go_dreamfactory/modules/passon/configure_comp.go
2023-07-10 14:22:13 +08:00

56 lines
1.3 KiB
Go

package passon
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_passon = "game_passon.json"
)
// /配置管理基础组件
type Configure_Comp struct {
modules.MCompConfigure
}
// 组件初始化接口
func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.LoadConfigure(game_passon, cfg.NewGamePasson)
return
}
// 加载多个配置文件
func (this *Configure_Comp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
for k, v := range confs {
err = configure.RegisterConfigure(k, v, nil)
if err != nil {
log.Errorf("配置文件:%s解析失败!", k)
break
}
}
return
}
func (this *Configure_Comp) GetPassonConf(key int32) (configure *cfg.GamePassonData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_passon); err != nil {
return
}
if configure, ok = v.(*cfg.GamePasson).GetDataMap()[key]; !ok {
err = comm.NewNotFoundConfErr(moduleName, game_passon, key)
return
}
return
}