101 lines
5.4 KiB
Go
101 lines
5.4 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameArenarealtimeConfigData struct {
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Id int32
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RankID int32
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SubRankID int32
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RankName string
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RankMin int32
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RankMax int32
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ExReward []*Gameatn
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RankReturn int32
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WinReward []*Gameatn
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WinRankScore int32
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LoseReward []*Gameatn
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LoseRankScore int32
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Kscore int32
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RankIcon string
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}
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const TypeId_GameArenarealtimeConfigData = 2087473954
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func (*GameArenarealtimeConfigData) GetTypeId() int32 {
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return 2087473954
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}
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func (_v *GameArenarealtimeConfigData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankID"].(float64); !_ok_ { err = errors.New("RankID error"); return }; _v.RankID = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["SubRankID"].(float64); !_ok_ { err = errors.New("SubRankID error"); return }; _v.SubRankID = int32(_tempNum_) }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RankName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RankName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RankName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankMin"].(float64); !_ok_ { err = errors.New("RankMin error"); return }; _v.RankMin = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankMax"].(float64); !_ok_ { err = errors.New("RankMax error"); return }; _v.RankMax = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["ex_reward"].([]interface{}); !_ok_ { err = errors.New("ex_reward error"); return }
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_v.ExReward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.ExReward = append(_v.ExReward, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankReturn"].(float64); !_ok_ { err = errors.New("RankReturn error"); return }; _v.RankReturn = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["WinReward"].([]interface{}); !_ok_ { err = errors.New("WinReward error"); return }
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_v.WinReward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.WinReward = append(_v.WinReward, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["WinRankScore"].(float64); !_ok_ { err = errors.New("WinRankScore error"); return }; _v.WinRankScore = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["LoseReward"].([]interface{}); !_ok_ { err = errors.New("LoseReward error"); return }
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_v.LoseReward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.LoseReward = append(_v.LoseReward, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LoseRankScore"].(float64); !_ok_ { err = errors.New("LoseRankScore error"); return }; _v.LoseRankScore = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Kscore"].(float64); !_ok_ { err = errors.New("Kscore error"); return }; _v.Kscore = int32(_tempNum_) }
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{ var _ok_ bool; if _v.RankIcon, _ok_ = _buf["RankIcon"].(string); !_ok_ { err = errors.New("RankIcon error"); return } }
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return
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}
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func DeserializeGameArenarealtimeConfigData(_buf map[string]interface{}) (*GameArenarealtimeConfigData, error) {
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v := &GameArenarealtimeConfigData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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