go_dreamfactory/modules/academy/api_receive.go
2023-04-28 21:20:04 +08:00

58 lines
1.6 KiB
Go

package academy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.AcademyReceiveReq) (code pb.ErrorCode) {
return
}
///奖励领取
func (this *apiComp) Receive(session comm.IUserSession, req *pb.AcademyReceiveReq) (code pb.ErrorCode, data *pb.ErrorData) {
var (
iswin bool
level *cfg.GameTeachingData
info *pb.DBAcademy
// group []*cfg.GameTeachingData
err error
)
if code = this.ReceiveCheck(session, req); code != pb.ErrorCode_Success {
return
}
if code, iswin = this.module.battle.CheckBattleReport(session, req.Report); code != pb.ErrorCode_Success {
return
}
if iswin {
if info, err = this.module.modelAcademy.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if level, err = this.module.configure.getGameTeaching(req.Level); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if req.Report.Completetask == nil || len(req.Report.Completetask) != len(level.Task) {
code = pb.ErrorCode_AcademyTaskNoCompleteTask
return
}
if !info.Level[req.Level] {
info.Level[req.Level] = true
}
if err = this.module.modelAcademy.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
this.module.DispenseRes(session, level.Award, true)
this.module.ModuleRtask.TriggerTask(session.GetUserId(), comm.GettaskParam(comm.Rtype151, 1))
}
session.SendMsg(string(this.module.GetType()), "receive", &pb.AcademyReceiveResp{Issucc: true})
return
}