1087 lines
34 KiB
Go
1087 lines
34 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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type JsonLoader func(string) ([]map[string]interface{}, error)
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type Tables struct {
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Global *GameGlobal
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Extservers *GameExtservers
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SkillAtk *GameSkillAtk
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SkillAfteratk *GameSkillAfteratk
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SkillBuff *GameSkillBuff
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SkillPassive *GameSkillPassive
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Hero *GameHero
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HeroStargrow *GameHeroStargrow
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HeroLevelgrow *GameHeroLevelgrow
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HeroStarup *GameHeroStarup
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HeroSkill *GameHeroSkill
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HeroExp *GameHeroExp
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HeroLevelup *GameHeroLevelup
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Equip *GameEquip
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EquipAttrlibrary *GameEquipAttrlibrary
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EquipSuit *GameEquipSuit
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EquipColor *GameEquipColor
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EquipIntensify *GameEquipIntensify
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EquipSCompose *GameEquipSCompose
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EquipAttribute *GameEquipAttribute
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EquipEnchanting *GameEquipEnchanting
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Item *GameItem
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HeroSkillLevel *GameHeroSkillLevel
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HeroAwaken *GameHeroAwaken
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HeroMethod *GameHeroMethod
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HeroMethodComment *GameHeroMethodComment
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Shop *GameShop
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Shopitem *GameShopitem
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ActiveReward *GameActiveReward
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Model *GameModel
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MainlineChapter *GameMainlineChapter
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Mainline *GameMainline
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DrawCard *GameDrawCard
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ChatChannel *GameChatChannel
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ChatSystem *GameChatSystem
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ChatServerGroup *GameChatServerGroup
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ChatChannelCom *GameChatChannelCom
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ChatExpression *GameChatExpression
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TaskRound *GameTaskRound
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TaskActiveReward *GameTaskActiveReward
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Coin *GameCoin
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Initial *GameInitial
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Monster *GameMonster
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EquipPos *GameEquipPos
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Playerlv *GamePlayerlv
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Facemod *GameFacemod
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Msgdistrib *GameMsgdistrib
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Opencond *GameOpencond
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Stroy *GameStroy
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Pagoda *GamePagoda
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PagodaTaskReward *GamePagodaTaskReward
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SeasonLoop *GameSeasonLoop
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PagodaSeasonReward *GamePagodaSeasonReward
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RdtaskCondi *GameRdtaskCondi
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KungfuUnlock *GameKungfuUnlock
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KungfuMasterworker *GameKungfuMasterworker
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Gourmet *GameGourmet
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Drop *GameDrop
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Smithy *GameSmithy
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SmithyStove *GameSmithyStove
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SmithyText *GameSmithyText
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VikingBoss *GameVikingBoss
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VikingChallenge *GameVikingChallenge
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VikingLineup *GameVikingLineup
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VikingEntrance *GameVikingEntrance
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DreamlandBoos *GameDreamlandBoos
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DreamlandChallenge *GameDreamlandChallenge
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DreamlandTrigger *GameDreamlandTrigger
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HuntingBoss *GameHuntingBoss
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HuntingChallenge *GameHuntingChallenge
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HuntingOpenTime *GameHuntingOpenTime
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HuntingLineup *GameHuntingLineup
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MonsterFormat *GameMonsterFormat
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Link *GameLink
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GetResource *GameGetResource
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VikingBossSkill *GameVikingBossSkill
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LibraryFetter *GameLibraryFetter
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LibraryStory *GameLibraryStory
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LibraryHero *GameLibraryHero
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LibraryHistory *GameLibraryHistory
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LibraryComplot *GameLibraryComplot
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LibraryFavor *GameLibraryFavor
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LibraryFavorlv *GameLibraryFavorlv
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LibraryBubble *GameLibraryBubble
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LibraryPlayBack *GameLibraryPlayBack
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Robot *GameRobot
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Ip *GameIp
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NameLibrary *GameNameLibrary
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HeroConvertdata *GameHeroConvertdata
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LinestoryTimeLine *GameLinestoryTimeLine
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LinestoryMainTask *GameLinestoryMainTask
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Herofusion *GameHerofusion
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PlayerInfor *GamePlayerInfor
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HeroTalent *GameHeroTalent
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TalentSkill *GameTalentSkill
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ArenaBuyChallenge *GameArenaBuyChallenge
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ArenaActiveReward *GameArenaActiveReward
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ArenaRobot *GameArenaRobot
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ArenaRankReward *GameArenaRankReward
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ArenaChallengeNpc *GameArenaChallengeNpc
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ItemBox *GameItemBox
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Show *GameShow
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GuildLv *GameGuildLv
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GuildPng *GameGuildPng
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GuildActivity *GameGuildActivity
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GuildSign *GameGuildSign
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GuildTask *GameGuildTask
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GuildBossTask *GameGuildBossTask
