53 lines
1.4 KiB
Go
53 lines
1.4 KiB
Go
package entertainment
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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//参数校验
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func (this *apiComp) MasterStartCheck(session comm.IUserSession, req *pb.EntertainMasterStartReq) (errdata *pb.ErrorData) {
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if req.Roomid == "" {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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return
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}
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// 房主开始游戏
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func (this *apiComp) MasterStart(session comm.IUserSession, req *pb.EntertainMasterStartReq) (errdata *pb.ErrorData) {
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var (
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err error
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room *Room
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)
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if errdata = this.MasterStartCheck(session, req); err != nil {
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return
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}
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if room, err = this.module.gameMgr.GetRoomInfo(req.Roomid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: err.Error(),
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}
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return
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} else {
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if room.rd2 { // 玩家2 准备了 那么你也可以开始准备了
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if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "ready", req); errdata != nil {
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return
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}
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} else { // 玩家2 还没准备不能开始
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_EntertainPlayerNoReady,
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Title: pb.ErrorCode_EntertainPlayerNoReady.ToString(),
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Message: err.Error(),
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}
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}
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}
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// 操作消息返回
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session.SendMsg(string(this.module.GetType()), "masterstart", &pb.EntertainMasterStartResp{})
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return
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}
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