GameHeroStrategy
|
|
FightGlobalEvent *GameFightGlobalEvent
|
|
PayPackage *GamePayPackage
|
|
WorldBattle *GameWorldBattle
|
|
RedDot *GameRedDot
|
|
RedDotTalkid *GameRedDotTalkid
|
|
RedDotGroup *GameRedDotGroup
|
|
PassCheck *GamePassCheck
|
|
Mail *GameMail
|
|
CombatLevel *GameCombatLevel
|
|
CombatManster *GameCombatManster
|
|
CombatBox *GameCombatBox
|
|
Help *GameHelp
|
|
GM *GameGM
|
|
Guide *GameGuide
|
|
Vip *GameVip
|
|
EnchantShop *GameEnchantShop
|
|
EnchantBoss *GameEnchantBoss
|
|
EnchantLineup *GameEnchantLineup
|
|
MainChapter *GameMainChapter
|
|
MainStage *GameMainStage
|
|
MainStarreward *GameMainStarreward
|
|
MainStartype *GameMainStartype
|
|
Battletasktesting *GameBattletasktesting
|
|
BattleReady *GameBattleReady
|
|
NewSmithy *GameNewSmithy
|
|
SmithyProficiency *GameSmithyProficiency
|
|
SmithyStoveV1 *GameSmithyStoveV1
|
|
SmithyTool *GameSmithyTool
|
|
pandsmasexp *Gamepandsmasexp
|
|
SmithyCustomer *GameSmithyCustomer
|
|
SmithyAtlas *GameSmithyAtlas
|
|
SmithyAtlasLv *GameSmithyAtlasLv
|
|
SmithyAtlasScore *GameSmithyAtlasScore
|
|
}
|
|
|
|
func NewTables(loader JsonLoader) (*Tables, error) {
|
|
var err error
|
|
var buf []map[string]interface{}
|
|
|
|
tables := &Tables{}
|
|
if buf, err = loader("game_global"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Global, err = NewGameGlobal(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_extservers"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Extservers, err = NewGameExtservers(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_skillatk"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SkillAtk, err = NewGameSkillAtk(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_skillafteratk"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SkillAfteratk, err = NewGameSkillAfteratk(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_skillbuff"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SkillBuff, err = NewGameSkillBuff(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_skillpassive"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SkillPassive, err = NewGameSkillPassive(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_hero"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Hero, err = NewGameHero(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herostargrow"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroStargrow, err = NewGameHeroStargrow(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herolevelgrow"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroLevelgrow, err = NewGameHeroLevelgrow(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herostarup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroStarup, err = NewGameHeroStarup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroskill"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroSkill, err = NewGameHeroSkill(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroexp"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroExp, err = NewGameHeroExp(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herolevelup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroLevelup, err = NewGameHeroLevelup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equip"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Equip, err = NewGameEquip(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipattrlibrary"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipAttrlibrary, err = NewGameEquipAttrlibrary(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipsuit"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipSuit, err = NewGameEquipSuit(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipcolor"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipColor, err = NewGameEquipColor(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipintensify"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipIntensify, err = NewGameEquipIntensify(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipscompose"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipSCompose, err = NewGameEquipSCompose(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipattribute"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipAttribute, err = NewGameEquipAttribute(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equipenchanting"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipEnchanting, err = NewGameEquipEnchanting(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_item"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Item, err = NewGameItem(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroskilllevel"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroSkillLevel, err = NewGameHeroSkillLevel(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroawaken"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroAwaken, err = NewGameHeroAwaken(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heromethod"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroMethod, err = NewGameHeroMethod(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heromethodcomment"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroMethodComment, err = NewGameHeroMethodComment(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_shop"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Shop, err = NewGameShop(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_shopitem"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Shopitem, err = NewGameShopitem(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_activereward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ActiveReward, err = NewGameActiveReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_model"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Model, err = NewGameModel(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainlinechapter"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainlineChapter, err = NewGameMainlineChapter(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainline"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Mainline, err = NewGameMainline(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_drawcard"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DrawCard, err = NewGameDrawCard(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_chatchannel"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ChatChannel, err = NewGameChatChannel(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_chatsystem"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ChatSystem, err = NewGameChatSystem(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_chatservergroup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ChatServerGroup, err = NewGameChatServerGroup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_chatchannelcom"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ChatChannelCom, err = NewGameChatChannelCom(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_chatexpression"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ChatExpression, err = NewGameChatExpression(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_taskround"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TaskRound, err = NewGameTaskRound(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_taskactivereward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TaskActiveReward, err = NewGameTaskActiveReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_coin"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Coin, err = NewGameCoin(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_initial"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Initial, err = NewGameInitial(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_monster"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Monster, err = NewGameMonster(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_equippos"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EquipPos, err = NewGameEquipPos(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_playerlv"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Playerlv, err = NewGamePlayerlv(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_facemod"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Facemod, err = NewGameFacemod(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_msgdistrib"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Msgdistrib, err = NewGameMsgdistrib(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_opencond"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Opencond, err = NewGameOpencond(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_stroy"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Stroy, err = NewGameStroy(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_pagoda"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Pagoda, err = NewGamePagoda(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_pagodataskreward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PagodaTaskReward, err = NewGamePagodaTaskReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_seasonloop"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SeasonLoop, err = NewGameSeasonLoop(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_pagodaseasonreward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PagodaSeasonReward, err = NewGamePagodaSeasonReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_rdtaskcondi"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RdtaskCondi, err = NewGameRdtaskCondi(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_kungfuunlock"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.KungfuUnlock, err = NewGameKungfuUnlock(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_kungfumasterworker"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.KungfuMasterworker, err = NewGameKungfuMasterworker(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_gourmet"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Gourmet, err = NewGameGourmet(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_drop"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Drop, err = NewGameDrop(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithy"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Smithy, err = NewGameSmithy(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithystove"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyStove, err = NewGameSmithyStove(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithytext"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyText, err = NewGameSmithyText(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingboss"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingBoss, err = NewGameVikingBoss(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingchallenge"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingChallenge, err = NewGameVikingChallenge(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikinglineup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingLineup, err = NewGameVikingLineup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingentrance"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingEntrance, err = NewGameVikingEntrance(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandboos"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandBoos, err = NewGameDreamlandBoos(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandchallenge"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandChallenge, err = NewGameDreamlandChallenge(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandtrigger"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandTrigger, err = NewGameDreamlandTrigger(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingboss"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingBoss, err = NewGameHuntingBoss(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingchallenge"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingChallenge, err = NewGameHuntingChallenge(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingopentime"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingOpenTime, err = NewGameHuntingOpenTime(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntinglineup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingLineup, err = NewGameHuntingLineup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_monsterformat"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MonsterFormat, err = NewGameMonsterFormat(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_link"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Link, err = NewGameLink(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_getresource"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GetResource, err = NewGameGetResource(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingbossskill"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingBossSkill, err = NewGameVikingBossSkill(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfetter"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFetter, err = NewGameLibraryFetter(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarystory"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryStory, err = NewGameLibraryStory(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryhero"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryHero, err = NewGameLibraryHero(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryhistory"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryHistory, err = NewGameLibraryHistory(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarycomplot"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryComplot, err = NewGameLibraryComplot(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfavor"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFavor, err = NewGameLibraryFavor(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfavorlv"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFavorlv, err = NewGameLibraryFavorlv(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarybubble"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryBubble, err = NewGameLibraryBubble(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryplayback"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryPlayBack, err = NewGameLibraryPlayBack(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_robot"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Robot, err = NewGameRobot(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_ip"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Ip, err = NewGameIp(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_namelibrary"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.NameLibrary, err = NewGameNameLibrary(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroconvertdata"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroConvertdata, err = NewGameHeroConvertdata(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_linestorytimeline"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LinestoryTimeLine, err = NewGameLinestoryTimeLine(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_linestorymaintask"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LinestoryMainTask, err = NewGameLinestoryMainTask(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herofusion"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Herofusion, err = NewGameHerofusion(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_playerinfor"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PlayerInfor, err = NewGamePlayerInfor(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herotalent"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroTalent, err = NewGameHeroTalent(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_talentskill"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TalentSkill, err = NewGameTalentSkill(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenabuychallenge"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaBuyChallenge, err = NewGameArenaBuyChallenge(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenaactivereward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaActiveReward, err = NewGameArenaActiveReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenarobot"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaRobot, err = NewGameArenaRobot(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenarankreward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaRankReward, err = NewGameArenaRankReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenachallengenpc"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaChallengeNpc, err = NewGameArenaChallengeNpc(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_itembox"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ItemBox, err = NewGameItemBox(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_show"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Show, err = NewGameShow(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildlv"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildLv, err = NewGameGuildLv(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildpng"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildPng, err = NewGameGuildPng(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildactivity"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildActivity, err = NewGameGuildActivity(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildsign"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildSign, err = NewGameGuildSign(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildtask"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildTask, err = NewGameGuildTask(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildbosstask"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildBossTask, err = NewGameGuildBossTask(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollrule"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollRule, err = NewGameTrollRule(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollgoods"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollGoods, err = NewGameTrollGoods(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trolltrain"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollTrain, err = NewGameTrollTrain(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trolllv"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollLv, err = NewGameTrollLv(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollcoefficient"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollCoefficient, err = NewGameTrollCoefficient(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_horoscope"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Horoscope, err = NewGameHoroscope(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_sign"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Sign, err = NewGameSign(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_signreset"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SignReset, err = NewGameSignReset(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_growtask"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GrowTask, err = NewGameGrowTask(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_growreward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GrowReward, err = NewGameGrowReward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_recharge"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Recharge, err = NewGameRecharge(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_privilegecard"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PrivilegeCard, err = NewGamePrivilegeCard(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_privilege"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Privilege, err = NewGamePrivilege(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_teaching"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Teaching, err = NewGameTeaching(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herostrategy"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroStrategy, err = NewGameHeroStrategy(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_fightglobalevent"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.FightGlobalEvent, err = NewGameFightGlobalEvent(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_paypackage"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PayPackage, err = NewGamePayPackage(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_worldbattle"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.WorldBattle, err = NewGameWorldBattle(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddot"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDot, err = NewGameRedDot(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddottalkid"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDotTalkid, err = NewGameRedDotTalkid(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddotgroup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDotGroup, err = NewGameRedDotGroup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_passcheck"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PassCheck, err = NewGamePassCheck(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mail"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Mail, err = NewGameMail(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatlevel"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatLevel, err = NewGameCombatLevel(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatmanster"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatManster, err = NewGameCombatManster(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatbox"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatBox, err = NewGameCombatBox(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_help"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Help, err = NewGameHelp(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_gm"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GM, err = NewGameGM(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guide"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Guide, err = NewGameGuide(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vip"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Vip, err = NewGameVip(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantshop"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantShop, err = NewGameEnchantShop(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantboss"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantBoss, err = NewGameEnchantBoss(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantlineup"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantLineup, err = NewGameEnchantLineup(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainchapter"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainChapter, err = NewGameMainChapter(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstage"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStage, err = NewGameMainStage(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstarreward"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStarreward, err = NewGameMainStarreward(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstartype"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStartype, err = NewGameMainStartype(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_battletasktesting"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Battletasktesting, err = NewGameBattletasktesting(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_battleready"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.BattleReady, err = NewGameBattleReady(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_newsmithy"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.NewSmithy, err = NewGameNewSmithy(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithyproficiency"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyProficiency, err = NewGameSmithyProficiency(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithystovev1"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyStoveV1, err = NewGameSmithyStoveV1(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithytool"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyTool, err = NewGameSmithyTool(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_pandsmasexp"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.pandsmasexp, err = NewGamepandsmasexp(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithycustomer"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyCustomer, err = NewGameSmithyCustomer(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithyatlas"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyAtlas, err = NewGameSmithyAtlas(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithyatlaslv"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyAtlasLv, err = NewGameSmithyAtlasLv(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithyatlasscore"); err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyAtlasScore, err = NewGameSmithyAtlasScore(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return tables, nil
|
|
}
|