go_dreamfactory/sys/configure/structs/game.msgDistribData.go
2022-07-26 11:36:07 +08:00

30 lines
1.0 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_msgdistribData struct {
Mtype string
Stype string
Routrules string
}
func (Game_msgdistribData) GetTypeId() int {
return 1868137034
}
func NewGame_msgdistribData(_buf map[string]interface{}) (_v *Game_msgdistribData, err error) {
_v = &Game_msgdistribData{}
{ var _ok_ bool; if _v.Mtype, _ok_ = _buf["mtype"].(string); !_ok_ { err = errors.New("mtype error"); return } }
{ var _ok_ bool; if _v.Stype, _ok_ = _buf["stype"].(string); !_ok_ { err = errors.New("stype error"); return } }
{ var _ok_ bool; if _v.Routrules, _ok_ = _buf["routrules"].(string); !_ok_ { err = errors.New("routrules error"); return } }
return
}