go_dreamfactory/modules/worldtask/api_battlefinish.go

156 lines
4.3 KiB
Go

package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 战斗结束的请求
func (this *apiComp) BattlefinishCheck(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (errdata *pb.ErrorData) {
if req.BattleConfId <= 0 || req.TaskId <= 0 || req.Report == nil {
this.module.Error("世界任务战斗结束参数错误",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "params", Value: req.String()},
)
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
func (this *apiComp) Battlefinish(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (errdata *pb.ErrorData) {
if errdata = this.BattlefinishCheck(session, req); errdata != nil {
return
}
battleConf, err := this.module.configure.getWorldtaskBattleCfg()
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
}
return
}
uid := session.GetUserId()
taskConf, err := this.module.configure.getWorldtaskById(req.TaskId)
if err != nil || taskConf == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
// 当前玩家世界任务
userTask, err := this.module.modelWorldtask.getWorldtask(uid)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
rsp := &pb.WorldtaskBattleFinishResp{}
if len(taskConf.Completetask) == 0 {
if err := this.module.modelWorldtask.finishTask(req.TaskId, userTask); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
this.sendMsg(session, WorldtaskBattleFinish, rsp)
return
}
battleModule, err := this.module.service.GetModule(comm.ModuleBattle)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError,
Title: pb.ErrorCode_SystemError.ToString(),
Message: err.Error(),
}
return
}
if ibattle, ok := battleModule.(comm.IBattle); ok {
var isWin bool
if errdata, isWin = ibattle.CheckBattleReport(session, req.Report); errdata == nil {
if isWin {
if battleConf, ok := battleConf.GetDataMap()[req.BattleConfId]; ok {
if battleConf.Carexe > 0 {
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
for _, v := range req.Report.Info.Redflist[0].Team {
if !v.Ishelp { // 助战英雄不加经验
this.module.ModuleHero.AddHeroExp(session, v.Oid, battleConf.Carexe)
}
}
}
}
if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{battleConf.Playexp}, true); errdata != nil {
this.module.Error("世界任务战斗玩家经验结算",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "playerExp", Value: battleConf.Playexp},
)
return
} else {
//触发任务
go this.module.ModuleBuried.TriggerBuried(session.GetUserId(), comm.GetBuriedParam(comm.Rtype70, 1, req.BattleConfId))
}
}
}
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ExternalModule,
Title: pb.ErrorCode_ExternalModule.ToString(),
Message: "战报校验错误",
}
return
}
//判断是否配置了通知module
if len(taskConf.Module) == 0 {
// 发奖
// if errdata = this.module.DispenseRes(session, taskConf.Reword, true); errdata != nil {
// this.module.Error("资源发放",
// log.Field{Key: "uid", Value: uid},
// log.Field{Key: "taskId", Value: req.TaskId},
// log.Field{Key: "reword", Value: taskConf.Reword},
// log.Field{Key: "errdata", Value: errdata},
// )
// return
// }
} else {
for _, m := range taskConf.Module {
i, err := this.service.GetModule(core.M_Modules(m))
if err != nil {
this.module.Error("GetModule err", log.Field{Key: "err", Value: err.Error()})
continue
}
if ic, ok := i.(comm.ITaskComplete); ok {
ic.TaskComplete(session, req.TaskId)
}
}
}
}
this.sendMsg(session, WorldtaskBattleFinish, rsp)
return
}