go_dreamfactory/modules/parkour/api_getreward.go
2023-05-15 11:32:54 +08:00

45 lines
1.1 KiB
Go

package parkour
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.ParkourGetRewardReq) (code pb.ErrorCode) {
return
}
///积分领奖
func (this *apiComp) GetReward(session comm.IUserSession, req *pb.ParkourGetRewardReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
info *pb.DBParkour
err error
)
if code = this.GetRewardCheck(session, req); code != pb.ErrorCode_Success {
return
}
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
_conf := this.module.configure.getGameBuzkashiReward(req.Rid)
if _conf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if _conf.Schedule <= info.Integral && (info.Reward+1 == req.Rid) {
info.Reward += 1
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"reward": info.Reward,
}); err != nil {
code = pb.ErrorCode_DBError
return
}
}
session.SendMsg(string(this.module.GetType()), "getreward", &pb.ParkourGetRewardResp{
Info: info,
})
return
}