go_dreamfactory/modules/martialhall/api_unlock.go
2022-08-18 15:09:34 +08:00

71 lines
1.5 KiB
Go

package martialhall
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) UnLockCheck(session comm.IUserSession, req *pb.MartialhallUnLockReq) (code pb.ErrorCode) {
return
}
///练功请求
func (this *apiComp) UnLock(session comm.IUserSession, req *pb.MartialhallUnLockReq) (code pb.ErrorCode, data proto.Message) {
var (
err error
mart *pb.DBMartialhall
mdata *cfg.GameKungfuUnlockData
pillar *pb.DBPillar
filed string
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if mdata, err = this.module.configure.getunlock(req.Pillar); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
switch req.Pillar {
case 1:
pillar = mart.Pillar1
filed = "pillar1"
break
case 2:
pillar = mart.Pillar2
filed = "pillar2"
break
case 3:
pillar = mart.Pillar3
filed = "pillar3"
break
case 4:
pillar = mart.Pillar4
filed = "pillar4"
break
case 5:
pillar = mart.Pillar5
filed = "pillar5"
break
}
if pillar.Isunlock {
code = pb.ErrorCode_MartialhallUnlocked
return
}
pillar.Isunlock = true
if code = this.module.ConsumeRes(session, mdata.Consume, true); code != pb.ErrorCode_Success {
return
}
this.module.modelMartialhall.Change(session.GetUserId(), map[string]interface{}{
filed: pillar,
})
session.SendMsg(string(this.module.GetType()), "unlock", &pb.MartialhallUpgradeResp{Info: mart})
return
}