go_dreamfactory/sys/configure/structs/game.pagodaSeasonRewardData.go
2022-08-09 18:09:14 +08:00

56 lines
2.1 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_pagodaSeasonRewardData struct {
Key int32
Ranking []int32
Reward []*Game_atn
}
func (Game_pagodaSeasonRewardData) GetTypeId() int {
return -1585398482
}
func NewGame_pagodaSeasonRewardData(_buf map[string]interface{}) (_v *Game_pagodaSeasonRewardData, err error) {
_v = &Game_pagodaSeasonRewardData{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["ranking"].([]interface{}); !_ok_ { err = errors.New("ranking error"); return }
_v.Ranking = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Ranking = append(_v.Ranking, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
_v.Reward = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Reward = append(_v.Reward, _list_v_)
}
}
return
}