115 lines
2.5 KiB
Go
115 lines
2.5 KiB
Go
package sys
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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)
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type ModelSys struct {
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modules.MCompModel
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moduleSys *ModuleSys
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service core.IService
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}
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func (this *ModelSys) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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this.TableName = comm.TableOpenCond
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err = this.MCompModel.Init(service, module, comp, options)
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this.moduleSys = module.(*ModuleSys)
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this.service = service
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return
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}
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func (this *ModelSys) validCond(uid string, condData *cfg.GameOpencondData) string {
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for _, conf := range condData.Main {
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switch conf.Key {
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case 1: //等级
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if conf.Param == 1 { // 等级为1 直接过
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continue
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}
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iuser := this.moduleSys.ModuleUser
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user := iuser.GetUser(uid)
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if user == nil {
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return ""
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}
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if user.Lv < conf.Param {
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return ""
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}
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case 2: //关卡ID
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// 查询主线进度
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if levels := this.moduleSys.mainline.InquireMainLinePassLevel(uid); len(levels) > 0 {
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if _, ok := levels[conf.Param]; !ok {
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return ""
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}
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} else {
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return ""
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}
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case 3: //世界任务ID
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d := this.moduleSys.wtask.InquireCompletes(uid)
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ok := false
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for _, taskId := range d {
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if taskId == conf.Param {
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ok = true
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}
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}
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if !ok {
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return ""
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}
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case 4:
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module, err := this.service.GetModule(comm.ModuleFriend)
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if err != nil {
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this.moduleSys.Debugln(err)
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return ""
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}
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if v, ok := module.(comm.IFriend); ok {
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if v.GetFriendCount(uid) < conf.Param {
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return ""
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}
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}
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case 5:
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if !this.moduleSys.pagoda.CheckCompletePagoda(uid) {
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return ""
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}
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case 6: // 查询工会等级
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if s := this.moduleSys.sociaty.GetSociaty(uid); s != nil {
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if s.Lv < conf.Param {
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return ""
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}
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}
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}
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}
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return condData.Id
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}
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func (this *ModelSys) GetOpenCondList(uid string) (result *pb.DBOpenCond, err error) {
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result = &pb.DBOpenCond{}
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if err = this.Get(uid, result); err != nil {
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if mongo.ErrNoDocuments == err { // 创建一条新的数据
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result = &pb.DBOpenCond{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Cond: map[string]int32{},
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}
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this.Add(uid, result)
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err = nil
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}
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}
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return result, err
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}
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// 修改OpenCond 数据
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func (this *ModelSys) ChangeOpenCondData(uid string, value map[string]interface{}) (err error) {
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if len(value) == 0 {
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return nil
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}
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return this.Change(uid, value)
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}
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