go_dreamfactory/sys/configure/structs/game.extserversData.go
2022-08-01 17:41:29 +08:00

30 lines
1.3 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_extserversData struct {
Name string
Ips string
Debug bool
}
func (Game_extserversData) GetTypeId() int {
return -245856747
}
func NewGame_extserversData(_buf map[string]interface{}) (_v *Game_extserversData, err error) {
_v = &Game_extserversData{}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Ips, _ok_ = _buf["ips"].(string); !_ok_ { err = errors.New("ips error"); return } }
{ var _ok_ bool; if _v.Debug, _ok_ = _buf["debug"].(bool); !_ok_ { err = errors.New("debug error"); return } }
return
}