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TrollRule *GameTrollRule
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TrollGoods *GameTrollGoods
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TrollTrain *GameTrollTrain
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TrollLv *GameTrollLv
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TrollCoefficient *GameTrollCoefficient
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Horoscope *GameHoroscope
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Sign *GameSign
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SignReset *GameSignReset
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GrowTask *GameGrowTask
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GrowReward *GameGrowReward
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Recharge *GameRecharge
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PrivilegeCard *GamePrivilegeCard
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Privilege *GamePrivilege
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WorldTask *GameWorldTask
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Teaching *GameTeaching
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HeroStrategy *GameHeroStrategy
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FightGlobalEvent *GameFightGlobalEvent
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PayPackage *GamePayPackage
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WorldBattle *GameWorldBattle
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RedDot *GameRedDot
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RedDotTalkid *GameRedDotTalkid
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RedDotGroup *GameRedDotGroup
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PassCheck *GamePassCheck
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Mail *GameMail
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CombatLevel *GameCombatLevel
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CombatManster *GameCombatManster
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CombatBox *GameCombatBox
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Help *GameHelp
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GM *GameGM
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Guide *GameGuide
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Vip *GameVip
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EnchantShop *GameEnchantShop
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EnchantBoss *GameEnchantBoss
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EnchantLineup *GameEnchantLineup
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MainChapter *GameMainChapter
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MainStage *GameMainStage
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MainStarreward *GameMainStarreward
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MainStartype *GameMainStartype
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Battletasktesting *GameBattletasktesting
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BattleReady *GameBattleReady
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NewSmithy *GameNewSmithy
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SmithyProficiency *GameSmithyProficiency
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SmithyStoveV1 *GameSmithyStoveV1
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SmithyTool *GameSmithyTool
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}
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func NewTables(loader JsonLoader) (*Tables, error) {
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var err error
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var buf []map[string]interface{}
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tables := &Tables{}
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if buf, err = loader("game_global") ; err != nil {
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return nil, err
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}
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if tables.Global, err = NewGameGlobal(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_extservers") ; err != nil {
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return nil, err
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}
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if tables.Extservers, err = NewGameExtservers(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_skillatk") ; err != nil {
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return nil, err
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}
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if tables.SkillAtk, err = NewGameSkillAtk(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_skillafteratk") ; err != nil {
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return nil, err
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}
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if tables.SkillAfteratk, err = NewGameSkillAfteratk(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_skillbuff") ; err != nil {
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return nil, err
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}
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if tables.SkillBuff, err = NewGameSkillBuff(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_skillpassive") ; err != nil {
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return nil, err
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}
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if tables.SkillPassive, err = NewGameSkillPassive(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_hero") ; err != nil {
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return nil, err
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}
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if tables.Hero, err = NewGameHero(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_herostargrow") ; err != nil {
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return nil, err
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}
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if tables.HeroStargrow, err = NewGameHeroStargrow(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_herolevelgrow") ; err != nil {
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return nil, err
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}
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if tables.HeroLevelgrow, err = NewGameHeroLevelgrow(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_herostarup") ; err != nil {
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return nil, err
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}
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if tables.HeroStarup, err = NewGameHeroStarup(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heroskill") ; err != nil {
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return nil, err
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}
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if tables.HeroSkill, err = NewGameHeroSkill(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heroexp") ; err != nil {
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return nil, err
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}
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if tables.HeroExp, err = NewGameHeroExp(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_herolevelup") ; err != nil {
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return nil, err
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}
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if tables.HeroLevelup, err = NewGameHeroLevelup(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equip") ; err != nil {
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return nil, err
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}
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if tables.Equip, err = NewGameEquip(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipattrlibrary") ; err != nil {
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return nil, err
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}
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if tables.EquipAttrlibrary, err = NewGameEquipAttrlibrary(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipsuit") ; err != nil {
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return nil, err
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}
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if tables.EquipSuit, err = NewGameEquipSuit(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipcolor") ; err != nil {
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return nil, err
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}
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if tables.EquipColor, err = NewGameEquipColor(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipintensify") ; err != nil {
