go_dreamfactory/modules/entertainment/api_dissolve.go

43 lines
1.1 KiB
Go

package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) DissolveRoomCheck(session comm.IUserSession, req *pb.EntertainDissolveRoomReq) (errdata *pb.ErrorData) {
if req.Roomid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
// 房主解散房间
func (this *apiComp) DissolveRoom(session comm.IUserSession, req *pb.EntertainDissolveRoomReq) (errdata *pb.ErrorData) {
var (
err error
)
if errdata = this.DissolveRoomCheck(session, req); err != nil {
return
}
if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "dissolve", req); errdata != nil {
return
}
if err = this.module.gameMgr.CloseRoom(req.Roomid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: err.Error(),
}
return
}
// 操作消息返回
session.SendMsg(string(this.module.GetType()), "dissolveroom", &pb.EntertainDissolveRoomResp{})
return
}