40 lines
1.3 KiB
Go
40 lines
1.3 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameLibraryFavorlvData struct {
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Favorlv int32
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Name string
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Txt string
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}
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const TypeId_GameLibraryFavorlvData = 1944134611
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func (*GameLibraryFavorlvData) GetTypeId() int32 {
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return 1944134611
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}
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func (_v *GameLibraryFavorlvData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorlv"].(float64); !_ok_ { err = errors.New("favorlv error"); return }; _v.Favorlv = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
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{ var _ok_ bool; if _v.Txt, _ok_ = _buf["txt"].(string); !_ok_ { err = errors.New("txt error"); return } }
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return
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}
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func DeserializeGameLibraryFavorlvData(_buf map[string]interface{}) (*GameLibraryFavorlvData, error) {
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v := &GameLibraryFavorlvData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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