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return nil, err
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}
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if tables.EquipIntensify, err = NewGameEquipIntensify(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipscompose") ; err != nil {
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return nil, err
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}
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if tables.EquipSCompose, err = NewGameEquipSCompose(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipattribute") ; err != nil {
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return nil, err
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}
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if tables.EquipAttribute, err = NewGameEquipAttribute(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equipenchanting") ; err != nil {
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return nil, err
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}
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if tables.EquipEnchanting, err = NewGameEquipEnchanting(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_item") ; err != nil {
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return nil, err
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}
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if tables.Item, err = NewGameItem(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heroskilllevel") ; err != nil {
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return nil, err
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}
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if tables.HeroSkillLevel, err = NewGameHeroSkillLevel(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heroawaken") ; err != nil {
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return nil, err
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}
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if tables.HeroAwaken, err = NewGameHeroAwaken(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heromethod") ; err != nil {
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return nil, err
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}
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if tables.HeroMethod, err = NewGameHeroMethod(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_heromethodcomment") ; err != nil {
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return nil, err
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}
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if tables.HeroMethodComment, err = NewGameHeroMethodComment(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_shop") ; err != nil {
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return nil, err
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}
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if tables.Shop, err = NewGameShop(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_shopitem") ; err != nil {
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return nil, err
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}
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if tables.Shopitem, err = NewGameShopitem(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_activereward") ; err != nil {
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return nil, err
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}
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if tables.ActiveReward, err = NewGameActiveReward(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_model") ; err != nil {
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return nil, err
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}
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if tables.Model, err = NewGameModel(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_mainlinechapter") ; err != nil {
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return nil, err
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}
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if tables.MainlineChapter, err = NewGameMainlineChapter(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_mainline") ; err != nil {
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return nil, err
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}
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if tables.Mainline, err = NewGameMainline(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_drawcard") ; err != nil {
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return nil, err
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}
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if tables.DrawCard, err = NewGameDrawCard(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_chatchannel") ; err != nil {
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return nil, err
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}
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if tables.ChatChannel, err = NewGameChatChannel(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_chatsystem") ; err != nil {
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return nil, err
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}
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if tables.ChatSystem, err = NewGameChatSystem(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_chatservergroup") ; err != nil {
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return nil, err
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}
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if tables.ChatServerGroup, err = NewGameChatServerGroup(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_chatchannelcom") ; err != nil {
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return nil, err
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}
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if tables.ChatChannelCom, err = NewGameChatChannelCom(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_chatexpression") ; err != nil {
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return nil, err
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}
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if tables.ChatExpression, err = NewGameChatExpression(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_taskround") ; err != nil {
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return nil, err
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}
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if tables.TaskRound, err = NewGameTaskRound(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_taskactivereward") ; err != nil {
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return nil, err
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}
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if tables.TaskActiveReward, err = NewGameTaskActiveReward(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_coin") ; err != nil {
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return nil, err
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}
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if tables.Coin, err = NewGameCoin(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_initial") ; err != nil {
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return nil, err
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}
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if tables.Initial, err = NewGameInitial(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_monster") ; err != nil {
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return nil, err
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}
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if tables.Monster, err = NewGameMonster(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_equippos") ; err != nil {
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return nil, err
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}
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if tables.EquipPos, err = NewGameEquipPos(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_playerlv") ; err != nil {
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return nil, err
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}
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if tables.Playerlv, err = NewGamePlayerlv(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_facemod") ; err != nil {
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return nil, err
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}
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if tables.Facemod, err = NewGameFacemod(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_msgdistrib") ; err != nil {
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return nil, err
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}
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if tables.Msgdistrib, err = NewGameMsgdistrib(buf) ; err != nil {
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return nil, err
