58 lines
1.4 KiB
Go
58 lines
1.4 KiB
Go
package library
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import (
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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const (
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game_libraryhero = "game_libraryhero.json"
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)
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///配置管理基础组件
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type configureComp struct {
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modules.MCompConfigure
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}
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//组件初始化接口
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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err = this.LoadConfigure(game_libraryhero, cfg.NewGameLibraryHero)
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return
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}
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//加载多个配置文件
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func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
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for k, v := range confs {
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err = configure.RegisterConfigure(k, v, nil)
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if err != nil {
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log.Errorf("配置文件:%s解析失败!", k)
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break
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}
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}
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return
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}
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//读取配置数据
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func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
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return configure.GetConfigure(name)
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}
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func (this *configureComp) GetLibraryHero(hid int32) (data *cfg.GameLibraryHeroData) {
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if v, err := this.GetConfigure(game_libraryhero); err == nil {
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if configure, ok := v.(*cfg.GameLibraryHero); ok {
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data = configure.Get(hid)
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return
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}
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} else {
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log.Errorf("get game_challenge conf err:%v", err)
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}
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return
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}
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