go_dreamfactory/modules/user/api_deposit.go
2023-07-04 11:38:29 +08:00

79 lines
1.7 KiB
Go

package user
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 储蓄金领取
func (this *apiComp) DepositCheck(session comm.IUserSession, req *pb.UserDepositReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) Deposit(session comm.IUserSession, req *pb.UserDepositReq) (errdata *pb.ErrorData) {
if errdata = this.DepositCheck(session, req); errdata != nil {
return
}
user := this.module.GetUser(session.GetUserId())
if user == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_UserSessionNobeing,
Title: pb.ErrorCode_UserSessionNobeing.ToString(),
}
return
}
if user.Deposit <= 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_UserDepositNoEnough,
Title: pb.ErrorCode_UserDepositNoEnough.ToString(),
}
return
}
reward := this.module.globalConf.OverexpReward
if reward == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
}
return
}
atn := &cfg.Gameatn{
A: reward.A,
T: reward.T,
N: int32(user.Deposit),
}
this.module.DispenseRes(session, []*cfg.Gameatn{atn}, true)
// 储蓄金清零
update := map[string]interface{}{
"deposit": 0,
}
if err := this.module.modelUser.Change(session.GetUserId(), update); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
this.module.Errorf("更新储蓄金失败 uid:%v res:%v err:%v", session.GetUserId(), atn, err)
return
}
session.SendMsg(string(this.module.GetType()), "deposit", &pb.UserDepositResp{
Atn: &pb.UserAssets{
A: atn.A,
T: atn.T,
N: atn.N,
},
})
return
}