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}
|
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if buf, err = loader("game_opencond") ; err != nil {
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return nil, err
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}
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if tables.Opencond, err = NewGameOpencond(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_stroy") ; err != nil {
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return nil, err
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}
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if tables.Stroy, err = NewGameStroy(buf) ; err != nil {
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return nil, err
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}
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if buf, err = loader("game_pagoda") ; err != nil {
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return nil, err
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}
|
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if tables.Pagoda, err = NewGamePagoda(buf) ; err != nil {
|
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return nil, err
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}
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if buf, err = loader("game_pagodataskreward") ; err != nil {
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return nil, err
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}
|
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if tables.PagodaTaskReward, err = NewGamePagodaTaskReward(buf) ; err != nil {
|
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return nil, err
|
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}
|
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if buf, err = loader("game_seasonloop") ; err != nil {
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return nil, err
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}
|
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if tables.SeasonLoop, err = NewGameSeasonLoop(buf) ; err != nil {
|
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return nil, err
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}
|
|
if buf, err = loader("game_pagodaseasonreward") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PagodaSeasonReward, err = NewGamePagodaSeasonReward(buf) ; err != nil {
|
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return nil, err
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}
|
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if buf, err = loader("game_rdtaskcondi") ; err != nil {
|
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return nil, err
|
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}
|
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if tables.RdtaskCondi, err = NewGameRdtaskCondi(buf) ; err != nil {
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return nil, err
|
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}
|
|
if buf, err = loader("game_kungfuunlock") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.KungfuUnlock, err = NewGameKungfuUnlock(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_kungfumasterworker") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.KungfuMasterworker, err = NewGameKungfuMasterworker(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_gourmet") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Gourmet, err = NewGameGourmet(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_drop") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Drop, err = NewGameDrop(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithy") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Smithy, err = NewGameSmithy(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithystove") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyStove, err = NewGameSmithyStove(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithytext") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyText, err = NewGameSmithyText(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingboss") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingBoss, err = NewGameVikingBoss(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingchallenge") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingChallenge, err = NewGameVikingChallenge(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikinglineup") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingLineup, err = NewGameVikingLineup(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingentrance") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingEntrance, err = NewGameVikingEntrance(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandboos") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandBoos, err = NewGameDreamlandBoos(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandchallenge") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandChallenge, err = NewGameDreamlandChallenge(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_dreamlandtrigger") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.DreamlandTrigger, err = NewGameDreamlandTrigger(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingboss") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingBoss, err = NewGameHuntingBoss(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingchallenge") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingChallenge, err = NewGameHuntingChallenge(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntingopentime") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingOpenTime, err = NewGameHuntingOpenTime(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_huntinglineup") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HuntingLineup, err = NewGameHuntingLineup(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_monsterformat") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MonsterFormat, err = NewGameMonsterFormat(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_link") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Link, err = NewGameLink(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_getresource") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GetResource, err = NewGameGetResource(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vikingbossskill") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.VikingBossSkill, err = NewGameVikingBossSkill(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfetter") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFetter, err = NewGameLibraryFetter(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarystory") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryStory, err = NewGameLibraryStory(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryhero") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryHero, err = NewGameLibraryHero(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryhistory") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryHistory, err = NewGameLibraryHistory(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarycomplot") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryComplot, err = NewGameLibraryComplot(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfavor") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFavor, err = NewGameLibraryFavor(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryfavorlv") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryFavorlv, err = NewGameLibraryFavorlv(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_librarybubble") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryBubble, err = NewGameLibraryBubble(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_libraryplayback") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LibraryPlayBack, err = NewGameLibraryPlayBack(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_robot") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Robot, err = NewGameRobot(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_ip") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Ip, err = NewGameIp(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_namelibrary") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.NameLibrary, err = NewGameNameLibrary(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_heroconvertdata") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroConvertdata, err = NewGameHeroConvertdata(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_linestorytimeline") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LinestoryTimeLine, err = NewGameLinestoryTimeLine(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_linestorymaintask") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.LinestoryMainTask, err = NewGameLinestoryMainTask(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herofusion") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Herofusion, err = NewGameHerofusion(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_playerinfor") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PlayerInfor, err = NewGamePlayerInfor(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herotalent") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroTalent, err = NewGameHeroTalent(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_talentskill") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TalentSkill, err = NewGameTalentSkill(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenabuychallenge") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaBuyChallenge, err = NewGameArenaBuyChallenge(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenaactivereward") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaActiveReward, err = NewGameArenaActiveReward(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenarobot") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaRobot, err = NewGameArenaRobot(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenarankreward") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaRankReward, err = NewGameArenaRankReward(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_arenachallengenpc") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ArenaChallengeNpc, err = NewGameArenaChallengeNpc(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_itembox") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.ItemBox, err = NewGameItemBox(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_show") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Show, err = NewGameShow(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildlv") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildLv, err = NewGameGuildLv(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildpng") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildPng, err = NewGameGuildPng(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildactivity") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildActivity, err = NewGameGuildActivity(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildsign") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildSign, err = NewGameGuildSign(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildtask") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildTask, err = NewGameGuildTask(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guildbosstask") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GuildBossTask, err = NewGameGuildBossTask(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollrule") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollRule, err = NewGameTrollRule(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollgoods") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollGoods, err = NewGameTrollGoods(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trolltrain") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollTrain, err = NewGameTrollTrain(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trolllv") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollLv, err = NewGameTrollLv(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_trollcoefficient") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.TrollCoefficient, err = NewGameTrollCoefficient(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_horoscope") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Horoscope, err = NewGameHoroscope(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_sign") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Sign, err = NewGameSign(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_signreset") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SignReset, err = NewGameSignReset(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_growtask") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GrowTask, err = NewGameGrowTask(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_growreward") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GrowReward, err = NewGameGrowReward(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_recharge") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Recharge, err = NewGameRecharge(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_privilegecard") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PrivilegeCard, err = NewGamePrivilegeCard(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_privilege") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Privilege, err = NewGamePrivilege(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_worldtask") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.WorldTask, err = NewGameWorldTask(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_teaching") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Teaching, err = NewGameTeaching(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_herostrategy") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.HeroStrategy, err = NewGameHeroStrategy(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_fightglobalevent") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.FightGlobalEvent, err = NewGameFightGlobalEvent(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_paypackage") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PayPackage, err = NewGamePayPackage(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_worldbattle") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.WorldBattle, err = NewGameWorldBattle(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddot") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDot, err = NewGameRedDot(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddottalkid") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDotTalkid, err = NewGameRedDotTalkid(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_reddotgroup") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.RedDotGroup, err = NewGameRedDotGroup(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_passcheck") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.PassCheck, err = NewGamePassCheck(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mail") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Mail, err = NewGameMail(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatlevel") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatLevel, err = NewGameCombatLevel(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatmanster") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatManster, err = NewGameCombatManster(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_combatbox") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.CombatBox, err = NewGameCombatBox(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_help") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Help, err = NewGameHelp(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_gm") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.GM, err = NewGameGM(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_guide") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Guide, err = NewGameGuide(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_vip") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Vip, err = NewGameVip(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantshop") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantShop, err = NewGameEnchantShop(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantboss") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantBoss, err = NewGameEnchantBoss(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_enchantlineup") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.EnchantLineup, err = NewGameEnchantLineup(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainchapter") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainChapter, err = NewGameMainChapter(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstage") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStage, err = NewGameMainStage(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstarreward") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStarreward, err = NewGameMainStarreward(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_mainstartype") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.MainStartype, err = NewGameMainStartype(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_battletasktesting") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.Battletasktesting, err = NewGameBattletasktesting(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_battleready") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.BattleReady, err = NewGameBattleReady(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_newsmithy") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.NewSmithy, err = NewGameNewSmithy(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithyproficiency") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyProficiency, err = NewGameSmithyProficiency(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithystovev1") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyStoveV1, err = NewGameSmithyStoveV1(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
if buf, err = loader("game_smithytool") ; err != nil {
|
|
return nil, err
|
|
}
|
|
if tables.SmithyTool, err = NewGameSmithyTool(buf) ; err != nil {
|
|
return nil, err
|
|
}
|
|
return tables, nil
|
|
}
|