go_dreamfactory/modules/combat/api_drop.go
2023-06-06 10:11:23 +08:00

79 lines
1.8 KiB
Go

package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) DropCheck(session comm.IUserSession, req *pb.CombatDropReq) (errdata *pb.ErrorData) {
return
}
///奖励领取
func (this *apiComp) Drop(session comm.IUserSession, req *pb.CombatDropReq) (errdata *pb.ErrorData) {
var (
info *pb.DBCombatUser
lv *pb.DBCombatLevel
box *cfg.GameCombatBoxData
atns []*pb.UserAssets
ok bool
err error
)
if code = this.DropCheck(session, req); errdata != nil {
return
}
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if lv, ok = info.Level[req.Level]; !ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
this.module.Errorf("no in Level:%s", req.Level)
return
}
if box, err = this.module.configure.getGameCombatbox(req.Drop); err != nil {
code = pb.ErrorCode_DBError
return
}
for _, v := range lv.Passdrop {
if v == req.Drop {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
}
lv.Passdrop = append(lv.Passdrop, req.Drop)
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
reward := this.module.configure.GetDropReward(box.Drop)
this.module.DispenseRes(session, reward, true)
atns = make([]*pb.UserAssets, len(reward))
for i, v := range reward {
atns[i] = &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
}
}
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
session.SendMsg(string(this.module.GetType()), "drop", &pb.CombatDropResp{Level: req.Level, Atns: atns})
return
}