185 lines
4.8 KiB
Go
185 lines
4.8 KiB
Go
package warorder
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import (
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"context"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/utils"
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"sync"
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"go.mongodb.org/mongo-driver/bson"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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"go.mongodb.org/mongo-driver/x/bsonx"
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)
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type modelWarorder struct {
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modules.MCompModel
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module *Warorder
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lock sync.RWMutex
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opentime map[int32]*pb.DBHuodong
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}
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func (this *modelWarorder) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompModel.Init(service, module, comp, options)
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this.TableName = comm.TableWarorder
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this.module = module.(*Warorder)
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this.lock.Lock()
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this.opentime = make(map[int32]*pb.DBHuodong)
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this.lock.Unlock()
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this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
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Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
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})
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return
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}
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func (this *modelWarorder) getopentime(wtype int32) (activity *pb.DBHuodong, open bool) {
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this.lock.RLock()
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activity, open = this.opentime[wtype]
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this.lock.RUnlock()
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return
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}
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func (this *modelWarorder) setopentime(wtype int32, activity *pb.DBHuodong) {
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this.lock.RLock()
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this.opentime[wtype] = activity
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this.lock.RUnlock()
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return
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}
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// 获取用户全部的埋点数据
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func (this *modelWarorder) getUserWarorders(uid string) (results *pb.DBWarorders, err error) {
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results = &pb.DBWarorders{}
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if err = this.Get(uid, results); err != nil && err != mgo.MongodbNil {
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this.module.Errorln(err)
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return
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}
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if err == mgo.MongodbNil {
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err = nil
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results = &pb.DBWarorders{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Warorder: make(map[int32]*pb.Warorder),
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Dreamwarorder: make(map[int32]*pb.DreamWarorder),
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}
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err = this.Add(uid, results)
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}
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return
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}
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func (this *modelWarorder) updateUserWarorders(uid string, data *pb.DBWarorders) (err error) {
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if err = this.Change(uid, map[string]interface{}{
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"warorder": data.Warorder,
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"dreamwarorder": data.Dreamwarorder,
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}); err != nil {
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this.module.Error("更新用户任务数据 错误!", log.Field{Key: "err", Value: err.Error()})
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return
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}
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return
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}
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//刷新日常任务
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func (this *modelWarorder) refreshDayTask(info *pb.DreamWarorder, confs map[int32]*cfg.GamePassCheckTaskData, num int32) {
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var (
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tasks []*cfg.GamePassCheckTaskData = make([]*cfg.GamePassCheckTaskData, 0)
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weight []int32 = make([]int32, 0)
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indexs []int = make([]int, 0)
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)
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for _, v := range confs {
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if v.Page == 1 {
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tasks = append(tasks, v)
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weight = append(weight, v.Pro)
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}
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}
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indexs = comm.GetRandWs(weight, num)
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for _, i := range indexs {
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info.Daytasks = append(info.Daytasks, tasks[i].Id)
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}
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info.Daytime = configure.Now().Unix()
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}
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//刷新日常任务
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func (this *modelWarorder) refreshWeekTask(info *pb.DreamWarorder, confs map[int32]*cfg.GamePassCheckTaskData, num int32) {
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var (
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tasks []*cfg.GamePassCheckTaskData = make([]*cfg.GamePassCheckTaskData, 0)
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weight []int32 = make([]int32, 0)
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indexs []int = make([]int, 0)
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)
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for _, v := range confs {
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if v.Page == 2 {
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tasks = append(tasks, v)
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weight = append(weight, v.Pro)
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}
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}
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indexs = comm.GetRandWs(weight, num)
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for _, i := range indexs {
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info.Weektasks = append(info.Weektasks, tasks[i].Id)
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}
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info.Weektime = configure.Now().Unix()
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}
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//战令活动结束
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func (this *modelWarorder) settlement(wtype int32) {
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var (
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confs []*cfg.GamePassCheckData
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cursor *mongo.Cursor
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warorder *pb.Warorder
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err error
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ok bool
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days int32
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awards []*cfg.Gameatn
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)
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if confs, err = this.module.configure.getorder(wtype); err != nil {
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this.module.Errorln(err)
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return
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}
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if cursor, err = this.module.model.DB.Find(core.SqlTable(this.TableName), bson.M{}); err != nil {
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this.module.Errorln(err)
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return
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}
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for cursor.Next(context.Background()) {
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temp := &pb.DBWarorders{}
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if err = cursor.Decode(temp); err != nil {
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this.module.Errorln(err)
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continue
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}
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if warorder, ok = temp.Warorder[wtype]; !ok {
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continue
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}
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days = int32(utils.DiffDays(configure.Now().Unix(), warorder.Opentime)) + 1
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awards = make([]*cfg.Gameatn, 0)
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for _, v := range confs {
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if v.Parameter <= days {
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if warorder.Freeprogress < v.Parameter {
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awards = append(awards, v.FreeReward)
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}
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if warorder.Vip {
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if warorder.Payprogress < v.Parameter {
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awards = append(awards, v.PayReward...)
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}
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}
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}
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}
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warorder.Freeprogress = days
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if warorder.Vip {
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warorder.Payprogress = days
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}
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if len(awards) > 0 {
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this.module.ModuleMail.SendMailByUID(temp.Uid, "", awards, nil)
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}
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}
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}
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