go_dreamfactory/modules/mainline/api_levelpass.go
2023-09-22 19:11:48 +08:00

144 lines
4.3 KiB
Go

package mainline
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) LevelPassCheck(session comm.IUserSession, req *pb.MainlineLevelPassReq) (errdata *pb.ErrorData) {
if req.Level == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
return
}
// /挑战主线关卡
func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelPassReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameMainStageData
info *pb.DBMainline
atno []*pb.UserAtno
aeward []*pb.UserAtno = make([]*pb.UserAtno, 0)
first bool // 判断是否是首通
star int32 // 评星
tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
err error
consumPs int32
userExp int32
)
if errdata = this.LevelPassCheck(session, req); errdata != nil {
return // 参数校验失败直接返回
}
if conf, err = this.module.configure.GetMainStageConf(req.Level); err != nil { // 配置文件校验
errdata = &pb.ErrorData{
Code: pb.ErrorCode_MainlineNotFindChapter,
Title: pb.ErrorCode_MainlineNotFindChapter.ToString(),
Message: err.Error(),
}
return
}
if info, err = this.module.modelMline.getMainlineData(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
}
if err = this.module.modelMline.checklevel(req.Level, info); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: err.Error(),
}
return
}
// 评星规则
if len(conf.Star) != len(conf.StarType) || len(conf.Star) != len(conf.StarValue) || len(conf.StarValue) != len(conf.StarType) {
this.module.Errorf("配置错误, 参数数量不一致,StageId: %d", req.Level)
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
}
return
}
star = 1
// 判断是不是首通
if _, ok := info.Level[req.Level]; !ok {
first = true
info.Level[req.Level] = star
}
info.Lastlevel[conf.Chapterid] = req.Level
this.module.modelMline.updateprogress(info)
if first { // 发奖
if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil {
this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward)
}
aeward = append(aeward, atno...)
// for _, v := range conf.Firstaward {
// aeward = append(aeward, &pb.UserAssets{
// A: v.A,
// T: v.T,
// N: v.N,
// })
// }
} else {
if errdata, atno = this.module.DispenseAtno(session, conf.Commonaward, true); errdata != nil {
this.module.Debugf("Mline Commonaward DispenseRes err:+%v", conf.Commonaward)
}
aeward = append(aeward, atno...)
}
user, err := this.module.ModuleUser.GetUser(session.GetUserId())
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 {
if errdata, atno = this.module.DispenseAtno(session, lotteryward, true); errdata != nil {
this.module.Debugf("Mline lotteryward DispenseRes err:+%v", lotteryward)
}
aeward = append(aeward, atno...)
}
consumPs = info.Ps[req.Level]
if userExp, errdata = this.module.ModuleUser.ConsumePsAddExp(session, consumPs); errdata != nil {
return
}
session.SendMsg(string(this.module.GetType()), "levelpass", &pb.MainlineLevelPassResp{
Level: req.Level,
Star: star,
HeroExp: conf.HeroExp,
UserExp: userExp,
Reward: aeward,
}) // 数据推送
if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype60, 1))
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype61, 1, int32(req.Level)))
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.ModuleBuried.TriggerBuried(session, tasks...)
})
return
}