110 lines
4.4 KiB
Go
110 lines
4.4 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameskillPassiveData struct {
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Id int32
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Desc string
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When string
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Where string
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AddCon []string
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Type string
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MaxEmitTimes int32
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OverlayTimes byte
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SameID bool
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Tags []string
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RelyTags []string
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NoRelyTags []string
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}
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const TypeId_GameskillPassiveData = -1231842596
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func (*GameskillPassiveData) GetTypeId() int32 {
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return -1231842596
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}
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func (_v *GameskillPassiveData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
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{ var _ok_ bool; if _v.When, _ok_ = _buf["When"].(string); !_ok_ { err = errors.New("When error"); return } }
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{ var _ok_ bool; if _v.Where, _ok_ = _buf["Where"].(string); !_ok_ { err = errors.New("Where error"); return } }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["AddCon"].([]interface{}); !_ok_ { err = errors.New("AddCon error"); return }
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_v.AddCon = make([]string, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ string
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{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
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_v.AddCon = append(_v.AddCon, _list_v_)
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}
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}
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{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxEmitTimes"].(float64); !_ok_ { err = errors.New("MaxEmitTimes error"); return }; _v.MaxEmitTimes = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["OverlayTimes"].(float64); !_ok_ { err = errors.New("OverlayTimes error"); return }; _v.OverlayTimes = byte(_tempNum_) }
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{ var _ok_ bool; if _v.SameID, _ok_ = _buf["SameID"].(bool); !_ok_ { err = errors.New("SameID error"); return } }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["Tags"].([]interface{}); !_ok_ { err = errors.New("Tags error"); return }
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_v.Tags = make([]string, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ string
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{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
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_v.Tags = append(_v.Tags, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["RelyTags"].([]interface{}); !_ok_ { err = errors.New("RelyTags error"); return }
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_v.RelyTags = make([]string, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ string
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{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
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_v.RelyTags = append(_v.RelyTags, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["NoRelyTags"].([]interface{}); !_ok_ { err = errors.New("NoRelyTags error"); return }
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_v.NoRelyTags = make([]string, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ string
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{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
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_v.NoRelyTags = append(_v.NoRelyTags, _list_v_)
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}
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}
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return
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}
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func DeserializeGameskillPassiveData(_buf map[string]interface{}) (*GameskillPassiveData, error) {
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v := &GameskillPassiveData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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