go_dreamfactory/modules/game/configure_comp.go
2022-06-23 18:03:19 +08:00

43 lines
935 B
Go

package game
import (
"fmt"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/lego/core"
)
const (
game_equipment = "game_equipment.json"
)
///配置管理组件
type Configure_Comp struct {
modules.MComp_Configure
}
//组件初始化接口
func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
this.LoadConfigure(game_equipment, cfg.NewGame_equipment)
return
}
//获取装备配置数据
func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipment, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_equipment); err != nil {
return
} else {
if configure, ok = v.(*cfg.Game_equipment); !ok {
err = fmt.Errorf("%T no is *cfg.Game_equipment", v)
return
}
}
return
}